X-Git-Url: https://git.xonotic.org/?a=blobdiff_plain;f=xonotic-client.cfg;h=5ccf96968d677c25ab8da2c774280b2e240cf1b4;hb=5dc828e3b59c65f75c870d4a57e34c023cdbdb86;hp=1a620e7afc3a5bc88d8195d773732c8954422ddd;hpb=4435e6a342e65c52cb1fc00aea84f6018eff16ac;p=xonotic%2Fxonotic-data.pk3dir.git diff --git a/xonotic-client.cfg b/xonotic-client.cfg index 1a620e7af..5ccf96968 100644 --- a/xonotic-client.cfg +++ b/xonotic-client.cfg @@ -32,7 +32,6 @@ mod_q3bsp_lightmapmergepower 4 // player defaults _cl_color "112.211" // same effect as 112, but menuqc can detect this as the default and not intentionally set _cl_name "" -seta _cl_gender 0 "storage cvar for current player gender (0 = undisclosed, 1 = male, 2 = female)" _cl_playerskin 0 seta cl_reticle 1 "enable zoom reticles" @@ -549,7 +548,7 @@ seta menu_slist_showlaggy 0 "show servers even if they are very high latency (se seta menu_slist_modfilter "" // set to either: !modname or modname. modname of = means "same as we are running now". // other serverlist cvars -seta menu_slist_categories 1 +seta menu_slist_categories 0 seta menu_slist_categories_onlyifmultiple 1 seta menu_slist_purethreshold 0 seta menu_slist_maxping 300 @@ -754,7 +753,7 @@ set cl_accuracy_data_receive 0 "1 receive weapon accuracy data statistics at the set developer_csqcentities 0 "csqc entity spam" seta cl_forceplayermodels 0 "make everyone look like your own model (requires server to have sv_defaultcharacter 0)" -seta cl_forceplayercolors 0 "make enemies look like your own color (requires server to have sv_defaultcharacter 0); 2: enable it even in teamplay (only when there is exactly one enemy team); 3: enable it only playing Duel" +seta cl_forceplayercolors 0 "make enemies look like your own color (requires server to have sv_defaultcharacter 0); 1: in all game modes without teams, 2: even in game modes with 2 teams, 3: only in Duel" seta cl_forcemyplayermodel "" "set to the model file name you want to show yourself as (does not affect how enemies look with cl_forceplayermodels)" seta cl_forcemyplayerskin 0 "set to the skin number you want to show yourself as (does not affect how enemies look with cl_forceplayermodels)" seta cl_forcemyplayercolors 0 "set to the color value (encoding is same as _cl_color) for your own player model (ignored in teamplay; does not affect how enemies look with cl_forceplayermodels)"