set g_monsters_skill_nightmare 10 "Monster nightmare skill level (used for skill based functions)"
// Brute
-set g_monster_brute 1 "Enable Brutes"
set g_monster_brute_health 300 "Brute health"
set g_monster_brute_attack_chainsaw_damage 15 "Brute chainsaw damage (hits multiple times)"
set g_monster_brute_drop ammo "Brute drops this item on death"
set g_monster_brute_attack_grenade_spread 0
// Animus
-set g_monster_animus 1 "Enable Animuses"
set g_monster_animus_health 150 "Animus health"
set g_monster_animus_attack_jump_damage 80 "Animus jump attack damage"
set g_monster_animus_attack_melee_damage 45 "Animus melee attack damage"
set g_monster_animus_speed_run 350 "Animus run speed"
// Shambler
-set g_monster_shambler 1 "Enable Shamblers"
set g_monster_shambler_health 500 "Shambler health"
set g_monster_shambler_attack_smash_damage 50 "Shambler smash attack damage"
set g_monster_shambler_attack_lightning_damage 15 "Shambler lightning attack damage per frame"
set g_monster_shambler_speed_run 150 "Shambler run speed"
// Bruiser
-set g_monster_bruiser 1 "Enable Bruisers"
set g_monster_bruiser_health 200 "Bruiser Health"
set g_monster_bruiser_drop armor "Bruiser drops this item on death"
set g_monster_bruiser_drop_size medium "Size of the item Bruisers drop. Possible values are: small, medium, large"
set g_monster_bruiser_speed_run 360 "Bruiser run speed"
// Wyvern
-set g_monster_wyvern 1 "Enable Wyverns"
set g_monster_wyvern_health 95 "Wyvern health"
set g_monster_wyvern_drop ammo "Wyvern drops this item on death"
set g_monster_wyvern_drop_size cells "Size of the item Wyverns drop. Possible values are: small, medium, large"
set g_monster_wyvern_attack_fireball_speed 900 "Wyvern fireball projectile speed"
// Cerberus
-set g_monster_cerberus 1 "Enable Cerberuses"
set g_monster_cerberus_health 100 "Cerberus health"
set g_monster_cerberus_attack_bite_damage 30 "Cerberus bite attack damage"
set g_monster_cerberus_attack_jump_damage 40 "Cerberus jump attack damage"
set g_monster_cerberus_speed_run 250 "Cerberus run speed"
// Slime
-set g_monster_slime 1 "Enable Slime"
set g_monster_slime_health 80 "Slime health"
set g_monster_slime_attack_explode_damage 250
set g_monster_slime_drop ammo "Slime drops this item when it explodes"
set g_monster_slime_speed_run 400 "Slime run speed"
// Knight
-set g_monster_knight 1 "Enable Knights"
set g_monster_knight_health 300 "Knight health"
set g_monster_knight_drop armor "Knight drops this item on death"
set g_monster_knight_drop_size medium "Size of the item Knights drop. Possible values are: small, medium, large"
set g_monster_knight_attack_speed_run 150 "Knight run speed"
// Stingray
-set g_monster_stingray 1 "Enable Stingray"
set g_monster_stingray_health 115 "Stingray health"
set g_monster_stingray_attack_bite_damage 25 "Stingray bite attack damage"
set g_monster_stingray_attack_bite_delay 0.5
set g_monster_stingray_speed_run 200 "Stingray run speed"
// Mage
-set g_monster_mage 1 "Enable Mages"
set g_monster_mage_health 200 "Mage health"
set g_monster_mage_attack_spike_damage 30 "Mage homing spike explosion damage"
set g_monster_mage_attack_spike_radius 60 "Mage homing spike explosion radius"
set g_monster_mage_speed_run 75 "Mage run speed"
// Zombie
-set g_monster_zombie 1 "Enable Zombies"
set g_monster_zombie_attack_leap_damage 50 "Damage when zombie performs an attack leap"
set g_monster_zombie_attack_leap_delay 1.5 "Delay after zombie attack leap"
set g_monster_zombie_attack_leap_force 55 "Force of zombie attack leap"
set g_monster_zombie_drop_size large "Size of the item zombies drop. Possible values are: small, medium, large"
// Spider
-set g_monster_spider 1 "Enable Spiders"
set g_monster_spider_attack_type 0 "Spider attack type (0 = ice, 1 = fire, ...)"
set g_monster_spider_attack_bite_damage 35 "Damage when spider hits from a standing position"
set g_monster_spider_attack_bite_delay 1.2 "Delay after a spider hits from a standing position"