+textures/evil5_metal/dkmtl_reflect\r
+{\r
+ dpreflectcube cubemaps/exomorph/exomorph\r
+ {\r
+ map textures/evil5_metal/dkmtl_reflect\r
+ }\r
+ {\r
+ map $lightmap\r
+ blendfunc GL_DST_COLOR GL_ZERO\r
+ rgbGen identity\r
+ }\r
+}\r
+\r
+textures/evil5_metal/drkrstmtl_reflect\r
+{\r
+ dpreflectcube cubemaps/exomorph/exomorph\r
+ {\r
+ map textures/evil5_metal/drkrstmtl_reflect\r
+ }\r
+ {\r
+ map $lightmap\r
+ blendfunc GL_DST_COLOR GL_ZERO\r
+ rgbGen identity\r
+ }\r
+}\r
+\r
+textures/evil5_metal/rstmtl_smllpnls_reflect\r
+{\r
+ dpreflectcube cubemaps/exomorph/exomorph\r
+ {\r
+ map textures/evil5_metal/rstmtl_smllpnls_reflect\r
+ }\r
+ {\r
+ map $lightmap\r
+ blendfunc GL_DST_COLOR GL_ZERO\r
+ rgbGen identity\r
+ }\r
+}\r
+\r
+textures/evil5_metal/rstmtl_smllpnls2btm_reflect\r
+{\r
+ dpreflectcube cubemaps/exomorph/exomorph\r
+ {\r
+ map textures/evil5_metal/rstmtl_smllpnls2btm_reflect\r
+ }\r
+ {\r
+ map $lightmap\r
+ blendfunc GL_DST_COLOR GL_ZERO\r
+ rgbGen identity\r
+ }\r
+}\r
+\r
+textures/evil5_metal/rstmtl_smllpnls2grll2_reflect\r
+{\r
+ dpreflectcube cubemaps/exomorph/exomorph\r
+ {\r
+ map textures/evil5_metal/rstmtl_smllpnls2grll2_reflect\r
+ }\r
+ {\r
+ map $lightmap\r
+ blendfunc GL_DST_COLOR GL_ZERO\r
+ rgbGen identity\r
+ }\r
+}\r
+\r
+textures/evil5_metal/rstmtl_wrnpnls_reflect\r
+{\r
+ dpreflectcube cubemaps/exomorph/exomorph\r
+ {\r
+ map textures/evil5_metal/rstmtl_wrnpnls_reflect\r
+ }\r
+ {\r
+ map $lightmap\r
+ blendfunc GL_DST_COLOR GL_ZERO\r
+ rgbGen identity\r
+ }\r
+}\r
+\r
+textures/evil5_metal/rstmtl_wrnpnls2_reflect\r
+{\r
+ dpreflectcube cubemaps/exomorph/exomorph\r
+ {\r
+ map textures/evil5_metal/rstmtl_wrnpnls2_reflect\r
+ }\r
+ {\r
+ map $lightmap\r
+ blendfunc GL_DST_COLOR GL_ZERO\r
+ rgbGen identity\r
+ }\r
+}\r
+\r
+textures/evil5_metal/rstmtlbxfrm_reflect\r
+{\r
+ dpreflectcube cubemaps/exomorph/exomorph\r
+ {\r
+ map textures/evil5_metal/rstmtlbxfrm_reflect\r
+ }\r
+ {\r
+ map $lightmap\r
+ blendfunc GL_DST_COLOR GL_ZERO\r
+ rgbGen identity\r
+ }\r
+}\r
+\r
+textures/evil5_metal/walltek2_reflect\r
+{\r
+ dpreflectcube cubemaps/exomorph/exomorph\r
+ {\r
+ map textures/evil5_metal/walltek2_reflect\r
+ }\r
+ {\r
+ map $lightmap\r
+ blendfunc GL_DST_COLOR GL_ZERO\r
+ rgbGen identity\r
+ }\r
+}
\ No newline at end of file