]> git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/commitdiff
Use icon names from default HUD theme for OK weapons. 563/head
authorLyberta <lyberta@lyberta.net>
Mon, 11 Jun 2018 00:29:24 +0000 (03:29 +0300)
committerLyberta <lyberta@lyberta.net>
Mon, 11 Jun 2018 00:29:24 +0000 (03:29 +0300)
qcsrc/common/mutators/mutator/overkill/okmachinegun.qh
qcsrc/common/mutators/mutator/overkill/oknex.qh
qcsrc/common/mutators/mutator/overkill/okshotgun.qh

index 9279c0c65809b0689435453d69f8a89fdafafcc7..997b49de9d6161aab5b74374d8498f790b6107e3 100644 (file)
@@ -13,7 +13,7 @@ CLASS(OverkillMachineGun, Weapon)
 #endif
 /* crosshair */ ATTRIB(OverkillMachineGun, w_crosshair, string, "gfx/crosshairuzi");
 /* crosshair */ ATTRIB(OverkillMachineGun, w_crosshair_size, float, 0.6);
-/* wepimg      */ ATTRIB(OverkillMachineGun, model2, string, "weaponuzi");
+/* wepimg      */ ATTRIB(OverkillMachineGun, model2, string, "ok_weapon_smg");
 /* refname   */ ATTRIB(OverkillMachineGun, netname, string, "okmachinegun");
 /* wepname   */ ATTRIB(OverkillMachineGun, m_name, string, _("Overkill MachineGun"));
 
index 617ce9dc587d83a0b6160f2d650bc22cd4e371c7..f38588e39e6a9a2ef11804b6edea7711e821d30e 100644 (file)
@@ -14,7 +14,7 @@ CLASS(OverkillNex, Weapon)
 /* crosshair */ ATTRIB(OverkillNex, w_crosshair, string, "gfx/crosshairnex");
 /* crosshair */ ATTRIB(OverkillNex, w_crosshair_size, float, 0.65);
 /* reticle   */ ATTRIB(OverkillNex, w_reticle, string, "gfx/reticle_nex");
-/* wepimg    */ ATTRIB(OverkillNex, model2, string, "weaponnex");
+/* wepimg    */ ATTRIB(OverkillNex, model2, string, "ok_weapon_rail");
 /* refname   */ ATTRIB(OverkillNex, netname, string, "oknex");
 /* wepname   */ ATTRIB(OverkillNex, m_name, string, _("Overkill Nex"));
 
index dc6b44ee2f758ee18c88598c68da3a01eb51beb9..a383c9d7a8b1bef15311879e438bd60ccc9c0649 100644 (file)
@@ -13,7 +13,7 @@ CLASS(OverkillShotgun, Weapon)
 #endif
 /* crosshair */ ATTRIB(OverkillShotgun, w_crosshair, string, "gfx/crosshairshotgun");
 /* crosshair */ ATTRIB(OverkillShotgun, w_crosshair_size, float, 0.65);
-/* wepimg    */ ATTRIB(OverkillShotgun, model2, string, "weaponshotgun");
+/* wepimg    */ ATTRIB(OverkillShotgun, model2, string, "ok_weapon_shotgun");
 /* refname   */ ATTRIB(OverkillShotgun, netname, string, "okshotgun");
 /* wepname   */ ATTRIB(OverkillShotgun, m_name, string, _("Overkill Shotgun"));