set sv_damageeffect_tick 0.05 "how often the damage effect is updated (particles per second), low values might cause lag"
set sv_damageeffect_lifetime 0.1 "how much a damage effect lasts, multiplied by damage amount"
set sv_damageeffect_tick 0.05 "how often the damage effect is updated (particles per second), low values might cause lag"
set sv_damageeffect_lifetime 0.1 "how much a damage effect lasts, multiplied by damage amount"
set g_respawn_ghosts 1 "if 1 dead bodies become ghosts and float away when the player respawns"
set g_respawn_ghosts_speed 5 "the speed with which respawn ghosts float and rotate"
set g_respawn_ghosts 1 "if 1 dead bodies become ghosts and float away when the player respawns"
set g_respawn_ghosts_speed 5 "the speed with which respawn ghosts float and rotate"