float i;
for (i = 0; i < HUD_PANEL_NUM; ++i)
{
- HUD_Panel_GetName(i)
+ HUD_Panel_GetName(i);
fputs(fh, strcat("seta hud_panel_", panel_name, " ", cvar_string(strcat("hud_panel_", panel_name)), "\n"));
fputs(fh, strcat("seta hud_panel_", panel_name, "_pos \"", cvar_string(strcat("hud_panel_", panel_name, "_pos")), "\"", "\n"));
if(i == highlightedPanel || !panel_enabled)
continue;
- HUD_Panel_UpdatePosSizeForId(i)
+ HUD_Panel_UpdatePosSizeForId(i);
panel_pos -= '1 1 0' * panel_bg_border;
panel_size += '2 2 0' * panel_bg_border;
void HUD_Panel_SetPos(vector pos)
{
- HUD_Panel_UpdatePosSizeForId(highlightedPanel)
+ HUD_Panel_UpdatePosSizeForId(highlightedPanel);
vector mySize;
mySize = panel_size;
if(i == highlightedPanel || !panel_enabled)
continue;
- HUD_Panel_UpdatePosSizeForId(i)
+ HUD_Panel_UpdatePosSizeForId(i);
panel_pos -= '1 1 0' * panel_bg_border;
panel_size += '2 2 0' * panel_bg_border;
void HUD_Panel_SetPosSize(vector mySize)
{
- HUD_Panel_UpdatePosSizeForId(highlightedPanel)
+ HUD_Panel_UpdatePosSizeForId(highlightedPanel);
vector resizeorigin;
resizeorigin = panel_click_resizeorigin;
vector myPos;
highlightedPanel = highlightedPanel_prev;
- HUD_Panel_UpdatePosSizeForId(highlightedPanel)
+ HUD_Panel_UpdatePosSizeForId(highlightedPanel);
vector prev_pos, prev_size;
prev_pos = panel_pos;
HUD_Panel_SetPos(pos);
}
- HUD_Panel_UpdatePosSizeForId(highlightedPanel)
+ HUD_Panel_UpdatePosSizeForId(highlightedPanel);
if (prev_pos != panel_pos || prev_size != panel_size)
{
if (highlightedPanel_copied == -1 || highlightedPanel_prev == -1)
return true;
- HUD_Panel_UpdatePosSizeForId(highlightedPanel_prev)
+ HUD_Panel_UpdatePosSizeForId(highlightedPanel_prev);
// reduce size if it'd go beyond screen boundaries
vector tmp_size = panel_size_copied;
//restore previous values
if (highlightedPanel_backup != -1)
{
- HUD_Panel_GetName(highlightedPanel_backup)
+ HUD_Panel_GetName(highlightedPanel_backup);
s = strcat(ftos(panel_pos_backup_x/vid_conwidth), " ", ftos(panel_pos_backup_y/vid_conheight));
cvar_set(strcat("hud_panel_", panel_name, "_pos"), s);
s = strcat(ftos(panel_size_backup_x/vid_conwidth), " ", ftos(panel_size_backup_y/vid_conheight));
i = panel_order[j];
j += 1;
- HUD_Panel_UpdatePosSizeForId(i)
+ HUD_Panel_UpdatePosSizeForId(i);
panelPos = panel_pos;
panelSize = panel_size;
i = panel_order[j];
j += 1;
- HUD_Panel_UpdatePosSizeForId(i)
+ HUD_Panel_UpdatePosSizeForId(i);
panelPos = panel_pos;
panelSize = panel_size;
prev_size = panel_size;
}
else
- HUD_Panel_UpdatePosSizeForId(highlightedPanel)
+ HUD_Panel_UpdatePosSizeForId(highlightedPanel);
if (prev_pos != panel_pos || prev_size != panel_size)
{
mouseClicked = 0; // to prevent spam, I guess.
menu_enabled = 2;
menu_enabled_time = time;
- HUD_Panel_GetName(highlightedPanel)
+ HUD_Panel_GetName(highlightedPanel);
localcmd("menu_showhudoptions ", panel_name, "\n");
return;
}
if(autocvar_hud_panel_powerups_progressbar)
{
- HUD_Panel_GetProgressBarColor(leftname)
+ HUD_Panel_GetProgressBarColorForString(leftname);
HUD_Panel_DrawProgressBar(barpos, 0, barsize, progressbar_color, autocvar_hud_progressbar_alpha * panel_fg_alpha * bound(0, max(strength_time, shield_time), 1), DRAWFLAG_NORMAL);
}
if(leftcnt > 1)
if(autocvar_hud_panel_powerups_progressbar)
{
- HUD_Panel_GetProgressBarColor(rightname)
+ HUD_Panel_GetProgressBarColorForString(rightname);
HUD_Panel_DrawProgressBar(barpos, 0, barsize, progressbar_color, autocvar_hud_progressbar_alpha * panel_fg_alpha * bound(0, max(strength_time, shield_time), 1) * panel_fg_alpha, DRAWFLAG_NORMAL);
}
if(rightcnt > 1)
if(autocvar_hud_panel_powerups_progressbar)
{
- HUD_Panel_GetProgressBarColor(leftname)
+ HUD_Panel_GetProgressBarColorForString(leftname);
HUD_Panel_DrawProgressBar(barpos, 0, barsize, progressbar_color, autocvar_hud_progressbar_alpha * panel_fg_alpha * bound(0, max(strength_time, shield_time), 1) * panel_fg_alpha, DRAWFLAG_NORMAL);
}
if(leftcnt > 1)
if(autocvar_hud_panel_powerups_progressbar)
{
- HUD_Panel_GetProgressBarColor(rightname)
+ HUD_Panel_GetProgressBarColorForString(rightname);
HUD_Panel_DrawProgressBar(barpos, 0, barsize, progressbar_color, autocvar_hud_progressbar_alpha * panel_fg_alpha * bound(0, max(strength_time, shield_time), 1) * panel_fg_alpha, DRAWFLAG_NORMAL);
}
if(rightcnt > 1)
if(autocvar_hud_panel_powerups_progressbar)
{
- HUD_Panel_GetProgressBarColor(leftname)
+ HUD_Panel_GetProgressBarColorForString(leftname);
HUD_Panel_DrawProgressBar(barpos, 1, barsize, progressbar_color, autocvar_hud_progressbar_alpha * panel_fg_alpha * bound(0, max(strength_time, shield_time), 1) * panel_fg_alpha, DRAWFLAG_NORMAL);
}
if(leftcnt <= 5)
if(autocvar_hud_panel_powerups_progressbar)
{
- HUD_Panel_GetProgressBarColor(rightname)
+ HUD_Panel_GetProgressBarColorForString(rightname);
HUD_Panel_DrawProgressBar(barpos, 1, barsize, progressbar_color, autocvar_hud_progressbar_alpha * panel_fg_alpha * bound(0, max(strength_time, shield_time), 1) * panel_fg_alpha, DRAWFLAG_NORMAL);
}
if(rightcnt <= 5)
biggercount = "health";
if(autocvar_hud_panel_healtharmor_progressbar)
{
- HUD_Panel_GetProgressBarColor("health")
+ HUD_Panel_GetProgressBarColor(health);
HUD_Panel_DrawProgressBar(barpos, 0, barsize, progressbar_color, autocvar_hud_progressbar_alpha * panel_fg_alpha, DRAWFLAG_NORMAL);
}
if(armor)
biggercount = "armor";
if(autocvar_hud_panel_healtharmor_progressbar)
{
- HUD_Panel_GetProgressBarColor("armor")
+ HUD_Panel_GetProgressBarColor(armor);
HUD_Panel_DrawProgressBar(barpos, 0, barsize, progressbar_color, autocvar_hud_progressbar_alpha * panel_fg_alpha, DRAWFLAG_NORMAL);
}
if(health)
barpos = pos;
barsize = eX * mySize_x * min(1, fuel/100) + eY * 0.2 * mySize_y;
}
- HUD_Panel_GetProgressBarColor("fuel")
+ HUD_Panel_GetProgressBarColor(fuel);
HUD_Panel_DrawProgressBar(barpos, 0, barsize, progressbar_color, panel_fg_alpha * 0.8, DRAWFLAG_NORMAL);
}
}
if(autocvar_hud_panel_healtharmor_progressbar)
{
- HUD_Panel_GetProgressBarColor(leftname)
+ HUD_Panel_GetProgressBarColorForString(leftname);
HUD_Panel_DrawProgressBar(barpos, 0, barsize, progressbar_color, autocvar_hud_progressbar_alpha * panel_fg_alpha, DRAWFLAG_NORMAL);
}
DrawNumIcon(autocvar_hud_panel_healtharmor_iconalign, pos, eX * 0.5 * mySize_x + eY * mySize_y, leftcnt, leftname, 1, HUD_Get_Num_Color(leftcnt, 200), 1);
if(autocvar_hud_panel_healtharmor_progressbar)
{
- HUD_Panel_GetProgressBarColor(rightname)
+ HUD_Panel_GetProgressBarColorForString(rightname);
HUD_Panel_DrawProgressBar(barpos, 0, barsize, progressbar_color, autocvar_hud_progressbar_alpha * panel_fg_alpha, DRAWFLAG_NORMAL);
}
DrawNumIcon(autocvar_hud_panel_healtharmor_iconalign, pos + eX * 0.5 * mySize_x, eX * 0.5 * mySize_x + eY * mySize_y, rightcnt, rightname, 0, HUD_Get_Num_Color(rightcnt, 200), 1);
barpos = pos;
barsize = eX * mySize_x * min(1, fuel/100) + eY * 0.2 * mySize_y;
}
- HUD_Panel_GetProgressBarColor("fuel")
+ HUD_Panel_GetProgressBarColor(fuel);
HUD_Panel_DrawProgressBar(barpos, 0, barsize, progressbar_color, panel_fg_alpha * 0.8, DRAWFLAG_NORMAL);
}
}
if(autocvar_hud_panel_healtharmor_progressbar)
{
- HUD_Panel_GetProgressBarColor(leftname)
+ HUD_Panel_GetProgressBarColorForString(leftname);
HUD_Panel_DrawProgressBar(barpos, 0, barsize, progressbar_color, autocvar_hud_progressbar_alpha * panel_fg_alpha, DRAWFLAG_NORMAL);
}
DrawNumIcon(autocvar_hud_panel_healtharmor_iconalign, pos, eX * mySize_x + eY * 0.5 * mySize_y, leftcnt, leftname, 1, HUD_Get_Num_Color(leftcnt, 200), 1);
if(autocvar_hud_panel_healtharmor_progressbar)
{
- HUD_Panel_GetProgressBarColor(rightname)
+ HUD_Panel_GetProgressBarColorForString(rightname);
HUD_Panel_DrawProgressBar(barpos, 0, barsize, progressbar_color, autocvar_hud_progressbar_alpha * panel_fg_alpha, DRAWFLAG_NORMAL);
}
DrawNumIcon(autocvar_hud_panel_healtharmor_iconalign, pos + eY * 0.5 * mySize_y, eX * mySize_x + eY * 0.5 * mySize_y, rightcnt, rightname, 0, HUD_Get_Num_Color(rightcnt, 200), 1);
barpos = pos;
barsize = eX * mySize_x * min(1, fuel/100) + eY * 0.1 * mySize_y;
}
- HUD_Panel_GetProgressBarColor("fuel")
+ HUD_Panel_GetProgressBarColor(fuel);
HUD_Panel_DrawProgressBar(barpos, 0, barsize, progressbar_color, panel_fg_alpha * 0.8, DRAWFLAG_NORMAL);
}
}
if(autocvar_hud_panel_healtharmor_progressbar)
{
- HUD_Panel_GetProgressBarColor(leftname)
+ HUD_Panel_GetProgressBarColorForString(leftname);
HUD_Panel_DrawProgressBar(barpos, 1, barsize, progressbar_color, autocvar_hud_progressbar_alpha * panel_fg_alpha, DRAWFLAG_NORMAL);
}
drawpic_aspect_skin(picpos, leftname, '0.4 0.4 0' * mySize_x, '1 1 1', leftalpha * panel_fg_alpha, DRAWFLAG_NORMAL);
if(autocvar_hud_panel_healtharmor_progressbar)
{
- HUD_Panel_GetProgressBarColor(rightname)
+ HUD_Panel_GetProgressBarColorForString(rightname);
HUD_Panel_DrawProgressBar(barpos, 1, barsize, progressbar_color, autocvar_hud_progressbar_alpha * panel_fg_alpha, DRAWFLAG_NORMAL);
}
drawpic_aspect_skin(picpos, rightname, '0.4 0.4 0' * mySize_x, '1 1 1', rightalpha * panel_fg_alpha, DRAWFLAG_NORMAL);
barpos = pos + eY * mySize_y - eY * mySize_y * min(1, fuel/100);
barsize = eX * 0.05 * mySize_x + eY * mySize_y * min(1, fuel/100);
}
- HUD_Panel_GetProgressBarColor("fuel")
+ HUD_Panel_GetProgressBarColor(fuel);
HUD_Panel_DrawProgressBar(barpos, 1, barsize, progressbar_color, panel_fg_alpha * 0.8, DRAWFLAG_NORMAL);
}
}
barsize = eX * mySize_x + eY * p * mySize_y;
vertical = 1;
}
- HUD_Panel_GetProgressBarColor("nexball")
+ HUD_Panel_GetProgressBarColor(nexball);
HUD_Panel_DrawProgressBar(pos, vertical, barsize, progressbar_color, autocvar_hud_progressbar_alpha * panel_fg_alpha, DRAWFLAG_NORMAL);
}