#include <stdio.h>
#include "quakedef.h"
+#include "image.h"
#ifdef WIN32
#define SDL_R_RESTART
unsigned short palenc[256]; // store color id by char
char *xpm;
char **idata, *data;
+ const SDL_version *version;
- xpm = (char *) FS_LoadFile("darkplaces-icon.xpm", tempmempool, false, NULL);
- idata = NULL;
- if(xpm)
- idata = XPM_DecodeString(xpm);
- if(!idata)
- idata = ENGINE_ICON;
- if(xpm)
- Mem_Free(xpm);
-
- data = idata[0];
-
- if(sscanf(data, "%i %i %i %i", &width, &height, &colors, &isize) != 4)
+ version = SDL_Linked_Version();
+ // only use non-XPM icon support in SDL v1.3 and higher
+ // SDL v1.2 does not support "smooth" transparency, and thus is better
+ // off the xpm way
+ if(version->major >= 2 || version->major == 1 && version->minor >= 3)
{
- // NOTE: Only 1-char colornames are supported
- Con_Printf("Sorry, but this does not even look similar to an XPM.\n");
- return;
- }
+ data = (char *) loadimagepixelsbgra("darkplaces-icon", false, false, false, NULL);
+ if(data)
+ {
+ unsigned int red = 0x00FF0000;
+ unsigned int green = 0x0000FF00;
+ unsigned int blue = 0x000000FF;
+ unsigned int alpha = 0xFF000000;
+ width = image_width;
+ height = image_height;
+
+ // reallocate with malloc, as this is in tempmempool (do not want)
+ xpm = data;
+ data = malloc(width * height * 4);
+ memcpy(data, xpm, width * height * 4);
+ Mem_Free(xpm);
+ xpm = NULL;
+
+ icon = SDL_CreateRGBSurface(SDL_SRCALPHA, width, height, 32, LittleLong(red), LittleLong(green), LittleLong(blue), LittleLong(alpha));
+
+ if(icon == NULL) {
+ Con_Printf( "Failed to create surface for the window Icon!\n"
+ "%s\n", SDL_GetError());
+ free(data);
+ return;
+ }
- if(isize != 1)
- {
- // NOTE: Only 1-char colornames are supported
- Con_Printf("This XPM's palette is either huge or idiotically unoptimized. It's key size is %i\n", isize);
- return;
+ icon->pixels = data;
+ }
}
- for(i = 0; i < colors; ++i)
+ // we only get here if non-XPM icon was missing, or SDL version is not
+ // sufficient for transparent non-XPM icons
+ if(!icon)
{
- unsigned int r, g, b;
- char idx;
+ xpm = (char *) FS_LoadFile("darkplaces-icon.xpm", tempmempool, false, NULL);
+ idata = NULL;
+ if(xpm)
+ idata = XPM_DecodeString(xpm);
+ if(!idata)
+ idata = ENGINE_ICON;
+ if(xpm)
+ Mem_Free(xpm);
+
+ data = idata[0];
+
+ if(sscanf(data, "%i %i %i %i", &width, &height, &colors, &isize) != 4)
+ {
+ // NOTE: Only 1-char colornames are supported
+ Con_Printf("Sorry, but this does not even look similar to an XPM.\n");
+ return;
+ }
+
+ if(isize != 1)
+ {
+ // NOTE: Only 1-char colornames are supported
+ Con_Printf("This XPM's palette is either huge or idiotically unoptimized. It's key size is %i\n", isize);
+ return;
+ }
- if(sscanf(idata[i+1], "%c c #%02x%02x%02x", &idx, &r, &g, &b) != 4)
+ for(i = 0; i < colors; ++i)
{
- char foo[2];
- if(sscanf(idata[i+1], "%c c Non%1[e]", &idx, foo) != 2) // I take the DailyWTF credit for this. --div0
+ unsigned int r, g, b;
+ char idx;
+
+ if(sscanf(idata[i+1], "%c c #%02x%02x%02x", &idx, &r, &g, &b) != 4)
{
- Con_Printf("This XPM's palette looks odd. Can't continue.\n");
- return;
+ char foo[2];
+ if(sscanf(idata[i+1], "%c c Non%1[e]", &idx, foo) != 2) // I take the DailyWTF credit for this. --div0
+ {
+ Con_Printf("This XPM's palette looks odd. Can't continue.\n");
+ return;
+ }
+ else
+ {
+ palette[i].r = 255; // color key
+ palette[i].g = 0;
+ palette[i].b = 255;
+ thenone = i; // weeeee
+ }
}
else
{
- palette[i].r = 255; // color key
- palette[i].g = 0;
- palette[i].b = 255;
- thenone = i; // weeeee
+ palette[i].r = r - (r == 255 && g == 0 && b == 255); // change 255/0/255 pink to 254/0/255 for color key
+ palette[i].g = g;
+ palette[i].b = b;
}
- }
- else
- {
- palette[i].r = r - (r == 255 && g == 0 && b == 255); // change 255/0/255 pink to 254/0/255 for color key
- palette[i].g = g;
- palette[i].b = b;
- }
- palenc[(unsigned char) idx] = i;
- }
+ palenc[(unsigned char) idx] = i;
+ }
- // allocate the image data
- data = (char*) malloc(width*height);
+ // allocate the image data
+ data = (char*) malloc(width*height);
- for(j = 0; j < height; ++j)
- {
- for(i = 0; i < width; ++i)
+ for(j = 0; j < height; ++j)
{
- // casting to the safest possible datatypes ^^
- data[j * width + i] = palenc[((unsigned char*)idata[colors+j+1])[i]];
+ for(i = 0; i < width; ++i)
+ {
+ // casting to the safest possible datatypes ^^
+ data[j * width + i] = palenc[((unsigned char*)idata[colors+j+1])[i]];
+ }
}
- }
- if(icon != NULL)
- {
- // SDL_FreeSurface should free the data too
- // but for completeness' sake...
- if(icon->flags & SDL_PREALLOC)
+ if(icon != NULL)
{
- free(icon->pixels);
- icon->pixels = NULL; // safety
+ // SDL_FreeSurface should free the data too
+ // but for completeness' sake...
+ if(icon->flags & SDL_PREALLOC)
+ {
+ free(icon->pixels);
+ icon->pixels = NULL; // safety
+ }
+ SDL_FreeSurface(icon);
}
- SDL_FreeSurface(icon);
- }
- icon = SDL_CreateRGBSurface(SDL_SRCCOLORKEY, width, height, 8, 0,0,0,0);// rmask, gmask, bmask, amask); no mask needed
- // 8 bit surfaces get an empty palette allocated according to the docs
- // so it's a palette image for sure :) no endian check necessary for the mask
+ icon = SDL_CreateRGBSurface(SDL_SRCCOLORKEY, width, height, 8, 0,0,0,0);// rmask, gmask, bmask, amask); no mask needed
+ // 8 bit surfaces get an empty palette allocated according to the docs
+ // so it's a palette image for sure :) no endian check necessary for the mask
- if(icon == NULL) {
- Con_Printf( "Failed to create surface for the window Icon!\n"
- "%s\n", SDL_GetError());
- free(data);
- return;
+ if(icon == NULL) {
+ Con_Printf( "Failed to create surface for the window Icon!\n"
+ "%s\n", SDL_GetError());
+ free(data);
+ return;
+ }
+
+ icon->pixels = data;
+ SDL_SetPalette(icon, SDL_PHYSPAL|SDL_LOGPAL, palette, 0, colors);
+ SDL_SetColorKey(icon, SDL_SRCCOLORKEY, thenone);
}
- icon->pixels = data;
- SDL_SetPalette(icon, SDL_PHYSPAL|SDL_LOGPAL, palette, 0, colors);
- SDL_SetColorKey(icon, SDL_SRCCOLORKEY, thenone);
SDL_WM_SetIcon(icon, NULL);
}