-Every [Vanilla movement tip](Halogenes_Newbie_Corner#movement) also applies in Overkill. However there is one key aspect making the game way faster - **dodging**. But let's review the basics first:
+Every [vanilla movement tip](Halogenes_Newbie_Corner#movement) also applies in Overkill. However there is one key aspect making the game way faster - **dodging**. But let's review the basics first:
Bunny Hopping
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Bunny Hopping
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-[Same as Vanilla](Halogenes_Newbie_Corner#bunny-hopping) - instead of just walking around you should always jump because it's much faster. Basically keep the `jump` key (by default `space bar`) pressed all the time. The are only two exceptions to this rule:
+[Same as vanilla](Halogenes_Newbie_Corner#bunny-hopping) - instead of just walking around you should always jump because it's much faster. Basically keep the `jump` key (by default `space bar`) pressed all the time. The are only two exceptions to this rule:
1. you *want* to be slow (to not fall off a ledge)
2. you need to *sneak*, since bunny hopping makes a lot of noise (you can crouch additionally to further minimize your movement noises).
1. you *want* to be slow (to not fall off a ledge)
2. you need to *sneak*, since bunny hopping makes a lot of noise (you can crouch additionally to further minimize your movement noises).
@@ -39,7+39,7 @@ The turning and strafing tips also apply: hold `forward` to move straight, relea
Laser / Blaster
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Laser / Blaster
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-All weapons in Overkill have the same secondary fire - laser (sometimes called blaster). It pushes the player using it (and also flags and nades), but unlike in Vanilla it doesn't deal any damage. So blast away, literally.
+All weapons in Overkill have the same secondary fire - laser (sometimes called blaster). It pushes the player using it (and also flags and nades), but unlike in vanilla it doesn't deal any damage. So blast away, literally.