X-Git-Url: https://git.xonotic.org/?a=blobdiff_plain;f=qcsrc%2Fserver%2Fw_minstanex.qc;h=d8dc33ec662a32feae2245b8d407b7daf008157a;hb=0fba5175ee46ddb6b6d82eafcc6bf7cbe6334bf7;hp=ae71b2d9e688f5e499603d4c21888be0079b2215;hpb=082b3ba0c17aa52a7ade2fabca6154df74a68b09;p=xonotic%2Fxonotic-data.pk3dir.git diff --git a/qcsrc/server/w_minstanex.qc b/qcsrc/server/w_minstanex.qc index ae71b2d9e..d8dc33ec6 100644 --- a/qcsrc/server/w_minstanex.qc +++ b/qcsrc/server/w_minstanex.qc @@ -1,5 +1,5 @@ #ifdef REGISTER_WEAPON -REGISTER_WEAPON(MINSTANEX, w_minstanex, IT_CELLS | IT_SUPERWEAPON, 7, WEP_FLAG_HIDDEN | WEP_FLAG_RELOADABLE | WEP_FLAG_CANCLIMB | WEP_TYPE_HITSCAN, BOT_PICKUP_RATING_HIGH, "minstanex", "minstanex", _("MinstaNex")) +REGISTER_WEAPON(MINSTANEX, w_minstanex, IT_CELLS, 7, WEP_FLAG_HIDDEN | WEP_FLAG_RELOADABLE | WEP_FLAG_CANCLIMB | WEP_FLAG_SUPERWEAPON | WEP_TYPE_HITSCAN, BOT_PICKUP_RATING_HIGH, "minstanex", "minstanex", _("MinstaNex")) #else #ifdef SVQC .float minstanex_lasthit; @@ -77,10 +77,6 @@ void W_MinstaNex_Attack (void) else WarpZone_TrailParticles(world, particleeffectnum("TE_TEI_G3"), w_shotorg, v); - // flash and burn the wall - if (trace_ent.solid == SOLID_BSP && !(trace_dphitq3surfaceflags & Q3SURFACEFLAG_NOIMPACT)) - Damage_DamageInfo(trace_endpos, 10000, 0, 0, 800 * w_shotdir, WEP_MINSTANEX, self); - if (g_minstagib) W_DecreaseAmmo(ammo_cells, 1, autocvar_g_balance_minstanex_reload_ammo); else @@ -90,22 +86,25 @@ void W_MinstaNex_Attack (void) .float minstagib_nextthink; .float minstagib_needammo; -void minstagib_stop_countdown(void) +void minstagib_stop_countdown(entity e) { - if (self.minstagib_needammo) - { - self.health = 100; - Send_CSQC_Centerprint_Generic_Expire(self, CPID_MINSTA_FINDAMMO); - } - self.minstagib_needammo = FALSE; + if (!e.minstagib_needammo) + return; + Send_CSQC_Centerprint_Generic_Expire(e, CPID_MINSTA_FINDAMMO); + e.minstagib_needammo = FALSE; } void minstagib_ammocheck(void) { if (time < self.minstagib_nextthink) return; - if (self.deadflag || gameover || self.ammo_cells > 0 || (self.items & IT_UNLIMITED_WEAPON_AMMO)) - minstagib_stop_countdown(); + if (self.deadflag || gameover) + minstagib_stop_countdown(self); + else if (self.ammo_cells > 0 || (self.items & IT_UNLIMITED_WEAPON_AMMO)) + { + minstagib_stop_countdown(self); + self.health = 100; + } else { self.minstagib_needammo = TRUE;