X-Git-Url: https://git.xonotic.org/?a=blobdiff_plain;f=tools%2Fquake3%2Fq3map2%2Fgame_xonotic.h;h=2512193073adcd5c899db060c2c20cabbda652c5;hb=e8f27310d6e17f99f55b4fc9184f5115c90e3ec7;hp=ac8577783da3255ab3e0ce6a7ca81d3350f8a2fc;hpb=e0e905ce5de51958ba2faeec4bfae7b599ca79d3;p=xonotic%2Fnetradiant.git diff --git a/tools/quake3/q3map2/game_xonotic.h b/tools/quake3/q3map2/game_xonotic.h index ac857778..25121930 100644 --- a/tools/quake3/q3map2/game_xonotic.h +++ b/tools/quake3/q3map2/game_xonotic.h @@ -63,11 +63,13 @@ game_t struct qfalse, /* wolf lighting model? */ 128, /* lightmap width/height */ 1.0f, /* lightmap gamma */ + qfalse, /* lightmap sRGB */ + qfalse, /* texture sRGB */ 1.0f, /* lightmap exposure */ 1.0f, /* lightmap compensate */ 1.0f, /* lightgrid scale */ 1.0f, /* lightgrid ambient scale */ - qtrue, /* light angle attenuation uses half-lambert curve */ + qfalse, /* light angle attenuation uses half-lambert curve */ qtrue, /* disable shader lightstyles hack */ qtrue, /* keep light entities on bsp */ 4, /* default patchMeta subdivisions tolerance */