-seta cl_shownames 2 "show player names pointed to (0: never, 1: teamplay only, 2: always)"\r
+seta cl_shownames 0 "show player names pointed to (0: never, 1: teamplay only, 2: always) (deprecated in VoreTournament)"\r
set sv_allow_shownames 1\r
\r
set g_waypoints_for_items 1 "make waypoints out of items, values: 0 = never, 1 = unless the mapper prevents it by worldspawn.spawnflags & 1, 2 = always"\r
set sv_allow_shownames 1\r
\r
set g_waypoints_for_items 1 "make waypoints out of items, values: 0 = never, 1 = unless the mapper prevents it by worldspawn.spawnflags & 1, 2 = always"\r
@@ -1161,6+1161,7 @@ seta hud_shownames_maxdistance 2500 "alpha/size is 0 at this distance"
seta hud_shownames_antioverlap 1 "if two tags get too close to each other, fade out the one further away from you"\r
seta hud_shownames_antioverlap_distance 125 "2d distance to other tag after which to fade out"\r
seta hud_shownames_offset 52 "offset (along z-axis) tag from player origin by this many units"\r
seta hud_shownames_antioverlap 1 "if two tags get too close to each other, fade out the one further away from you"\r
seta hud_shownames_antioverlap_distance 125 "2d distance to other tag after which to fade out"\r
seta hud_shownames_offset 52 "offset (along z-axis) tag from player origin by this many units"\r
+seta hud_shownames_offset_healthsize 0.25 "offset (along z-axis) tag from player origin by this many units, based on player size"\r
\r
sbar_info_pos 50\r
seta sbar_alpha_bg 0.8 "alpha value of the HUD background"\r
\r
sbar_info_pos 50\r
seta sbar_alpha_bg 0.8 "alpha value of the HUD background"\r