X-Git-Url: https://git.xonotic.org/?a=blobdiff_plain;f=vid_sdl.c;h=88ec122efb485eaabc925f6daa14e2f7db59461f;hb=42e86ab7892c3d8f5373402a714b73b2e040d81b;hp=7b2eb27dc387d848950d006ee9ac5151d21a11e6;hpb=9412d05dbf840a07e21a3cb6058eb07e54d0fd10;p=xonotic%2Fdarkplaces.git diff --git a/vid_sdl.c b/vid_sdl.c index 7b2eb27d..88ec122e 100644 --- a/vid_sdl.c +++ b/vid_sdl.c @@ -368,7 +368,7 @@ qbool VID_ShowingKeyboard(void) return SDL_IsTextInputActive() != 0; } -void VID_SetMouse(qbool relative, qbool hidecursor) +static void VID_SetMouse(qbool relative, qbool hidecursor) { #ifndef DP_MOBILETOUCH #ifdef MACOSX @@ -1013,6 +1013,8 @@ void IN_Move( void ) in_windowmouse_y = y; } + //Con_Printf("Mouse position: in_mouse %f %f in_windowmouse %f %f\n", in_mouse_x, in_mouse_y, in_windowmouse_x, in_windowmouse_y); + VID_BuildJoyState(&joystate); VID_ApplyJoyState(&joystate); } @@ -1348,8 +1350,10 @@ void Sys_SDL_HandleEvents(void) break; } + vid_activewindow = !vid_hidden && vid_hasfocus; + // enable/disable sound on focus gain/loss - if ((!vid_hidden && vid_activewindow) || !snd_mutewhenidle.integer) + if (vid_activewindow || !snd_mutewhenidle.integer) { if (!sound_active) { @@ -1365,6 +1369,13 @@ void Sys_SDL_HandleEvents(void) sound_active = false; } } + + if (!vid_activewindow || key_consoleactive || scr_loading) + VID_SetMouse(false, false); + else if (key_dest == key_menu || key_dest == key_menu_grabbed) + VID_SetMouse(vid_mouse.integer && !in_client_mouse && !vid_touchscreen.integer, !vid_touchscreen.integer); + else + VID_SetMouse(vid_mouse.integer && !cl.csqc_wantsmousemove && cl_prydoncursor.integer <= 0 && (!cls.demoplayback || cl_demo_mousegrab.integer) && !vid_touchscreen.integer, !vid_touchscreen.integer); } ///////////////// @@ -1478,8 +1489,16 @@ static void VID_SetVsync_c(cvar_t *var) Con_Printf(CON_ERROR "ERROR: can't %s vsync because %s\n", vsyncwanted ? "activate" : "deactivate", SDL_GetError()); } +static void VID_SetHints_c(cvar_t *var) +{ + SDL_SetHint(SDL_HINT_MOUSE_FOCUS_CLICKTHROUGH, vid_mouse_clickthrough.integer ? "1" : "0"); + SDL_SetHint(SDL_HINT_VIDEO_MINIMIZE_ON_FOCUS_LOSS, vid_minimize_on_focus_loss.integer ? "1" : "0"); +} + void VID_Init (void) { + SDL_version version; + #ifndef __IPHONEOS__ #ifdef MACOSX Cvar_RegisterVariable(&apple_mouse_noaccel); @@ -1506,11 +1525,19 @@ void VID_Init (void) Cvar_RegisterCallback(&vid_resizable, VID_ChangeDisplay_c); Cvar_RegisterCallback(&vid_borderless, VID_ChangeDisplay_c); Cvar_RegisterCallback(&vid_vsync, VID_SetVsync_c); + Cvar_RegisterCallback(&vid_mouse_clickthrough, VID_SetHints_c); + Cvar_RegisterCallback(&vid_minimize_on_focus_loss, VID_SetHints_c); if (SDL_Init(SDL_INIT_VIDEO) < 0) Sys_Error ("Failed to init SDL video subsystem: %s", SDL_GetError()); if (SDL_InitSubSystem(SDL_INIT_JOYSTICK) < 0) Con_Printf(CON_ERROR "Failed to init SDL joystick subsystem: %s\n", SDL_GetError()); + + SDL_GetVersion(&version); + Con_Printf("Linked against SDL version %d.%d.%d\n" + "Using SDL library version %d.%d.%d\n", + SDL_MAJOR_VERSION, SDL_MINOR_VERSION, SDL_PATCHLEVEL, + version.major, version.minor, version.patch); } static int vid_sdljoystickindex = -1; @@ -1576,16 +1603,6 @@ void VID_EnableJoystick(qbool enable) Cvar_SetValueQuick(&joy_active, success ? 1 : 0); } -static void VID_OutputVersion(void) -{ - SDL_version version; - SDL_GetVersion(&version); - Con_Printf( "Linked against SDL version %d.%d.%d\n" - "Using SDL library version %d.%d.%d\n", - SDL_MAJOR_VERSION, SDL_MINOR_VERSION, SDL_PATCHLEVEL, - version.major, version.minor, version.patch ); -} - #ifdef WIN32 static void AdjustWindowBounds(viddef_mode_t *mode, RECT *rect) { @@ -1655,8 +1672,6 @@ static qbool VID_InitModeGL(viddef_mode_t *mode) if(vid_resizable.integer) windowflags |= SDL_WINDOW_RESIZABLE; - VID_OutputVersion(); - #ifndef USE_GLES2 // COMMANDLINEOPTION: SDL GL: -gl_driver selects a GL driver library, default is whatever SDL recommends, useful only for 3dfxogl.dll/3dfxvgl.dll or fxmesa or similar, if you don't know what this is for, you don't need it i = Sys_CheckParm("-gl_driver"); @@ -1707,9 +1722,13 @@ static qbool VID_InitModeGL(viddef_mode_t *mode) #endif } + // DPI scaling prevents use of the native resolution, causing blurry rendering + // and/or mouse cursor problems, so we need to opt-out. +#ifdef WIN32 + SDL_SetHint(SDL_HINT_WINDOWS_DPI_AWARENESS, "1"); +#endif - if (vid_mouse_clickthrough.integer) - SDL_SetHint(SDL_HINT_MOUSE_FOCUS_CLICKTHROUGH, "1"); + VID_SetHints_c(NULL); SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); SDL_GL_SetAttribute (SDL_GL_RED_SIZE, 8); @@ -1755,11 +1774,7 @@ static qbool VID_InitModeGL(viddef_mode_t *mode) context = SDL_GL_CreateContext(window); if (context == NULL) - { - Con_Printf(CON_ERROR "Failed to initialize OpenGL context: %s\n", SDL_GetError()); - VID_Shutdown(); - return false; - } + Sys_Error("Failed to initialize OpenGL context: %s\n", SDL_GetError()); GL_InitFunctions(); @@ -1774,11 +1789,7 @@ static qbool VID_InitModeGL(viddef_mode_t *mode) SDL_GL_SetAttribute(SDL_GL_CONTEXT_PROFILE_MASK, SDL_GL_CONTEXT_PROFILE_COMPATIBILITY); context = SDL_GL_CreateContext(window); if (context == NULL) - { - Con_Printf(CON_ERROR "Failed to initialize OpenGL context: %s\n", SDL_GetError()); - VID_Shutdown(); - return false; - } + Sys_Error("Failed to initialize OpenGL context: %s\n", SDL_GetError()); } #endif @@ -1837,8 +1848,6 @@ void VID_Shutdown (void) void VID_Finish (void) { - vid_activewindow = !vid_hidden && vid_hasfocus; - VID_UpdateGamma(); if (!vid_hidden)