X-Git-Url: https://git.xonotic.org/?a=blobdiff_plain;f=render.h;h=bb73ebd5f8712a47c15f1176194cca8380f1f1a6;hb=8fd8e96110f501587d3331139e694f54e4f32c9f;hp=05dcd5f77652f0b7951de1d24c04448654575989;hpb=9f0345dcadf3d619bb98991ee2dd051787654bf5;p=xonotic%2Fdarkplaces.git diff --git a/render.h b/render.h index 05dcd5f7..bb73ebd5 100644 --- a/render.h +++ b/render.h @@ -53,10 +53,7 @@ extern qboolean intimerefresh; extern char r_speeds_string[1024]; // lighting stuff -extern vec3_t lightspot; extern cvar_t r_ambient; -extern int lightscalebit; -extern float lightscale; // model rendering stuff extern float *aliasvert; @@ -114,11 +111,6 @@ void R_NewMap (void); void R_DrawWorld(entity_render_t *ent); void R_DrawParticles(void); void R_DrawExplosions(void); -void R_DrawBrushModelSky (entity_render_t *ent); -void R_DrawBrushModelNormal (entity_render_t *ent); -void R_DrawZymoticModel (entity_render_t *ent); -void R_DrawQ1Q2AliasModel(entity_render_t *ent); -void R_DrawSpriteModel (entity_render_t *ent); // LordHavoc: vertex transform #include "transform.h" @@ -162,10 +154,6 @@ extern cvar_t r_render; extern cvar_t r_textureunits; extern cvar_t gl_dither; -// FIXME: this should live in the backend only -void GL_LockArray(int first, int count); -void GL_UnlockArray(void); - #include "gl_backend.h" #include "r_light.h" @@ -177,7 +165,10 @@ void R_TimeReport_End(void); // r_stain void R_Stain (vec3_t origin, float radius, int cr1, int cg1, int cb1, int ca1, int cr2, int cg2, int cb2, int ca2); -void R_DrawCrosshair(void); +void R_DrawWorldCrosshair(void); +void R_Draw2DCrosshair(void); + +void R_CalcBeamVerts (float *vert, vec3_t org1, vec3_t org2, float width); #endif