X-Git-Url: https://git.xonotic.org/?a=blobdiff_plain;f=world.c;h=e37b24c01325f9ef136abef2ace19350ce2f5c0b;hb=ff451b542b3aa1f65296bd9374fbd7f8dcb645c1;hp=26ffd9bbe57d4fd5365eb1b279364fc72b8a583f;hpb=7d1f3e96e8b6ccc7fda2c4f95bd137fc52a0b3ae;p=xonotic%2Fdarkplaces.git diff --git a/world.c b/world.c index 26ffd9bb..e37b24c0 100644 --- a/world.c +++ b/world.c @@ -32,29 +32,45 @@ line of sight checks trace->inopen and trace->inwater, but bullets don't */ +#ifdef USEODE static void World_Physics_Init(void); +#endif void World_Init(void) { Collision_Init(); +#ifdef USEODE World_Physics_Init(); +#endif } +#ifdef USEODE static void World_Physics_Shutdown(void); +#endif void World_Shutdown(void) { +#ifdef USEODE World_Physics_Shutdown(); +#endif } +#ifdef USEODE static void World_Physics_Start(world_t *world); +#endif void World_Start(world_t *world) { +#ifdef USEODE World_Physics_Start(world); +#endif } +#ifdef USEODE static void World_Physics_End(world_t *world); +#endif void World_End(world_t *world) { +#ifdef USEODE World_Physics_End(world); +#endif } //============================================================================ @@ -148,10 +164,10 @@ void World_UnlinkAll(world_t *world) // unlink all entities one by one grid = &world->areagrid_outside; while (grid->list.next != &grid->list) - World_UnlinkEdict(PRVM_EDICT_NUM(List_Entry(*grid->list.next, link_t, list)->entitynumber)); + World_UnlinkEdict(PRVM_EDICT_NUM(List_Entry(grid->list.next, link_t, list)->entitynumber)); for (i = 0, grid = world->areagrid;i < AREA_GRIDNODES;i++, grid++) while (grid->list.next != &grid->list) - World_UnlinkEdict(PRVM_EDICT_NUM(List_Entry(*grid->list.next, link_t, list)->entitynumber)); + World_UnlinkEdict(PRVM_EDICT_NUM(List_Entry(grid->list.next, link_t, list)->entitynumber)); } /* @@ -173,7 +189,6 @@ int World_EntitiesInBox(world_t *world, const vec3_t requestmins, const vec3_t r { prvm_prog_t *prog = world->prog; int numlist; - llist_t *pos; link_t *grid; link_t *l; prvm_edict_t *ent; @@ -216,14 +231,13 @@ int World_EntitiesInBox(world_t *world, const vec3_t requestmins, const vec3_t r if (world->areagrid_outside.list.next) { grid = &world->areagrid_outside; - List_For_Each(pos, &grid->list) + List_For_Each_Entry(l, &grid->list, link_t, list) { - l = List_Entry(*pos, link_t, list); ent = PRVM_EDICT_NUM(l->entitynumber); if (ent->priv.server->areagridmarknumber != world->areagrid_marknumber) { ent->priv.server->areagridmarknumber = world->areagrid_marknumber; - if (!ent->priv.server->free && BoxesOverlap(paddedmins, paddedmaxs, ent->priv.server->areamins, ent->priv.server->areamaxs)) + if (!ent->free && BoxesOverlap(paddedmins, paddedmaxs, ent->priv.server->areamins, ent->priv.server->areamaxs)) { if (numlist < maxlist) list[numlist] = ent; @@ -241,14 +255,13 @@ int World_EntitiesInBox(world_t *world, const vec3_t requestmins, const vec3_t r { if (grid->list.next) { - List_For_Each(pos, &grid->list) + List_For_Each_Entry(l, &grid->list, link_t, list) { - l = List_Entry(*pos, link_t, list); ent = PRVM_EDICT_NUM(l->entitynumber); if (ent->priv.server->areagridmarknumber != world->areagrid_marknumber) { ent->priv.server->areagridmarknumber = world->areagrid_marknumber; - if (!ent->priv.server->free && BoxesOverlap(paddedmins, paddedmaxs, ent->priv.server->areamins, ent->priv.server->areamaxs)) + if (!ent->free && BoxesOverlap(paddedmins, paddedmaxs, ent->priv.server->areamins, ent->priv.server->areamaxs)) { if (numlist < maxlist) list[numlist] = ent; @@ -304,19 +317,23 @@ World_LinkEdict =============== */ -void World_LinkEdict(world_t *world, prvm_edict_t *ent, const vec3_t mins, const vec3_t maxs) +void World_LinkEdict(world_t *world, prvm_edict_t *ent, const vec3_t mins, const vec3_t maxs, qbool link_solid_not) { prvm_prog_t *prog = world->prog; // unlink from old position first if (ent->priv.server->areagrid[0].list.prev) World_UnlinkEdict(ent); + // some games don't want SOLID_NOT entities linked + if (!link_solid_not && PRVM_serveredictfloat(ent, solid) == SOLID_NOT) + return; + // don't add the world if (ent == prog->edicts) return; // don't add free entities - if (ent->priv.server->free) + if (ent->free) return; VectorCopy(mins, ent->priv.server->areamins); @@ -1462,15 +1479,12 @@ static dllfunction_t odefuncs[] = // {"dGeomTriMeshDataUpdate", (void **) &dGeomTriMeshDataUpdate}, {NULL, NULL} }; - // Handle for ODE DLL dllhandle_t ode_dll = NULL; #endif -#endif static void World_Physics_Init(void) { -#ifdef USEODE #ifndef LINK_TO_LIBODE const char* dllnames [] = { @@ -1554,12 +1568,9 @@ static void World_Physics_Init(void) } #endif } -#endif } - static void World_Physics_Shutdown(void) { -#ifdef USEODE #ifndef LINK_TO_LIBODE if (ode_dll) #endif @@ -1570,10 +1581,8 @@ static void World_Physics_Shutdown(void) ode_dll = NULL; #endif } -#endif } -#ifdef USEODE static void World_Physics_UpdateODE(world_t *world) { dWorldID odeworld; @@ -1630,20 +1639,16 @@ static void World_Physics_EnableODE(world_t *world) World_Physics_UpdateODE(world); } -#endif static void World_Physics_Start(world_t *world) { -#ifdef USEODE if (world->physics.ode) return; World_Physics_EnableODE(world); -#endif } static void World_Physics_End(world_t *world) { -#ifdef USEODE if (world->physics.ode) { dWorldDestroy((dWorldID)world->physics.ode_world); @@ -1651,17 +1656,14 @@ static void World_Physics_End(world_t *world) dJointGroupDestroy((dJointGroupID)world->physics.ode_contactgroup); world->physics.ode = false; } -#endif } void World_Physics_RemoveJointFromEntity(world_t *world, prvm_edict_t *ed) { ed->priv.server->ode_joint_type = 0; -#ifdef USEODE if(ed->priv.server->ode_joint) dJointDestroy((dJointID)ed->priv.server->ode_joint); ed->priv.server->ode_joint = NULL; -#endif } void World_Physics_RemoveFromEntity(world_t *world, prvm_edict_t *ed) @@ -1670,7 +1672,6 @@ void World_Physics_RemoveFromEntity(world_t *world, prvm_edict_t *ed) // entity is not physics controlled, free any physics data ed->priv.server->ode_physics = false; -#ifdef USEODE if (ed->priv.server->ode_geom) dGeomDestroy((dGeomID)ed->priv.server->ode_geom); ed->priv.server->ode_geom = NULL; @@ -1700,7 +1701,6 @@ void World_Physics_RemoveFromEntity(world_t *world, prvm_edict_t *ed) dBodyDestroy((dBodyID)ed->priv.server->ode_body); } ed->priv.server->ode_body = NULL; -#endif if (ed->priv.server->ode_vertex3f) Mem_Free(ed->priv.server->ode_vertex3f); ed->priv.server->ode_vertex3f = NULL; @@ -1723,7 +1723,6 @@ void World_Physics_RemoveFromEntity(world_t *world, prvm_edict_t *ed) void World_Physics_ApplyCmd(prvm_edict_t *ed, edict_odefunc_t *f) { -#ifdef USEODE dBodyID body = (dBodyID)ed->priv.server->ode_body; switch(f->type) @@ -1745,10 +1744,8 @@ void World_Physics_ApplyCmd(prvm_edict_t *ed, edict_odefunc_t *f) default: break; } -#endif } -#ifdef USEODE static void World_Physics_Frame_BodyToEntity(world_t *world, prvm_edict_t *ed) { prvm_prog_t *prog = world->prog; @@ -1865,7 +1862,7 @@ static void World_Physics_Frame_ForceFromEntity(world_t *world, prvm_edict_t *ed if (!forcetype) return; enemy = PRVM_gameedictedict(ed, enemy); - if (enemy <= 0 || enemy >= prog->num_edicts || prog->edicts[enemy].priv.required->free || prog->edicts[enemy].priv.server->ode_body == 0) + if (enemy <= 0 || enemy >= prog->num_edicts || prog->edicts[enemy].free || prog->edicts[enemy].priv.server->ode_body == 0) return; VectorCopy(PRVM_gameedictvector(ed, movedir), movedir); VectorCopy(PRVM_gameedictvector(ed, origin), origin); @@ -1917,9 +1914,9 @@ static void World_Physics_Frame_JointFromEntity(world_t *world, prvm_edict_t *ed VectorCopy(PRVM_gameedictvector(ed, movedir), movedir); if(movetype == MOVETYPE_PHYSICS) jointtype = JOINTTYPE_NONE; // can't have both - if(enemy <= 0 || enemy >= prog->num_edicts || prog->edicts[enemy].priv.required->free || prog->edicts[enemy].priv.server->ode_body == 0) + if(enemy <= 0 || enemy >= prog->num_edicts || prog->edicts[enemy].free || prog->edicts[enemy].priv.server->ode_body == 0) enemy = 0; - if(aiment <= 0 || aiment >= prog->num_edicts || prog->edicts[aiment].priv.required->free || prog->edicts[aiment].priv.server->ode_body == 0) + if(aiment <= 0 || aiment >= prog->num_edicts || prog->edicts[aiment].free || prog->edicts[aiment].priv.server->ode_body == 0) aiment = 0; // see http://www.ode.org/old_list_archives/2006-January/017614.html // we want to set ERP? make it fps independent and work like a spring constant @@ -2736,17 +2733,17 @@ treatasbox: if (physics_ode_trick_fixnan.integer) { test = VectorLength2(origin) + VectorLength2(forward) + VectorLength2(left) + VectorLength2(up) + VectorLength2(velocity) + VectorLength2(spinvelocity); - if (VEC_IS_NAN(test)) + if (isnan(test)) { modified = true; //Con_Printf("Fixing NAN values on entity %i : .classname = \"%s\" .origin = '%f %f %f' .velocity = '%f %f %f' .axis_forward = '%f %f %f' .axis_left = '%f %f %f' .axis_up = %f %f %f' .spinvelocity = '%f %f %f'\n", PRVM_NUM_FOR_EDICT(ed), PRVM_GetString(PRVM_gameedictstring(ed, classname)), origin[0], origin[1], origin[2], velocity[0], velocity[1], velocity[2], forward[0], forward[1], forward[2], left[0], left[1], left[2], up[0], up[1], up[2], spinvelocity[0], spinvelocity[1], spinvelocity[2]); if (physics_ode_trick_fixnan.integer >= 2) Con_Printf("Fixing NAN values on entity %i : .classname = \"%s\" .origin = '%f %f %f' .velocity = '%f %f %f' .angles = '%f %f %f' .avelocity = '%f %f %f'\n", PRVM_NUM_FOR_EDICT(ed), PRVM_GetString(prog, PRVM_gameedictstring(ed, classname)), origin[0], origin[1], origin[2], velocity[0], velocity[1], velocity[2], angles[0], angles[1], angles[2], avelocity[0], avelocity[1], avelocity[2]); test = VectorLength2(origin); - if (VEC_IS_NAN(test)) + if (isnan(test)) VectorClear(origin); test = VectorLength2(forward) * VectorLength2(left) * VectorLength2(up); - if (VEC_IS_NAN(test)) + if (isnan(test)) { VectorSet(angles, 0, 0, 0); VectorSet(forward, 1, 0, 0); @@ -2754,10 +2751,10 @@ treatasbox: VectorSet(up, 0, 0, 1); } test = VectorLength2(velocity); - if (VEC_IS_NAN(test)) + if (isnan(test)) VectorClear(velocity); test = VectorLength2(spinvelocity); - if (VEC_IS_NAN(test)) + if (isnan(test)) { VectorClear(avelocity); VectorClear(spinvelocity); @@ -2928,7 +2925,7 @@ static void nearCallback (void *data, dGeomID o1, dGeomID o2) return; ed1 = (prvm_edict_t *) dGeomGetData(o1); - if(ed1 && ed1->priv.server->free) + if(ed1 && ed1->free) ed1 = NULL; if(ed1) { @@ -2939,7 +2936,7 @@ static void nearCallback (void *data, dGeomID o1, dGeomID o2) } ed2 = (prvm_edict_t *) dGeomGetData(o2); - if(ed2 && ed2->priv.server->free) + if(ed2 && ed2->free) ed2 = NULL; if(ed2) { @@ -3009,11 +3006,9 @@ static void nearCallback (void *data, dGeomID o1, dGeomID o2) dJointAttach(c, b1, b2); } } -#endif void World_Physics_Frame(world_t *world, double frametime, double gravity) { -#ifdef USEODE prvm_prog_t *prog = world->prog; double tdelta, tdelta2, tdelta3, simulationtime, collisiontime; @@ -3053,11 +3048,11 @@ void World_Physics_Frame(world_t *world, double frametime, double gravity) if (prog) { for (i = 0, ed = prog->edicts + i;i < prog->num_edicts;i++, ed++) - if (!prog->edicts[i].priv.required->free) + if (!prog->edicts[i].free) World_Physics_Frame_BodyFromEntity(world, ed); // oh, and it must be called after all bodies were created for (i = 0, ed = prog->edicts + i;i < prog->num_edicts;i++, ed++) - if (!prog->edicts[i].priv.required->free) + if (!prog->edicts[i].free) World_Physics_Frame_JointFromEntity(world, ed); } @@ -3078,7 +3073,7 @@ void World_Physics_Frame(world_t *world, double frametime, double gravity) { int j; for (j = 0, ed = prog->edicts + j;j < prog->num_edicts;j++, ed++) - if (!prog->edicts[j].priv.required->free) + if (!prog->edicts[j].free) World_Physics_Frame_ForceFromEntity(world, ed); } // run physics (move objects, calculate new velocities) @@ -3095,7 +3090,7 @@ void World_Physics_Frame(world_t *world, double frametime, double gravity) if (prog) { for (i = 1, ed = prog->edicts + i;i < prog->num_edicts;i++, ed++) - if (!prog->edicts[i].priv.required->free) + if (!prog->edicts[i].free) World_Physics_Frame_BodyToEntity(world, ed); // print stats @@ -3107,7 +3102,7 @@ void World_Physics_Frame(world_t *world, double frametime, double gravity) world->physics.ode_activeovjects = 0; for (i = 1, ed = prog->edicts + i;i < prog->num_edicts;i++, ed++) { - if (prog->edicts[i].priv.required->free) + if (prog->edicts[i].free) continue; body = (dBodyID)prog->edicts[i].priv.server->ode_body; if (!body) @@ -3120,5 +3115,5 @@ void World_Physics_Frame(world_t *world, double frametime, double gravity) } } } -#endif } +#endif