X-Git-Url: https://git.xonotic.org/?a=blobdiff_plain;f=r_sky.c;h=17754782640d899399fe729128c639de793cb2ac;hb=a5ad4a6e95f8ed40e102dd01375e4da77d3e1094;hp=bf338240cf30290fa05bc800aea7f0a43dbd18b9;hpb=cba26fc3234d5c8752cc6369a15221373662d0e8;p=xonotic%2Fdarkplaces.git diff --git a/r_sky.c b/r_sky.c index bf338240..17754782 100644 --- a/r_sky.c +++ b/r_sky.c @@ -9,9 +9,7 @@ cvar_t r_skyscroll2 = {CVAR_SAVE, "r_skyscroll2", "2", "speed at which lower clo cvar_t r_sky_scissor = {0, "r_sky_scissor", "1", "limit rendering of sky to approximately the area of the sky surfaces"}; int skyrenderlater; int skyrendermasked; -int skyscissor; -float skyscissormins[3]; -float skyscissormaxs[3]; +int skyscissor[4]; static int skyrendersphere; static int skyrenderbox; @@ -64,9 +62,7 @@ void R_SkyStartFrame(void) // for depth-masked sky, we need to know whether any sky was rendered skyrenderlater = false; // we can scissor the sky to just the relevant area - skyscissor = false; - VectorClear(skyscissormins); - VectorClear(skyscissormaxs); + Vector4Clear(skyscissor); if (r_sky.integer) { if (skyboxskinframe[0] || skyboxskinframe[1] || skyboxskinframe[2] || skyboxskinframe[3] || skyboxskinframe[4] || skyboxskinframe[5]) @@ -406,16 +402,15 @@ static void R_SkySphere(void) void R_Sky(void) { - int scissor[4]; Matrix4x4_CreateFromQuakeEntity(&skymatrix, r_refdef.view.origin[0], r_refdef.view.origin[1], r_refdef.view.origin[2], 0, 0, 0, r_refdef.farclip * (0.5f / 16.0f)); Matrix4x4_Invert_Simple(&skyinversematrix, &skymatrix); - if (r_sky_scissor.integer && skyscissor) + if (r_sky_scissor.integer) { - // compute the scissor, if it's offscreen just return - if (R_ScissorForBBox(skyscissormins, skyscissormaxs, scissor)) + // if the scissor is empty just return + if (skyscissor[2] == 0 || skyscissor[3] == 0) return; - GL_Scissor(scissor[0], scissor[1], scissor[2], scissor[3]); + GL_Scissor(skyscissor[0], skyscissor[1], skyscissor[2], skyscissor[3]); GL_ScissorTest(true); } if (skyrendersphere)