- MSG_CENTER_NOTIF(DEATH_SELF_AUTOTEAMCHANGE, N_ENABLE, 0, 1, "death_team", CPID_Null, "0 0", strcat(BOLD_OPERATOR, _("^BGYou have been moved into a different team\nYou are now on: %s")), "")
- MSG_CENTER_NOTIF(DEATH_SELF_BETRAYAL, N_ENABLE, 0, 0, "", CPID_Null, "0 0", strcat(BOLD_OPERATOR, _("^K1You were punished for attacking your team mates!")), "")
- MSG_CENTER_NOTIF(DEATH_SELF_CAMP, N_ENABLE, 0, 0, "", CPID_Null, "0 0", strcat(BOLD_OPERATOR, _("^K1Die camper!")), strcat(BOLD_OPERATOR, _("^K1Reconsider your tactics, camper!")))
- MSG_CENTER_NOTIF(DEATH_SELF_CHEAT, N_ENABLE, 0, 0, "", CPID_Null, "0 0", strcat(BOLD_OPERATOR, _("^K1You unfairly eliminated yourself!")), "")
- MSG_CENTER_NOTIF(DEATH_SELF_CUSTOM, N_ENABLE, 2, 0, "s2", CPID_Null, "0 0", strcat(BOLD_OPERATOR, _("^K1You were %s")), "")
- MSG_CENTER_NOTIF(DEATH_SELF_DROWN, N_ENABLE, 0, 0, "", CPID_Null, "0 0", strcat(BOLD_OPERATOR, _("^K1You couldn't catch your breath!")), "")
- MSG_CENTER_NOTIF(DEATH_SELF_FALL, N_ENABLE, 0, 0, "", CPID_Null, "0 0", strcat(BOLD_OPERATOR, _("^K1You hit the ground with a crunch!")), "")
- MSG_CENTER_NOTIF(DEATH_SELF_FIRE, N_ENABLE, 0, 0, "", CPID_Null, "0 0", strcat(BOLD_OPERATOR, _("^K1You got a little bit too crispy!")), strcat(BOLD_OPERATOR, _("^K1You felt a little too hot!")))
- MSG_CENTER_NOTIF(DEATH_SELF_GENERIC, N_ENABLE, 0, 0, "", CPID_Null, "0 0", strcat(BOLD_OPERATOR, _("^K1You fragged yourself!")), strcat(BOLD_OPERATOR, _("^K1You need to be more careful!")))
- MSG_CENTER_NOTIF(DEATH_SELF_LAVA, N_ENABLE, 0, 0, "", CPID_Null, "0 0", strcat(BOLD_OPERATOR, _("^K1You couldn't stand the heat!")), "")
- MSG_CENTER_NOTIF(DEATH_SELF_MONSTER, N_ENABLE, 0, 0, "", CPID_Null, "0 0", strcat(BOLD_OPERATOR, _("^K1You were killed by a monster!")), strcat(BOLD_OPERATOR, _("^K1You need to watch out for monsters!")))
- MSG_CENTER_NOTIF(DEATH_SELF_NADE, N_ENABLE, 0, 0, "", CPID_Null, "0 0", strcat(BOLD_OPERATOR, _("^K1You forgot to put the pin back in!")), strcat(BOLD_OPERATOR, _("^K1Tastes like chicken!")))
- MSG_CENTER_NOTIF(DEATH_SELF_NADE_NAPALM, N_ENABLE, 0, 0, "", CPID_Null, "0 0", strcat(BOLD_OPERATOR, _("^K1Hanging around a napalm explosion is bad!")), "")
- MSG_CENTER_NOTIF(DEATH_SELF_NADE_ICE_FREEZE, N_ENABLE, 0, 0, "", CPID_Null, "0 0", strcat(BOLD_OPERATOR, _("^K1You got a little bit too cold!")), strcat(BOLD_OPERATOR, _("^K1You felt a little chilly!")))
- MSG_CENTER_NOTIF(DEATH_SELF_NADE_HEAL, N_ENABLE, 0, 0, "", CPID_Null, "0 0", strcat(BOLD_OPERATOR, _("^K1Your Healing Nade is a bit defective")), "")
- MSG_CENTER_NOTIF(DEATH_SELF_NOAMMO, N_ENABLE, 0, 0, "", CPID_Null, "0 0", strcat(BOLD_OPERATOR, _("^K1You were killed for running out of ammo...")), strcat(BOLD_OPERATOR, _("^K1You are respawning for running out of ammo...")))
- MSG_CENTER_NOTIF(DEATH_SELF_ROT, N_ENABLE, 0, 0, "", CPID_Null, "0 0", strcat(BOLD_OPERATOR, _("^K1You grew too old without taking your medicine")), strcat(BOLD_OPERATOR, _("^K1You need to preserve your health")))
- MSG_CENTER_NOTIF(DEATH_SELF_SHOOTING_STAR, N_ENABLE, 0, 0, "", CPID_Null, "0 0", strcat(BOLD_OPERATOR, _("^K1You became a shooting star!")), "")
- MSG_CENTER_NOTIF(DEATH_SELF_SLIME, N_ENABLE, 0, 0, "", CPID_Null, "0 0", strcat(BOLD_OPERATOR, _("^K1You melted away in slime!")), "")
- MSG_CENTER_NOTIF(DEATH_SELF_SUICIDE, N_ENABLE, 0, 0, "", CPID_Null, "0 0", strcat(BOLD_OPERATOR, _("^K1You committed suicide!")), strcat(BOLD_OPERATOR, _("^K1You ended it all!")))
- MSG_CENTER_NOTIF(DEATH_SELF_SWAMP, N_ENABLE, 0, 0, "", CPID_Null, "0 0", strcat(BOLD_OPERATOR, _("^K1You got stuck in a swamp!")), "")
- MSG_CENTER_NOTIF(DEATH_SELF_TEAMCHANGE, N_ENABLE, 0, 1, "death_team", CPID_Null, "0 0", strcat(BOLD_OPERATOR, _("^BGYou are now on: %s")), "")
- MSG_CENTER_NOTIF(DEATH_SELF_TOUCHEXPLODE, N_ENABLE, 0, 0, "", CPID_Null, "0 0", strcat(BOLD_OPERATOR, _("^K1You died in an accident!")), "")
- MSG_CENTER_NOTIF(DEATH_SELF_TURRET, N_ENABLE, 0, 0, "", CPID_Null, "0 0", strcat(BOLD_OPERATOR, _("^K1You were fragged by a turret!")), strcat(BOLD_OPERATOR, _("^K1You had an unfortunate run in with a turret!")))
- MSG_CENTER_NOTIF(DEATH_SELF_TURRET_EWHEEL, N_ENABLE, 0, 0, "", CPID_Null, "0 0", strcat(BOLD_OPERATOR, _("^K1You were fragged by an eWheel turret!")), strcat(BOLD_OPERATOR, _("^K1You had an unfortunate run in with an eWheel turret!")))
- MSG_CENTER_NOTIF(DEATH_SELF_TURRET_WALK, N_ENABLE, 0, 0, "", CPID_Null, "0 0", strcat(BOLD_OPERATOR, _("^K1You were fragged by a Walker turret!")), strcat(BOLD_OPERATOR, _("^K1You had an unfortunate run in with a Walker turret!")))
- MSG_CENTER_NOTIF(DEATH_SELF_VH_BUMB_DEATH, N_ENABLE, 0, 0, "", CPID_Null, "0 0", strcat(BOLD_OPERATOR, _("^K1You got caught in the blast of a Bumblebee explosion!")), "")
- MSG_CENTER_NOTIF(DEATH_SELF_VH_CRUSH, N_ENABLE, 0, 0, "", CPID_Null, "0 0", strcat(BOLD_OPERATOR, _("^K1You were crushed by a vehicle!")), "")
- MSG_CENTER_NOTIF(DEATH_SELF_VH_RAPT_BOMB, N_ENABLE, 0, 0, "", CPID_Null, "0 0", strcat(BOLD_OPERATOR, _("^K1You were caught in a Raptor cluster bomb!")), "")
- MSG_CENTER_NOTIF(DEATH_SELF_VH_RAPT_DEATH, N_ENABLE, 0, 0, "", CPID_Null, "0 0", strcat(BOLD_OPERATOR, _("^K1You got caught in the blast of a Raptor explosion!")), "")
- MSG_CENTER_NOTIF(DEATH_SELF_VH_SPID_DEATH, N_ENABLE, 0, 0, "", CPID_Null, "0 0", strcat(BOLD_OPERATOR, _("^K1You got caught in the blast of a Spiderbot explosion!")), "")
- MSG_CENTER_NOTIF(DEATH_SELF_VH_SPID_ROCKET, N_ENABLE, 0, 0, "", CPID_Null, "0 0", strcat(BOLD_OPERATOR, _("^K1You were blasted to bits by a Spiderbot rocket!")), "")
- MSG_CENTER_NOTIF(DEATH_SELF_VH_WAKI_DEATH, N_ENABLE, 0, 0, "", CPID_Null, "0 0", strcat(BOLD_OPERATOR, _("^K1You got caught in the blast of a Racer explosion!")), "")
- MSG_CENTER_NOTIF(DEATH_SELF_VH_WAKI_ROCKET, N_ENABLE, 0, 0, "", CPID_Null, "0 0", strcat(BOLD_OPERATOR, _("^K1You couldn't find shelter from a Racer rocket!")), "")
- MSG_CENTER_NOTIF(DEATH_SELF_VOID, N_ENABLE, 0, 0, "", CPID_Null, "0 0", strcat(BOLD_OPERATOR, _("^K1Watch your step!")), "")
-
- MSG_CENTER_NOTIF(DEATH_TEAMKILL_FRAG, N_ENABLE, 1, 0, "s1", CPID_Null, "0 0", strcat(BOLD_OPERATOR, _("^K1Traitor! You team killed ^BG%s")), strcat(BOLD_OPERATOR, _("^K1Traitor! You betrayed team mate ^BG%s")))
- MSG_CENTER_NOTIF(DEATH_TEAMKILL_FRAGGED, N_ENABLE, 1, 0, "s1", CPID_Null, "0 0", strcat(BOLD_OPERATOR, _("^K1You were team killed by ^BG%s")), strcat(BOLD_OPERATOR, _("^K1You were betrayed by team mate ^BG%s")))
-
- MSG_CENTER_NOTIF(DISCONNECT_IDLING, N_ENABLE, 0, 1, "", CPID_IDLING, "1 f1", strcat(BOLD_OPERATOR, _("^K1Stop idling!\n^BGDisconnecting in ^COUNT...")), "")
- MSG_CENTER_NOTIF(MOVETOSPEC_IDLING, N_ENABLE, 0, 1, "", CPID_IDLING, "1 f1", strcat(BOLD_OPERATOR, _("^K1Stop idling!\n^BGMoving to spectators in ^COUNT...")), "")
+ MSG_CENTER_NOTIF(DEATH_SELF_AUTOTEAMCHANGE, N_ENABLE, 0, 1, "death_team", CPID_Null, "0 0", BOLD(_("^BGYou have been moved into a different team\nYou are now on: %s")), "")
+ MSG_CENTER_NOTIF(DEATH_SELF_BETRAYAL, N_ENABLE, 0, 0, "", CPID_Null, "0 0", BOLD(_("^K1You were punished for attacking your team mates!")), "")
+ MSG_CENTER_NOTIF(DEATH_SELF_CAMP, N_ENABLE, 0, 0, "", CPID_Null, "0 0", BOLD(_("^K1Die camper!")), BOLD(_("^K1Reconsider your tactics, camper!")))
+ MSG_CENTER_NOTIF(DEATH_SELF_CHEAT, N_ENABLE, 0, 0, "", CPID_Null, "0 0", BOLD(_("^K1You unfairly eliminated yourself!")), "")
+ MSG_CENTER_NOTIF(DEATH_SELF_CUSTOM, N_ENABLE, 2, 0, "s2", CPID_Null, "0 0", BOLD(_("^K1You were %s")), "")
+ MSG_CENTER_NOTIF(DEATH_SELF_DROWN, N_ENABLE, 0, 0, "", CPID_Null, "0 0", BOLD(_("^K1You couldn't catch your breath!")), "")
+ MSG_CENTER_NOTIF(DEATH_SELF_FALL, N_ENABLE, 0, 0, "", CPID_Null, "0 0", BOLD(_("^K1You hit the ground with a crunch!")), "")
+ MSG_CENTER_NOTIF(DEATH_SELF_FIRE, N_ENABLE, 0, 0, "", CPID_Null, "0 0", BOLD(_("^K1You got a little bit too crispy!")), BOLD(_("^K1You felt a little too hot!")))
+ MSG_CENTER_NOTIF(DEATH_SELF_GENERIC, N_ENABLE, 0, 0, "", CPID_Null, "0 0", BOLD(_("^K1You fragged yourself!")), BOLD(_("^K1You need to be more careful!")))
+ MSG_CENTER_NOTIF(DEATH_SELF_LAVA, N_ENABLE, 0, 0, "", CPID_Null, "0 0", BOLD(_("^K1You couldn't stand the heat!")), "")
+ MSG_CENTER_NOTIF(DEATH_SELF_MONSTER, N_ENABLE, 0, 0, "", CPID_Null, "0 0", BOLD(_("^K1You were killed by a monster!")), BOLD(_("^K1You need to watch out for monsters!")))
+ MSG_CENTER_NOTIF(DEATH_SELF_NADE, N_ENABLE, 0, 0, "", CPID_Null, "0 0", BOLD(_("^K1You forgot to put the pin back in!")), BOLD(_("^K1Tastes like chicken!")))
+ MSG_CENTER_NOTIF(DEATH_SELF_NADE_NAPALM, N_ENABLE, 0, 0, "", CPID_Null, "0 0", BOLD(_("^K1Hanging around a napalm explosion is bad!")), "")
+ MSG_CENTER_NOTIF(DEATH_SELF_NADE_ICE_FREEZE, N_ENABLE, 0, 0, "", CPID_Null, "0 0", BOLD(_("^K1You got a little bit too cold!")), BOLD(_("^K1You felt a little chilly!")))
+ MSG_CENTER_NOTIF(DEATH_SELF_NADE_HEAL, N_ENABLE, 0, 0, "", CPID_Null, "0 0", BOLD(_("^K1Your Healing Nade is a bit defective")), "")
+ MSG_CENTER_NOTIF(DEATH_SELF_NOAMMO, N_ENABLE, 0, 0, "", CPID_Null, "0 0", BOLD(_("^K1You were killed for running out of ammo...")), BOLD(_("^K1You are respawning for running out of ammo...")))
+ MSG_CENTER_NOTIF(DEATH_SELF_ROT, N_ENABLE, 0, 0, "", CPID_Null, "0 0", BOLD(_("^K1You grew too old without taking your medicine")), BOLD(_("^K1You need to preserve your health")))
+ MSG_CENTER_NOTIF(DEATH_SELF_SHOOTING_STAR, N_ENABLE, 0, 0, "", CPID_Null, "0 0", BOLD(_("^K1You became a shooting star!")), "")
+ MSG_CENTER_NOTIF(DEATH_SELF_SLIME, N_ENABLE, 0, 0, "", CPID_Null, "0 0", BOLD(_("^K1You melted away in slime!")), "")
+ MSG_CENTER_NOTIF(DEATH_SELF_SUICIDE, N_ENABLE, 0, 0, "", CPID_Null, "0 0", BOLD(_("^K1You committed suicide!")), BOLD(_("^K1You ended it all!")))
+ MSG_CENTER_NOTIF(DEATH_SELF_SWAMP, N_ENABLE, 0, 0, "", CPID_Null, "0 0", BOLD(_("^K1You got stuck in a swamp!")), "")
+ MSG_CENTER_NOTIF(DEATH_SELF_TEAMCHANGE, N_ENABLE, 0, 1, "death_team", CPID_Null, "0 0", BOLD(_("^BGYou are now on: %s")), "")
+ MSG_CENTER_NOTIF(DEATH_SELF_TOUCHEXPLODE, N_ENABLE, 0, 0, "", CPID_Null, "0 0", BOLD(_("^K1You died in an accident!")), "")
+ MSG_CENTER_NOTIF(DEATH_SELF_TURRET, N_ENABLE, 0, 0, "", CPID_Null, "0 0", BOLD(_("^K1You were fragged by a turret!")), BOLD(_("^K1You had an unfortunate run in with a turret!")))
+ MSG_CENTER_NOTIF(DEATH_SELF_TURRET_EWHEEL, N_ENABLE, 0, 0, "", CPID_Null, "0 0", BOLD(_("^K1You were fragged by an eWheel turret!")), BOLD(_("^K1You had an unfortunate run in with an eWheel turret!")))
+ MSG_CENTER_NOTIF(DEATH_SELF_TURRET_WALK, N_ENABLE, 0, 0, "", CPID_Null, "0 0", BOLD(_("^K1You were fragged by a Walker turret!")), BOLD(_("^K1You had an unfortunate run in with a Walker turret!")))
+ MSG_CENTER_NOTIF(DEATH_SELF_VH_BUMB_DEATH, N_ENABLE, 0, 0, "", CPID_Null, "0 0", BOLD(_("^K1You got caught in the blast of a Bumblebee explosion!")), "")
+ MSG_CENTER_NOTIF(DEATH_SELF_VH_CRUSH, N_ENABLE, 0, 0, "", CPID_Null, "0 0", BOLD(_("^K1You were crushed by a vehicle!")), "")
+ MSG_CENTER_NOTIF(DEATH_SELF_VH_RAPT_BOMB, N_ENABLE, 0, 0, "", CPID_Null, "0 0", BOLD(_("^K1You were caught in a Raptor cluster bomb!")), "")
+ MSG_CENTER_NOTIF(DEATH_SELF_VH_RAPT_DEATH, N_ENABLE, 0, 0, "", CPID_Null, "0 0", BOLD(_("^K1You got caught in the blast of a Raptor explosion!")), "")
+ MSG_CENTER_NOTIF(DEATH_SELF_VH_SPID_DEATH, N_ENABLE, 0, 0, "", CPID_Null, "0 0", BOLD(_("^K1You got caught in the blast of a Spiderbot explosion!")), "")
+ MSG_CENTER_NOTIF(DEATH_SELF_VH_SPID_ROCKET, N_ENABLE, 0, 0, "", CPID_Null, "0 0", BOLD(_("^K1You were blasted to bits by a Spiderbot rocket!")), "")
+ MSG_CENTER_NOTIF(DEATH_SELF_VH_WAKI_DEATH, N_ENABLE, 0, 0, "", CPID_Null, "0 0", BOLD(_("^K1You got caught in the blast of a Racer explosion!")), "")
+ MSG_CENTER_NOTIF(DEATH_SELF_VH_WAKI_ROCKET, N_ENABLE, 0, 0, "", CPID_Null, "0 0", BOLD(_("^K1You couldn't find shelter from a Racer rocket!")), "")
+ MSG_CENTER_NOTIF(DEATH_SELF_VOID, N_ENABLE, 0, 0, "", CPID_Null, "0 0", BOLD(_("^K1Watch your step!")), "")
+
+ MSG_CENTER_NOTIF(DEATH_TEAMKILL_FRAG, N_ENABLE, 1, 0, "s1", CPID_Null, "0 0", BOLD(_("^K1Traitor! You team killed ^BG%s")), BOLD(_("^K1Traitor! You betrayed team mate ^BG%s")))
+ MSG_CENTER_NOTIF(DEATH_TEAMKILL_FRAGGED, N_ENABLE, 1, 0, "s1", CPID_Null, "0 0", BOLD(_("^K1You were team killed by ^BG%s")), BOLD(_("^K1You were betrayed by team mate ^BG%s")))
+
+ MSG_CENTER_NOTIF(DISCONNECT_IDLING, N_ENABLE, 0, 1, "", CPID_IDLING, "1 f1", BOLD(_("^K1Stop idling!\n^BGDisconnecting in ^COUNT...")), "")
+ MSG_CENTER_NOTIF(MOVETOSPEC_IDLING, N_ENABLE, 0, 1, "", CPID_IDLING, "1 f1", BOLD(_("^K1Stop idling!\n^BGMoving to spectators in ^COUNT...")), "")