X-Git-Url: https://git.xonotic.org/?a=blobdiff_plain;f=qcsrc%2Fserver%2Fw_rocketlauncher.qc;h=6700e26d20c0d5c43e6bab112b27d7c4933f9513;hb=1b130c7ceb9f035ba250a879967d8356552bb914;hp=250fc0d3bea089ff22db74c3633f54244e38f8b4;hpb=eb2518b5354c300fa697051530900ce50bdb2bc1;p=xonotic%2Fxonotic-data.pk3dir.git diff --git a/qcsrc/server/w_rocketlauncher.qc b/qcsrc/server/w_rocketlauncher.qc index 250fc0d3b..6700e26d2 100644 --- a/qcsrc/server/w_rocketlauncher.qc +++ b/qcsrc/server/w_rocketlauncher.qc @@ -1,5 +1,15 @@ #ifdef REGISTER_WEAPON -REGISTER_WEAPON(ROCKET_LAUNCHER, w_rlauncher, IT_ROCKETS, 9, WEP_FLAG_NORMAL | WEP_FLAG_RELOADABLE | WEP_FLAG_CANCLIMB | WEP_TYPE_SPLASH, BOT_PICKUP_RATING_HIGH, "rl", "rocketlauncher", _("Rocket Launcher")) +REGISTER_WEAPON( +/* WEP_##id */ ROCKET_LAUNCHER, +/* function */ w_rlauncher, +/* ammotype */ IT_ROCKETS, +/* impulse */ 9, +/* flags */ WEP_FLAG_NORMAL | WEP_FLAG_RELOADABLE | WEP_FLAG_CANCLIMB | WEP_TYPE_SPLASH, +/* rating */ BOT_PICKUP_RATING_HIGH, +/* model */ "rl", +/* shortname */ "rocketlauncher", +/* fullname */ _("Rocket Launcher") +); #else #ifdef SVQC .float rl_release; @@ -19,7 +29,7 @@ void W_Rocket_Explode () W_Rocket_Unregister(); if(other.takedamage == DAMAGE_AIM) - if(other.classname == "player") + if(IS_PLAYER(other)) if(IsDifferentTeam(self.realowner, other)) if(other.deadflag == DEAD_NO) if(IsFlying(other)) @@ -168,7 +178,7 @@ void W_Rocket_Think (void) { pointparticles(particleeffectnum("rocket_guide"), self.origin, self.velocity, 1); // TODO add a better sound here - sound (self.realowner, CH_WEAPON_B, "weapons/rocket_mode.wav", VOL_BASE, ATTN_NORM); + sound (self.realowner, CH_WEAPON_B, "weapons/rocket_mode.wav", VOL_BASE, ATTEN_NORM); self.count = 1; } } @@ -348,7 +358,7 @@ float w_rlauncher(float req) //As the distance gets larger, a correct detonation gets near imposible //Bots are assumed to use the rocket spawnfunc_light to see if the rocket gets near a player if(v_forward * normalize(missile.origin - self.enemy.origin)< 0.1) - if(self.enemy.classname == "player") + if(IS_PLAYER(self.enemy)) if(desirabledamage >= 0.1*coredamage) if(random()/distance*300 > frametime*bound(0,(10-skill)*0.2,1)) self.BUTTON_ATCK2 = TRUE; @@ -399,7 +409,7 @@ float w_rlauncher(float req) } } if(rockfound) - sound (self, CH_WEAPON_B, "weapons/rocket_det.wav", VOL_BASE, ATTN_NORM); + sound (self, CH_WEAPON_B, "weapons/rocket_det.wav", VOL_BASE, ATTEN_NORM); } } } @@ -469,7 +479,7 @@ float w_rlauncher(float req) org2 = w_org + w_backoff * 12; pointparticles(particleeffectnum("rocket_explode"), org2, '0 0 0', 1); if(!w_issilent) - sound(self, CH_SHOTS, "weapons/rocket_impact.wav", VOL_BASE, ATTN_NORM); + sound(self, CH_SHOTS, "weapons/rocket_impact.wav", VOL_BASE, ATTEN_NORM); } else if(req == WR_PRECACHE) {