git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6639
d7cf8633-e32d-0410-b094-
e92efae38249
int surfacelistindex, batchcount;
texture_t *t;
msurface_t *batchsurfaces[BATCHSIZE];
int surfacelistindex, batchcount;
texture_t *t;
msurface_t *batchsurfaces[BATCHSIZE];
- // note: in practice this never actualy batches, oh well
+ // note: in practice this never actually batches, oh well
R_Shadow_RenderMode_Begin();
R_Shadow_RenderMode_ActiveLight((rtlight_t *)rtlight);
R_Shadow_RenderMode_Lighting(false, true);
R_Shadow_RenderMode_Begin();
R_Shadow_RenderMode_ActiveLight((rtlight_t *)rtlight);
R_Shadow_RenderMode_Lighting(false, true);