]> git.xonotic.org Git - xonotic/darkplaces.git/commitdiff
by default, don't define UserVec1 to UserVec4 and ClientTime. People who want to...
authordivverent <divverent@d7cf8633-e32d-0410-b094-e92efae38249>
Tue, 29 Jan 2008 09:14:13 +0000 (09:14 +0000)
committerdivverent <divverent@d7cf8633-e32d-0410-b094-e92efae38249>
Tue, 29 Jan 2008 09:14:13 +0000 (09:14 +0000)
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@8039 d7cf8633-e32d-0410-b094-e92efae38249

gl_rmain.c

index 13215880174c671f20353d5318857a196b712062..6e10709555b9b9076d54a20ef20bfe25d74c60f5 100644 (file)
@@ -505,11 +505,12 @@ static const char *builtinshaderstring =
 "#ifdef USEGAMMA\n"
 "uniform float GammaCoeff;\n"
 "#endif\n"
-"uniform vec4 UserVec1;\n"
-"uniform vec4 UserVec2;\n"
-"uniform vec4 UserVec3;\n"
-"uniform vec4 UserVec4;\n"
-"uniform float ClientTime;\n"
+"//uncomment these if you want to use them:\n"
+"// uniform vec4 UserVec1;\n"
+"// uniform vec4 UserVec2;\n"
+"// uniform vec4 UserVec3;\n"
+"// uniform vec4 UserVec4;\n"
+"// uniform float ClientTime;\n"
 "void main(void)\n"
 "{\n"
 "      gl_FragColor = texture2D(Texture_First, gl_TexCoord[0].xy);\n"