X-Git-Url: https://git.xonotic.org/?a=blobdiff_plain;f=qcsrc%2Fserver%2Fw_hook.qc;h=695ac381fe55afcaeb750f2890e313addb6ef915;hb=e52c92b8ba22924be19d8458fb1dd0cb7cfe11c7;hp=32892d5558b5e6862848740296b7e47a2a6b2050;hpb=44effb3a66f8b44d05106ff361ef5fc126fef03b;p=xonotic%2Fxonotic-data.pk3dir.git diff --git a/qcsrc/server/w_hook.qc b/qcsrc/server/w_hook.qc index 32892d555..695ac381f 100644 --- a/qcsrc/server/w_hook.qc +++ b/qcsrc/server/w_hook.qc @@ -52,6 +52,20 @@ void W_Hook_Explode2 (void) self.movetype = MOVETYPE_NONE; } +void W_Hook_Damage (entity inflictor, entity attacker, float damage, float deathtype, vector hitloc, vector force) +{ + if (self.health <= 0) + return; + + if (!W_CheckProjectileDamage(inflictor.realowner, self.realowner, deathtype, -1)) // no exceptions + return; // g_projectiles_damage says to halt + + self.health = self.health - damage; + + if (self.health <= 0) + W_PrepareExplosionByDamage(self.realowner, W_Hook_Explode2); +} + void W_Hook_Touch2 (void) { PROJECTILE_TOUCH; @@ -60,7 +74,7 @@ void W_Hook_Touch2 (void) void W_Hook_Attack2() { - local entity gren; + entity gren; W_DecreaseAmmo(ammo_cells, autocvar_g_balance_hook_secondary_ammo, FALSE); W_SetupShot (self, FALSE, 4, "weapons/hookbomb_fire.wav", CH_WEAPON_A, autocvar_g_balance_hook_secondary_damage); @@ -80,6 +94,12 @@ void W_Hook_Attack2() gren.think = adaptor_think2use_hittype_splash; gren.use = W_Hook_Explode2; gren.touch = W_Hook_Touch2; + + gren.takedamage = DAMAGE_YES; + gren.health = autocvar_g_balance_hook_secondary_health; + gren.damageforcescale = autocvar_g_balance_hook_secondary_damageforcescale; + gren.event_damage = W_Hook_Damage; + gren.damagedbycontents = TRUE; gren.velocity = '0 0 1' * autocvar_g_balance_hook_secondary_speed; if(autocvar_g_projectiles_newton_style) @@ -143,7 +163,7 @@ float w_hook(float req) if(self.hook) { // if hooked, no bombs, and increase the timer - self.hook_refire = max(self.hook_refire, time + autocvar_g_balance_hook_primary_refire); + self.hook_refire = max(self.hook_refire, time + autocvar_g_balance_hook_primary_refire * W_WeaponRateFactor()); // hook also inhibits health regeneration, but only for 1 second if not(self.items & IT_UNLIMITED_WEAPON_AMMO) @@ -245,7 +265,7 @@ float w_hook(float req) self.hook_refire = time; } return TRUE; -}; +} #endif #ifdef CSQC float w_hook(float req) @@ -265,7 +285,7 @@ float w_hook(float req) else if (req == WR_SUICIDEMESSAGE) w_deathtypestring = _("%s did the impossible"); else if (req == WR_KILLMESSAGE) - w_deathtypestring = _("%s has run into %s's gravity bomb"); + w_deathtypestring = _("%s was caught in %s's hook gravity bomb"); return TRUE; } #endif