]> git.xonotic.org Git - xonotic/darkplaces.git/commit
reworked sv_gameplayfix_nudgeoutofsolid, it now begins with an enlarged
authorhavoc <havoc@d7cf8633-e32d-0410-b094-e92efae38249>
Sat, 28 May 2011 17:50:38 +0000 (17:50 +0000)
committerRudolf Polzer <divverent@xonotic.org>
Sun, 29 May 2011 17:04:52 +0000 (19:04 +0200)
commitd0ef98110bbc6bca905b167094846d023681f4f0
treed7dd410b6e26eaa248ef5dfb7ffa71b365effdc8
parent37c0274acb349276dad6c2c8c720fd8330f66749
reworked sv_gameplayfix_nudgeoutofsolid, it now begins with an enlarged
start position test and nudges out of solids, then does the move, this
should reduce collision issues with triangle mesh brushes in steelstorm,
renamed sv_gameplayfix_nudgeoutofsolid_bias to
sv_gameplayfix_nudgeoutofsolid_separation with 0.03125 as default

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11169 d7cf8633-e32d-0410-b094-e92efae38249
::stable-branch::merge=25c09ca585e81bf9eb236a339ae5dcd64f63b679
server.h
sv_main.c
sv_phys.c