- if (item->merged == item->base)
- item->merged = NULL;
- // FIXME: maybe pass a pointer to the pointer to R_PurgeTexture and reset it to NULL inside? [11/29/2007 Black]
- R_PurgeTexture(item->stain );item->stain = NULL;
- R_PurgeTexture(item->merged);item->merged = NULL;
- R_PurgeTexture(item->base );item->base = NULL;
- R_PurgeTexture(item->pants );item->pants = NULL;
- R_PurgeTexture(item->shirt );item->shirt = NULL;
- R_PurgeTexture(item->nmap );item->nmap = NULL;
- R_PurgeTexture(item->gloss );item->gloss = NULL;
- R_PurgeTexture(item->glow );item->glow = NULL;
- R_PurgeTexture(item->fog );item->fog = NULL;
- R_PurgeTexture(item->reflect);item->reflect = NULL;
- item->loadsequence = 0;