MSG_ANNCE_NOTIF(NUM_GAMESTART_9, N___NEVER, "9", CH_INFO, VOL_BASEVOICE, ATTEN_NONE)
MSG_ANNCE_NOTIF(NUM_GAMESTART_10, N___NEVER, "10", CH_INFO, VOL_BASEVOICE, ATTEN_NONE)
- MSG_ANNCE_NOTIF(NUM_IDLE_1, N___NEVER, "1", CH_INFO, VOL_BASEVOICE, ATTEN_NONE)
- MSG_ANNCE_NOTIF(NUM_IDLE_2, N___NEVER, "2", CH_INFO, VOL_BASEVOICE, ATTEN_NONE)
- MSG_ANNCE_NOTIF(NUM_IDLE_3, N___NEVER, "3", CH_INFO, VOL_BASEVOICE, ATTEN_NONE)
- MSG_ANNCE_NOTIF(NUM_IDLE_4, N___NEVER, "4", CH_INFO, VOL_BASEVOICE, ATTEN_NONE)
- MSG_ANNCE_NOTIF(NUM_IDLE_5, N___NEVER, "5", CH_INFO, VOL_BASEVOICE, ATTEN_NONE)
- MSG_ANNCE_NOTIF(NUM_IDLE_6, N___NEVER, "6", CH_INFO, VOL_BASEVOICE, ATTEN_NONE)
- MSG_ANNCE_NOTIF(NUM_IDLE_7, N___NEVER, "7", CH_INFO, VOL_BASEVOICE, ATTEN_NONE)
- MSG_ANNCE_NOTIF(NUM_IDLE_8, N___NEVER, "8", CH_INFO, VOL_BASEVOICE, ATTEN_NONE)
- MSG_ANNCE_NOTIF(NUM_IDLE_9, N___NEVER, "9", CH_INFO, VOL_BASEVOICE, ATTEN_NONE)
- MSG_ANNCE_NOTIF(NUM_IDLE_10, N___NEVER, "10", CH_INFO, VOL_BASEVOICE, ATTEN_NONE)
-
MSG_ANNCE_NOTIF(NUM_KILL_1, N___NEVER, "1", CH_INFO, VOL_BASEVOICE, ATTEN_NONE)
MSG_ANNCE_NOTIF(NUM_KILL_2, N___NEVER, "2", CH_INFO, VOL_BASEVOICE, ATTEN_NONE)
MSG_ANNCE_NOTIF(NUM_KILL_3, N___NEVER, "3", CH_INFO, VOL_BASEVOICE, ATTEN_NONE)
MSG_INFO_NOTIF(DEATH_MURDER_VH_WAKI_ROCKET, N_CONSOLE, 3, 2, "spree_inf s1 s2 s3loc spree_end", "s2 s1", "notify_death", _("^BG%s%s^K1 couldn't find shelter from ^BG%s^K1's Racer%s%s"), "")
MSG_INFO_NOTIF(DEATH_MURDER_VOID, N_CONSOLE, 3, 2, "spree_inf s1 s2 s3loc spree_end", "s2 s1", "notify_void", _("^BG%s%s^K1 was thrown into a world of hurt by ^BG%s^K1%s%s"), "")
- MSG_INFO_NOTIF(DEATH_SELF_AUTOTEAMCHANGE, N_CONSOLE, 2, 1, "s1 s2loc death_team", "", "", _("^BG%s^K1 was moved into the %s%s"), "")
+ MSG_INFO_NOTIF(DEATH_SELF_AUTOTEAMCHANGE, N_CONSOLE, 2, 1, "s1 death_team s2loc", "", "", _("^BG%s^K1 was moved into the %s%s"), "")
MSG_INFO_NOTIF(DEATH_SELF_BETRAYAL, N_CONSOLE, 2, 1, "s1 s2loc spree_lost", "s1", "notify_teamkill_red", _("^BG%s^K1 became enemies with the Lord of Teamplay%s%s"), "")
MSG_INFO_NOTIF(DEATH_SELF_CAMP, N_CONSOLE, 2, 1, "s1 s2loc spree_lost", "s1", "notify_camping", _("^BG%s^K1 thought they found a nice camping ground%s%s"), "")
MSG_INFO_NOTIF(DEATH_SELF_CHEAT, N_CONSOLE, 2, 1, "s1 s2loc spree_lost", "s1", "notify_selfkill", _("^BG%s^K1 unfairly eliminated themself%s%s"), "")
MSG_INFO_NOTIF(DEATH_SELF_SLIME, N_CONSOLE, 2, 1, "s1 s2loc spree_lost", "s1", "notify_slime", _("^BG%s^K1 was slimed%s%s"), "")
MSG_INFO_NOTIF(DEATH_SELF_SUICIDE, N_CONSOLE, 2, 1, "s1 s2loc spree_lost", "s1", "notify_selfkill", _("^BG%s^K1 couldn't take it anymore%s%s"), "")
MSG_INFO_NOTIF(DEATH_SELF_SWAMP, N_CONSOLE, 2, 1, "s1 s2loc spree_lost", "s1", "notify_slime", _("^BG%s^K1 is now preserved for centuries to come%s%s"), "")
- MSG_INFO_NOTIF(DEATH_SELF_TEAMCHANGE, N_CONSOLE, 2, 1, "s1 s2loc death_team", "", "", _("^BG%s^K1 switched to the %s%s"), "")
+ MSG_INFO_NOTIF(DEATH_SELF_TEAMCHANGE, N_CONSOLE, 2, 1, "s1 death_team s2loc", "", "", _("^BG%s^K1 switched to the %s%s"), "")
MSG_INFO_NOTIF(DEATH_SELF_TOUCHEXPLODE, N_CONSOLE, 2, 1, "s1 s2loc spree_lost", "s1", "notify_death", _("^BG%s^K1 died in an accident%s%s"), "")
MSG_INFO_NOTIF(DEATH_SELF_TURRET, N_CONSOLE, 2, 1, "s1 s2loc spree_lost", "s1", "notify_death", _("^BG%s^K1 ran into a turret%s%s"), "")
MSG_INFO_NOTIF(DEATH_SELF_TURRET_EWHEEL, N_CONSOLE, 2, 1, "s1 s2loc spree_lost", "s1", "notify_death", _("^BG%s^K1 was blasted away by an eWheel turret%s%s"), "")
MSG_INFO_NOTIF(DEATH_SELF_VH_SPID_ROCKET, N_CONSOLE, 2, 1, "s1 s2loc spree_lost", "s1", "notify_death", _("^BG%s^K1 was blasted to bits by a Spiderbot rocket%s%s"), "")
MSG_INFO_NOTIF(DEATH_SELF_VH_WAKI_DEATH, N_CONSOLE, 2, 1, "s1 s2loc spree_lost", "s1", "notify_death", _("^BG%s^K1 got caught in the blast of a Racer explosion%s%s"), "")
MSG_INFO_NOTIF(DEATH_SELF_VH_WAKI_ROCKET, N_CONSOLE, 2, 1, "s1 s2loc spree_lost", "s1", "notify_death", _("^BG%s^K1 couldn't find shelter from a Racer rocket%s%s"), "")
- MSG_INFO_NOTIF(DEATH_SELF_VOID, N_CONSOLE, 3, 1, "s1 s2 s2loc spree_lost", "s1", "notify_void", "^BG%s^K1 %s^K1%s%s", "")
+ MSG_INFO_NOTIF(DEATH_SELF_VOID, N_CONSOLE, 3, 1, "s1 s2 s3loc spree_lost", "s1", "notify_void", "^BG%s^K1 %s^K1%s%s", "")
MULTITEAM_INFO(DEATH_TEAMKILL, N_CONSOLE, 3, 1, "s1 s2 s3loc spree_end", "s2 s1", "notify_teamkill_%s", _("^BG%s^K1 was betrayed by ^BG%s^K1%s%s"), "", NAME)
MSG_INFO_NOTIF(POWERUP_STRENGTH, N_CONSOLE, 1, 0, "s1", "s1", "strength", _("^BG%s^K1 picked up Strength"), "")
MSG_INFO_NOTIF(QUIT_DISCONNECT, N_CHATCON, 1, 0, "s1", "", "", _("^BG%s^F3 disconnected"), "")
- MSG_INFO_NOTIF(QUIT_KICK_IDLING, N_CHATCON, 1, 0, "s1", "", "", _("^BG%s^F3 was kicked for idling"), "")
- MSG_INFO_NOTIF(MOVETOSPEC_IDLING, N_CHATCON, 1, 0, "s1", "", "", _("^BG%s^F3 was moved to spectator for idling"), "")
+ MSG_INFO_NOTIF(QUIT_KICK_IDLING, N_CHATCON, 1, 1, "s1 f1", "", "", _("^BG%s^F3 was kicked after idling for %s seconds"), "")
+ MSG_INFO_NOTIF(MOVETOSPEC_IDLING, N_CHATCON, 1, 1, "s1 f1", "", "", _("^BG%s^F3 was moved to^BG spectators^F3 after idling for %s seconds"), "")
MSG_INFO_NOTIF(QUIT_KICK_SPECTATING, N_CONSOLE, 0, 0, "", "", "", _("^F2You were kicked from the server because you are a spectator and spectators aren't allowed at the moment."), "")
MSG_INFO_NOTIF(QUIT_KICK_TEAMKILL, N_CHATCON, 1, 0, "s1", "", "", _("^BG%s^F3 was kicked for excessive teamkilling"), "")
- MSG_INFO_NOTIF(QUIT_SPECTATE, N_CHATCON, 1, 0, "s1", "", "", _("^BG%s^F3 is now spectating"), "")
+ MSG_INFO_NOTIF(QUIT_SPECTATE, N_CHATCON, 1, 0, "s1", "", "", _("^BG%s^F3 is now^BG spectating"), "")
MSG_INFO_NOTIF(RACE_ABANDONED, N_CONSOLE, 1, 0, "s1", "", "", _("^BG%s^BG has abandoned the race"), "")
MSG_INFO_NOTIF(RACE_FAIL_RANKED, N_CONSOLE, 1, 3, "s1 race_col f1ord race_col f3race_time race_diff", "s1 f3race_time", "race_newfail", _("^BG%s^BG couldn't break their %s%s^BG place record of %s%s %s"), "")
MSG_CENTER_NOTIF(DEATH_TEAMKILL_FRAGGED, N_ENABLE, 1, 0, "s1", CPID_Null, "0 0", _("^K1You were fragged by ^BG%s^K1, a team mate"), _("^K1You were scored against by ^BG%s^K1, a team mate"))
MSG_CENTER_NOTIF(DISCONNECT_IDLING, N_ENABLE, 0, 1, "", CPID_IDLING, "1 f1", _("^K1Stop idling!\n^BGDisconnecting in ^COUNT..."), "")
- MSG_CENTER_NOTIF(MOVETOSPEC_IDLING, N_ENABLE, 0, 1, "", CPID_IDLING, "1 f1", _("^K1Stop idling!\n^BGMoving to spectator in ^COUNT..."), "")
+ MSG_CENTER_NOTIF(MOVETOSPEC_IDLING, N_ENABLE, 0, 1, "", CPID_IDLING, "1 f1", _("^K1Stop idling!\n^BGMoving to spectators in ^COUNT..."), "")
MSG_CENTER_NOTIF(DOOR_LOCKED_NEED, N_ENABLE, 1, 0, "s1", CPID_Null, "0 0", _("^BGYou need %s^BG!"), "")
MSG_CENTER_NOTIF(DOOR_LOCKED_ALSONEED, N_ENABLE, 1, 0, "s1", CPID_Null, "0 0", _("^BGYou also need %s^BG!"), "")