+ case GAME_BATTLEMECH:
+ if (request-- == 0) return M_QuitMessage("WHY","?",NULL,NULL,NULL,NULL,NULL,NULL);
+ if (request-- == 0) return M_QuitMessage("Leave now and your mech","is scrap!",NULL,NULL,NULL,NULL,NULL,NULL);
+ if (request-- == 0) return M_QuitMessage("Accept Defeat?",NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+ if (request-- == 0) return M_QuitMessage("Wait!","There are more mechs to","destroy!",NULL,NULL,NULL,NULL,NULL);
+ if (request-- == 0) return M_QuitMessage("Where's your bloodlust?",NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+ break;