X-Git-Url: https://git.xonotic.org/?a=blobdiff_plain;f=vid_glx.c;h=5cdd71e29bc0e1fc9f6598ce6c6439cc9dea11c9;hb=6959d46a61c865f2b5ac9250c3fd940107175e16;hp=426e4cfc4da579bc47cbed6abcef7bdbf273c95a;hpb=ee66bae6438ee948c6facb49534a4776f4034515;p=xonotic%2Fdarkplaces.git diff --git a/vid_glx.c b/vid_glx.c index 426e4cfc..5cdd71e2 100644 --- a/vid_glx.c +++ b/vid_glx.c @@ -23,6 +23,8 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. #include #include +#include +#include // TODO possibly ifdef this out on non-supporting systems... Solaris (as always)? #include #include "quakedef.h" @@ -74,10 +76,13 @@ static dllfunction_t swapcontrolfuncs[] = static Display *vidx11_display = NULL; static int vidx11_screen; -static Window win; +static Window win, root; static GLXContext ctx = NULL; Atom wm_delete_window_atom; +Atom net_wm_state_atom; +Atom net_wm_state_hidden_atom; +Atom net_wm_state_fullscreen_atom; #define KEY_MASK (KeyPressMask | KeyReleaseMask) #define MOUSE_MASK (ButtonPressMask | ButtonReleaseMask | \ @@ -88,26 +93,28 @@ Atom wm_delete_window_atom; static qboolean mouse_avail = true; +static qboolean vid_usingmousegrab = false; static qboolean vid_usingmouse = false; -static qboolean vid_usingdgamouse = false; +static qboolean vid_usinghidecursor = false; static qboolean vid_usingvsync = false; static qboolean vid_usevsync = false; static qboolean vid_x11_hardwaregammasupported = false; static qboolean vid_x11_dgasupported = false; static int vid_x11_gammarampsize = 0; -static float mouse_x, mouse_y; -static int p_mouse_x, p_mouse_y; #if !defined(__APPLE__) && !defined(SUNOS) -cvar_t vid_dgamouse = {CVAR_SAVE, "vid_dgamouse", "1", "make use of DGA mouse input"}; +cvar_t vid_dgamouse = {CVAR_SAVE, "vid_dgamouse", "0", "make use of DGA mouse input"}; +static qboolean vid_usingdgamouse = false; #endif +cvar_t vid_netwmfullscreen = {CVAR_SAVE, "vid_netwmfullscreen", "0", "make use _NET_WM_STATE_FULLSCREEN; turn this off if fullscreen does not work for you"}; qboolean vidmode_ext = false; static int win_x, win_y; -static XF86VidModeModeInfo init_vidmode; +static XF86VidModeModeInfo init_vidmode, game_vidmode; static qboolean vid_isfullscreen = false; +static qboolean vid_isnetwmfullscreen = false; static Visual *vidx11_visual; static Colormap vidx11_colormap; @@ -249,17 +256,54 @@ static Cursor CreateNullCursor(Display *display, Window root) return cursor; } -static void IN_Activate (qboolean grab) +void VID_SetMouse(qboolean fullscreengrab, qboolean relative, qboolean hidecursor) { - if (!vidx11_display) + static int originalmouseparms_num; + static int originalmouseparms_denom; + static int originalmouseparms_threshold; + static qboolean restore_spi; + +#if !defined(__APPLE__) && !defined(SUNOS) + qboolean usedgamouse; +#endif + + if (!vidx11_display || !win) return; - if (grab) - { + + if (relative) + fullscreengrab = true; + + if (!mouse_avail) + fullscreengrab = relative = hidecursor = false; + #if !defined(__APPLE__) && !defined(SUNOS) - if(vid_usingmouse && (vid_usingdgamouse != !!vid_dgamouse.integer)) - IN_Activate(false); // ungrab first! + usedgamouse = relative && vid_dgamouse.integer; + if (!vid_x11_dgasupported) + usedgamouse = false; + if (fullscreengrab && vid_usingmouse && (vid_usingdgamouse != usedgamouse)) + VID_SetMouse(false, false, false); // ungrab first! #endif - if (!vid_usingmouse && mouse_avail && win) + + if (vid_usingmousegrab != fullscreengrab) + { + vid_usingmousegrab = fullscreengrab; + cl_ignoremousemoves = 2; + if (fullscreengrab) + { + XGrabPointer(vidx11_display, win, True, 0, GrabModeAsync, GrabModeAsync, win, None, CurrentTime); + if (vid_grabkeyboard.integer || (vid_isfullscreen && !vid_isnetwmfullscreen)) + XGrabKeyboard(vidx11_display, win, False, GrabModeAsync, GrabModeAsync, CurrentTime); + } + else + { + XUngrabPointer(vidx11_display, CurrentTime); + XUngrabKeyboard(vidx11_display, CurrentTime); + } + } + + if (relative) + { + if (!vid_usingmouse) { XWindowAttributes attribs_1; XSetWindowAttributes attribs_2; @@ -268,13 +312,9 @@ static void IN_Activate (qboolean grab) attribs_2.event_mask = attribs_1.your_event_mask | KEY_MASK | MOUSE_MASK; XChangeWindowAttributes(vidx11_display, win, CWEventMask, &attribs_2); - // inviso cursor - XDefineCursor(vidx11_display, win, CreateNullCursor(vidx11_display, win)); - - XGrabPointer(vidx11_display, win, True, 0, GrabModeAsync, GrabModeAsync, win, None, CurrentTime); - #if !defined(__APPLE__) && !defined(SUNOS) - if (vid_dgamouse.integer && vid_x11_dgasupported) + vid_usingdgamouse = usedgamouse; + if (usedgamouse) { XF86DGADirectVideo(vidx11_display, DefaultScreen(vidx11_display), XF86DGADirectMouse); XWarpPointer(vidx11_display, None, win, 0, 0, 0, 0, 0, 0); @@ -283,13 +323,22 @@ static void IN_Activate (qboolean grab) #endif XWarpPointer(vidx11_display, None, win, 0, 0, 0, 0, vid.width / 2, vid.height / 2); - if (vid_grabkeyboard.integer || vid_isfullscreen) - XGrabKeyboard(vidx11_display, win, False, GrabModeAsync, GrabModeAsync, CurrentTime); +// COMMANDLINEOPTION: X11 Input: -noforcemparms disables setting of mouse parameters (not used with DGA, windows only) +#if !defined(__APPLE__) && !defined(SUNOS) + if (!COM_CheckParm ("-noforcemparms") && !usedgamouse) +#else + if (!COM_CheckParm ("-noforcemparms")) +#endif + { + XGetPointerControl(vidx11_display, &originalmouseparms_num, &originalmouseparms_denom, &originalmouseparms_threshold); + XChangePointerControl (vidx11_display, true, false, 1, 1, -1); // TODO maybe change threshold here, or remove this comment + restore_spi = true; + } + else + restore_spi = false; - mouse_x = mouse_y = 0; cl_ignoremousemoves = 2; vid_usingmouse = true; - vid_usingdgamouse = !!vid_dgamouse.integer; } } else @@ -297,21 +346,28 @@ static void IN_Activate (qboolean grab) if (vid_usingmouse) { #if !defined(__APPLE__) && !defined(SUNOS) - if (vid_x11_dgasupported) + if (vid_usingdgamouse) XF86DGADirectVideo(vidx11_display, DefaultScreen(vidx11_display), 0); + vid_usingdgamouse = false; #endif + cl_ignoremousemoves = 2; - XUngrabPointer(vidx11_display, CurrentTime); - XUngrabKeyboard(vidx11_display, CurrentTime); - - // inviso cursor - if (win) - XUndefineCursor(vidx11_display, win); + if (restore_spi) + XChangePointerControl (vidx11_display, true, true, originalmouseparms_num, originalmouseparms_denom, originalmouseparms_threshold); + restore_spi = false; - cl_ignoremousemoves = 2; vid_usingmouse = false; } } + + if (vid_usinghidecursor != hidecursor) + { + vid_usinghidecursor = hidecursor; + if (hidecursor) + XDefineCursor(vidx11_display, win, CreateNullCursor(vidx11_display, win)); + else + XUndefineCursor(vidx11_display, win); + } } static keynum_t buttonremap[18] = @@ -369,28 +425,26 @@ static void HandleEvents(void) if (vid_usingmouse) { #if !defined(__APPLE__) && !defined(SUNOS) - if (vid_dgamouse.integer == 1 && vid_x11_dgasupported) + if (vid_usingdgamouse) { - mouse_x += event.xmotion.x_root; - mouse_y += event.xmotion.y_root; + in_mouse_x += event.xmotion.x_root; + in_mouse_y += event.xmotion.y_root; } else #endif { - if (!event.xmotion.send_event) { - mouse_x += event.xmotion.x - p_mouse_x; - mouse_y += event.xmotion.y - p_mouse_y; - if (abs(vid.width/2 - event.xmotion.x) > vid.width / 4 || abs(vid.height/2 - event.xmotion.y) > vid.height / 4) + in_mouse_x += event.xmotion.x - in_windowmouse_x; + in_mouse_y += event.xmotion.y - in_windowmouse_y; + //if (abs(vid.width/2 - event.xmotion.x) + abs(vid.height/2 - event.xmotion.y)) + if (vid_stick_mouse.integer || abs(vid.width/2 - event.xmotion.x) > vid.width / 4 || abs(vid.height/2 - event.xmotion.y) > vid.height / 4) dowarp = true; } - p_mouse_x = event.xmotion.x; - p_mouse_y = event.xmotion.y; } } - //else - // ui_mouseupdate(event.xmotion.x, event.xmotion.y); + in_windowmouse_x = event.xmotion.x; + in_windowmouse_y = event.xmotion.y; break; case ButtonPress: @@ -435,23 +489,85 @@ static void HandleEvents(void) Sys_Quit(0); break; case MapNotify: + if (vid_isfullscreen && !vid_isnetwmfullscreen) + break; // window restored vid_hidden = false; VID_RestoreSystemGamma(); + + if(vid_isfullscreen) + { + // set our video mode + XF86VidModeSwitchToMode(vidx11_display, vidx11_screen, &game_vidmode); + + // Move the viewport to top left + XF86VidModeSetViewPort(vidx11_display, vidx11_screen, 0, 0); + + // make sure it's fullscreen + { + XEvent event; + event.type = ClientMessage; + event.xclient.serial = 0; + event.xclient.send_event = True; + event.xclient.message_type = net_wm_state_atom; + event.xclient.window = win; + event.xclient.format = 32; + event.xclient.data.l[0] = 1; + event.xclient.data.l[1] = net_wm_state_fullscreen_atom; + event.xclient.data.l[2] = 0; + event.xclient.data.l[3] = 1; + event.xclient.data.l[4] = 0; + XSendEvent(vidx11_display, root, False, SubstructureRedirectMask | SubstructureNotifyMask, &event); + + dowarp = true; + } + } + break; case UnmapNotify: + if (vid_isfullscreen && !vid_isnetwmfullscreen) + break; // window iconified/rolledup/whatever vid_hidden = true; VID_RestoreSystemGamma(); + + if(vid_isfullscreen) + XF86VidModeSwitchToMode(vidx11_display, vidx11_screen, &init_vidmode); + break; case FocusIn: + if (vid_isfullscreen && !vid_isnetwmfullscreen) + break; // window is now the input focus vid_activewindow = true; break; case FocusOut: + if (vid_isfullscreen && !vid_isnetwmfullscreen) + break; + + if(vid_isfullscreen && event.xfocus.mode == NotifyNormal) + { + // iconify netwm fullscreen window when it loses focus + // when the user selects it in the taskbar, the window manager will map it again and send MapNotify + XEvent event; + event.type = ClientMessage; + event.xclient.serial = 0; + event.xclient.send_event = True; + event.xclient.message_type = net_wm_state_atom; + event.xclient.window = win; + event.xclient.format = 32; + event.xclient.data.l[0] = 1; + event.xclient.data.l[1] = net_wm_state_hidden_atom; + event.xclient.data.l[2] = 0; + event.xclient.data.l[3] = 1; + event.xclient.data.l[4] = 0; + XSendEvent(vidx11_display, root, False, SubstructureRedirectMask | SubstructureNotifyMask, &event); + } + // window is no longer the input focus vid_activewindow = false; VID_RestoreSystemGamma(); + break; case EnterNotify: // mouse entered window @@ -465,9 +581,16 @@ static void HandleEvents(void) if (dowarp) { /* move the mouse to the window center again */ - p_mouse_x = vid.width / 2; - p_mouse_y = vid.height / 2; - XWarpPointer(vidx11_display, None, win, 0, 0, 0, 0, p_mouse_x, p_mouse_y); + // we'll catch the warp motion by its send_event flag, updating the + // stored mouse position without adding any delta motion + XEvent event; + event.type = MotionNotify; + event.xmotion.display = vidx11_display; + event.xmotion.window = win; + event.xmotion.x = vid.width / 2; + event.xmotion.y = vid.height / 2; + XSendEvent(vidx11_display, win, False, PointerMotionMask, &event); + XWarpPointer(vidx11_display, None, win, 0, 0, 0, 0, vid.width / 2, vid.height / 2); } } @@ -513,20 +636,19 @@ void VID_Shutdown(void) if (!ctx || !vidx11_display) return; - if (vidx11_display) - { - IN_Activate(false); - VID_RestoreSystemGamma(); - - // FIXME: glXDestroyContext here? - if (vid_isfullscreen) - XF86VidModeSwitchToMode(vidx11_display, vidx11_screen, &init_vidmode); - if (win) - XDestroyWindow(vidx11_display, win); - XCloseDisplay(vidx11_display); - } + VID_SetMouse(false, false, false); + VID_RestoreSystemGamma(); + + // FIXME: glXDestroyContext here? + if (vid_isfullscreen) + XF86VidModeSwitchToMode(vidx11_display, vidx11_screen, &init_vidmode); + if (win) + XDestroyWindow(vidx11_display, win); + XCloseDisplay(vidx11_display); + vid_hidden = true; vid_isfullscreen = false; + vid_isnetwmfullscreen = false; vidx11_display = NULL; win = 0; ctx = NULL; @@ -556,10 +678,8 @@ void InitSig(void) signal(SIGTERM, signal_handler); } -void VID_Finish (qboolean allowmousegrab) +void VID_Finish (void) { - qboolean vid_usemouse; - vid_usevsync = vid_vsync.integer && !cls.timedemo && gl_videosyncavailable; if (vid_usingvsync != vid_usevsync && gl_videosyncavailable) { @@ -568,16 +688,6 @@ void VID_Finish (qboolean allowmousegrab) Con_Print("glXSwapIntervalSGI didn't accept the vid_vsync change, it will take effect on next vid_restart (GLX_SGI_swap_control does not allow turning off vsync)\n"); } - // handle the mouse state when windowed if that's changed - vid_usemouse = false; - if (allowmousegrab && vid_mouse.integer && !key_consoleactive && (key_dest != key_game || !cls.demoplayback)) - vid_usemouse = true; - if (!vid_activewindow) - vid_usemouse = false; - if (vid_isfullscreen) - vid_usemouse = true; - IN_Activate(vid_usemouse); - if (r_render.integer) { CHECKGLERROR @@ -607,6 +717,7 @@ void VID_Init(void) #if !defined(__APPLE__) && !defined(SUNOS) Cvar_RegisterVariable (&vid_dgamouse); #endif + Cvar_RegisterVariable (&vid_netwmfullscreen); InitSig(); // trap evil signals // COMMANDLINEOPTION: Input: -nomouse disables mouse support (see also vid_mouse cvar) if (COM_CheckParm ("-nomouse")) @@ -648,7 +759,6 @@ int VID_InitMode(int fullscreen, int width, int height, int bpp, int refreshrate XWMHints *wmhints; XSizeHints *szhints; unsigned long mask; - Window root; XVisualInfo *visinfo; int MajorVersion, MinorVersion; const char *drivername; @@ -676,6 +786,16 @@ int VID_InitMode(int fullscreen, int width, int height, int bpp, int refreshrate return false; } + // LordHavoc: making the close button on a window do the right thing + // seems to involve this mess, sigh... + wm_delete_window_atom = XInternAtom(vidx11_display, "WM_DELETE_WINDOW", false); + net_wm_state_atom = XInternAtom(vidx11_display, "_NET_WM_STATE", false); + net_wm_state_fullscreen_atom = XInternAtom(vidx11_display, "_NET_WM_STATE_FULLSCREEN", false); + net_wm_state_hidden_atom = XInternAtom(vidx11_display, "_NET_WM_STATE_HIDDEN", false); + + // make autorepeat send keypress/keypress/.../keyrelease instead of intervening keyrelease + XkbSetDetectableAutoRepeat(vidx11_display, true, NULL); + vidx11_screen = DefaultScreen(vidx11_display); root = RootWindow(vidx11_display, vidx11_screen); @@ -702,13 +822,6 @@ int VID_InitMode(int fullscreen, int width, int height, int bpp, int refreshrate VID_BuildGLXAttrib(attrib, bpp == 32, stereobuffer, samples); visinfo = qglXChooseVisual(vidx11_display, vidx11_screen, attrib); - if (!visinfo && (samples == 1)) - { - /* Some Mesa drivers reject sample buffers with 1 sample, so try - * entirely without one */ - VID_BuildGLXAttrib(attrib, bpp == 32, stereobuffer, 0); - visinfo = qglXChooseVisual(vidx11_display, vidx11_screen, attrib); - } if (!visinfo) { Con_Print("Couldn't get an RGB, Double-buffered, Depth visual\n"); @@ -731,7 +844,7 @@ int VID_InitMode(int fullscreen, int width, int height, int bpp, int refreshrate XF86VidModeGetModeLine(vidx11_display, vidx11_screen, (int*)&init_vidmode.dotclock, current_vidmode); XF86VidModeGetAllModeLines(vidx11_display, vidx11_screen, &num_vidmodes, &vidmodes); - best_dist = 9999999; + best_dist = 0; best_fit = -1; for (i = 0; i < num_vidmodes; i++) @@ -742,7 +855,7 @@ int VID_InitMode(int fullscreen, int width, int height, int bpp, int refreshrate x = width - vidmodes[i]->hdisplay; y = height - vidmodes[i]->vdisplay; dist = (x * x) + (y * y); - if (dist < best_dist) + if (best_fit == -1 || dist < best_dist) { best_dist = dist; best_fit = i; @@ -759,6 +872,7 @@ int VID_InitMode(int fullscreen, int width, int height, int bpp, int refreshrate // change to the mode XF86VidModeSwitchToMode(vidx11_display, vidx11_screen, vidmodes[best_fit]); + memcpy(&game_vidmode, vidmodes[best_fit], sizeof(game_vidmode)); vid_isfullscreen = true; // Move the viewport to top left @@ -780,15 +894,30 @@ int VID_InitMode(int fullscreen, int width, int height, int bpp, int refreshrate // LordHavoc: save the colormap for later, too vidx11_colormap = attr.colormap = XCreateColormap(vidx11_display, root, visinfo->visual, AllocNone); attr.event_mask = X_MASK; + if (vid_isfullscreen) { - mask = CWBackPixel | CWColormap | CWSaveUnder | CWBackingStore | CWEventMask | CWOverrideRedirect; - attr.override_redirect = True; - attr.backing_store = NotUseful; - attr.save_under = False; + if(vid_netwmfullscreen.integer) + { + mask = CWBackPixel | CWColormap | CWSaveUnder | CWBackingStore | CWEventMask; + attr.backing_store = NotUseful; + attr.save_under = False; + vid_isnetwmfullscreen = true; + } + else + { + mask = CWBackPixel | CWColormap | CWSaveUnder | CWBackingStore | CWEventMask | CWOverrideRedirect; + attr.override_redirect = True; + attr.backing_store = NotUseful; + attr.save_under = False; + vid_isnetwmfullscreen = false; + } } else + { mask = CWBackPixel | CWBorderPixel | CWColormap | CWEventMask; + vid_isnetwmfullscreen = false; + } win = XCreateWindow(vidx11_display, root, 0, 0, width, height, 0, visinfo->depth, InputOutput, visinfo->visual, mask, &attr); @@ -803,7 +932,7 @@ int VID_InitMode(int fullscreen, int width, int height, int bpp, int refreshrate clshints->res_class = strdup("DarkPlaces"); szhints = XAllocSizeHints(); - if(vid_resizable.integer == 0) + if(vid_resizable.integer == 0 && !vid_isnetwmfullscreen) { szhints->min_width = szhints->max_width = width; szhints->min_height = szhints->max_height = height; @@ -814,15 +943,13 @@ int VID_InitMode(int fullscreen, int width, int height, int bpp, int refreshrate XFree(clshints); XFree(wmhints); XFree(szhints); + //XStoreName(vidx11_display, win, gamename); XMapWindow(vidx11_display, win); - // LordHavoc: making the close button on a window do the right thing - // seems to involve this mess, sigh... - wm_delete_window_atom = XInternAtom(vidx11_display, "WM_DELETE_WINDOW", false); XSetWMProtocols(vidx11_display, win, &wm_delete_window_atom, 1); - if (vid_isfullscreen) + if (vid_isfullscreen && !vid_isnetwmfullscreen) { XMoveWindow(vidx11_display, win, 0, 0); XRaiseWindow(vidx11_display, win); @@ -855,19 +982,10 @@ int VID_InitMode(int fullscreen, int width, int height, int bpp, int refreshrate return false; } - gl_renderer = (const char *)qglGetString(GL_RENDERER); - gl_vendor = (const char *)qglGetString(GL_VENDOR); - gl_version = (const char *)qglGetString(GL_VERSION); gl_extensions = (const char *)qglGetString(GL_EXTENSIONS); gl_platform = "GLX"; gl_platformextensions = qglXQueryExtensionsString(vidx11_display, vidx11_screen); - Con_DPrintf("GL_VENDOR: %s\n", gl_vendor); - Con_DPrintf("GL_RENDERER: %s\n", gl_renderer); - Con_DPrintf("GL_VERSION: %s\n", gl_version); - Con_DPrintf("GL_EXTENSIONS: %s\n", gl_extensions); - Con_DPrintf("%s_EXTENSIONS: %s\n", gl_platform, gl_platformextensions); - gl_videosyncavailable = false; // COMMANDLINEOPTION: Linux GLX: -nogetprocaddress disables GLX_ARB_get_proc_address (not required, more formal method of getting extension functions) @@ -879,7 +997,9 @@ int VID_InitMode(int fullscreen, int width, int height, int bpp, int refreshrate // COMMANDLINEOPTION: MacOSX GLX: -novideosync disables GLX_SGI_swap_control gl_videosyncavailable = GL_CheckExtension("GLX_SGI_swap_control", swapcontrolfuncs, "-novideosync", false); + vid_usingmousegrab = false; vid_usingmouse = false; + vid_usinghidecursor = false; vid_usingvsync = false; vid_hidden = false; vid_activewindow = true; @@ -920,11 +1040,4 @@ void Sys_SendKeyEvents(void) void IN_Move (void) { - if (mouse_avail) - { - in_mouse_x = mouse_x; - in_mouse_y = mouse_y; - } - mouse_x = 0; - mouse_y = 0; }