]> git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/commitdiff
Rename edit command from solid to solidity
authorMircea Kitsune <sonichedgehog_hyperblast00@yahoo.com>
Sun, 4 Dec 2011 16:14:01 +0000 (18:14 +0200)
committerMircea Kitsune <sonichedgehog_hyperblast00@yahoo.com>
Sun, 4 Dec 2011 16:14:01 +0000 (18:14 +0200)
qcsrc/server/mutators/sandbox.qc

index 142ac199dc09b0de0c0d04098b6840e076ed337f..8b3a9596d384073563fa1adbfed89793a17dee42 100644 (file)
@@ -457,7 +457,7 @@ MUTATOR_HOOKFUNCTION(sandbox_PlayerCommand)
                                print_to(self, "^3glowmod \"value_x value_y value_z\" ^7- glow object color");
                                print_to(self, "^3frame value ^7- object animation frame, for self-animated models");
                                print_to(self, "^3scale value ^7- changes object scale. 0.5 is half size and 2 is double size");
-                               print_to(self, "^3solid value ^7- object collisions, 0 = non-solid, 1 = solid");
+                               print_to(self, "^3solidity value ^7- object collisions, 0 = non-solid, 1 = solid");
                                print_to(self, "^3physics value ^7- object physics, 0 = static, 1 = movable, 2 = physical");
                                print_to(self, "^3force value ^7- amount of force applied to objects that are shot");
                                print_to(self, "^3material value ^7- sets the material of the object. Default materials are: metal, stone, wood, flesh");
@@ -642,7 +642,7 @@ MUTATOR_HOOKFUNCTION(sandbox_PlayerCommand)
                                                case "scale":
                                                        sandbox_ObjectEdit_Scale(e, stof(argv(3)));
                                                        break;
-                                               case "solid":
+                                               case "solidity":
                                                        switch(argv(3))
                                                        {
                                                                case "0": // non-solid