X-Git-Url: https://git.xonotic.org/?a=blobdiff_plain;f=xonotic-client.cfg;h=5ccf96968d677c25ab8da2c774280b2e240cf1b4;hb=0086e2f5b478e20e86f1777de3e80f728c3e1dcf;hp=bf1735e0240655e9cdf937e7208222c2e5a290cc;hpb=c57efea24625aae14145ef68e2b42faacfd275e8;p=xonotic%2Fxonotic-data.pk3dir.git diff --git a/xonotic-client.cfg b/xonotic-client.cfg index bf1735e02..5ccf96968 100644 --- a/xonotic-client.cfg +++ b/xonotic-client.cfg @@ -32,7 +32,6 @@ mod_q3bsp_lightmapmergepower 4 // player defaults _cl_color "112.211" // same effect as 112, but menuqc can detect this as the default and not intentionally set _cl_name "" -seta _cl_gender 0 "storage cvar for current player gender (0 = undisclosed, 1 = male, 2 = female)" _cl_playerskin 0 seta cl_reticle 1 "enable zoom reticles" @@ -216,6 +215,8 @@ seta cl_eventchase_vehicle 1 "camera goes into 3rd person mode when inside a veh seta cl_eventchase_vehicle_viewoffset "0 0 80" seta cl_eventchase_vehicle_distance 250 +seta chase_front 0 "show frontal view when using chase cam" + set _vehicles_shownchasemessage 0 seta cl_particles_oldvortexbeam 0 "Uses the old v2.3 Vortex beam instead of the new beam, only works if server allows it (g_allow_oldvortexbeam 1)" @@ -246,6 +247,17 @@ alias g_waypointeditor_remove "wpeditor remove" alias g_waypointeditor_relinkall "wpeditor relinkall" alias g_waypointeditor_saveall "wpeditor saveall" alias g_waypointeditor_unreachable "wpeditor unreachable" +alias g_waypointeditor_help "wpeditor" +alias g_waypointeditor_menu "wpeditor_menu" +alias g_waypointeditor_spawn_x "wpeditor spawn crosshair" +alias g_waypointeditor_spawn_jump "wpeditor spawn jump" +alias g_waypointeditor_spawn_crouch "wpeditor spawn crouch" +alias g_waypointeditor_spawn_support "wpeditor spawn support" +alias g_waypointeditor_hardwire "wpeditor hardwire" +alias g_waypointeditor_hardwire_x "wpeditor hardwire crosshair" +alias g_waypointeditor_lock "wpeditor lock" +alias g_waypointeditor_symorigin "wpeditor symorigin $*" +alias g_waypointeditor_symaxis "wpeditor symaxis $*" alias navwaypoint_relink g_waypointeditor_spawn alias navwaypoint_remove g_waypointeditor_remove @@ -536,7 +548,7 @@ seta menu_slist_showlaggy 0 "show servers even if they are very high latency (se seta menu_slist_modfilter "" // set to either: !modname or modname. modname of = means "same as we are running now". // other serverlist cvars -seta menu_slist_categories 1 +seta menu_slist_categories 0 seta menu_slist_categories_onlyifmultiple 1 seta menu_slist_purethreshold 0 seta menu_slist_maxping 300 @@ -687,10 +699,10 @@ set camera_look_attenuation 8 "Attenuation of \"looking\" movements, only if ca set camera_forward_follows 1 "0: Move the camera forwards without changing altitude. 1: Move towards what you are looking" // "Gentle mode": show no blood -seta cl_gentle 0 "client side gentle mode, master switch for removing both gibs and messages" -seta cl_gentle_gibs 0 "client side gentle mode (only replaces gibs); when set to 1, white smoke replaces gibs, when set to 2, colorful clouds replace gibs" -seta cl_gentle_messages 0 "client side gentle mode (only replaces frag messages/centerprints)" -seta cl_gentle_damage 0 "client side gentle mode (only replaces damage flash); when set to 1, a white flash replaces the blood image, when set to 2, a randomly colored flash is used instead" +seta cl_gentle 0 "client side gentle mode, master switch" +seta cl_gentle_gibs 0 "client side gentle mode for gibs (cl_nogibs); when set to 1, white smoke replaces gibs, when set to 2, colorful clouds replace gibs" +seta cl_gentle_messages 0 "client side gentle mode for frag messages/centerprints" +seta cl_gentle_damage 0 "client side gentle mode for damage flash (hud_damage); when set to 1, a white flash replaces the blood image, when set to 2, a randomly colored flash is used instead" set cl_jetpack_attenuation 2 "jetpack sound attenuation" @@ -741,7 +753,7 @@ set cl_accuracy_data_receive 0 "1 receive weapon accuracy data statistics at the set developer_csqcentities 0 "csqc entity spam" seta cl_forceplayermodels 0 "make everyone look like your own model (requires server to have sv_defaultcharacter 0)" -seta cl_forceplayercolors 0 "make enemies look like your own color (requires server to have sv_defaultcharacter 0); 2: enable it even in teamplay (only when there is exactly one enemy team); 3: enable it only playing Duel" +seta cl_forceplayercolors 0 "make enemies look like your own color (requires server to have sv_defaultcharacter 0); 1: in all game modes without teams, 2: even in game modes with 2 teams, 3: only in Duel" seta cl_forcemyplayermodel "" "set to the model file name you want to show yourself as (does not affect how enemies look with cl_forceplayermodels)" seta cl_forcemyplayerskin 0 "set to the skin number you want to show yourself as (does not affect how enemies look with cl_forceplayermodels)" seta cl_forcemyplayercolors 0 "set to the color value (encoding is same as _cl_color) for your own player model (ignored in teamplay; does not affect how enemies look with cl_forceplayermodels)"