+void racer_rocket_tracker()
+{
+ vector olddir, newdir;
+ float oldvel, newvel;
+
+ self.nextthink = time;
+
+ if ((self.owner.deadflag != DEAD_NO) || (self.cnt < time))
+ {
+ racer_rocket_explode();
+ return;
+ }
+
+ if not (self.realowner.vehicle)
+ {
+ UpdateCSQCProjectile(self);
+ return;
+ }
+
+ olddir = normalize(self.velocity);
+ oldvel = vlen(self.velocity);
+ newvel = oldvel + self.lip;
+ makevectors(vectoangles(olddir));
+
+ traceline(self.origin, self.origin + v_forward * 64 - '0 0 32', MOVE_NORMAL, self);
+ newdir = normalize(self.enemy.origin - self.origin);
+
+ if(vlen(newdir - v_forward) > autocvar_g_vehicle_racer_rocket_locked_maxangle)
+ {
+ //bprint("Target lost!\n");
+ //dprint("OF:", ftos(vlen(newdir - v_forward)), "\n");
+ self.think = racer_rocket_groundhugger;
+ return;
+ }
+
+ if(trace_fraction != 1.0)
+ newdir_z += 16 * sys_frametime;
+
+ self.velocity = normalize(olddir + newdir * autocvar_g_vehicle_racer_rocket_turnrate) * newvel;
+ self.velocity_z -= 800 * sys_frametime;
+
+ UpdateCSQCProjectile(self);
+ return;
+}
+