X-Git-Url: https://git.xonotic.org/?a=blobdiff_plain;f=qcsrc%2Fserver%2Fteamplay.qc;fp=qcsrc%2Fserver%2Fteamplay.qc;h=1cfdbf4a0538da331630210cdfbc92a4ef4333ec;hb=aaf1761cd58aef0700bf02f094dfc11b68d0091e;hp=9b4455fcfd0c5cbb42605d1e1edf5a7c981f1949;hpb=2da426d9eec77e9745e8c80c6891dd226799c9b8;p=xonotic%2Fxonotic-data.pk3dir.git diff --git a/qcsrc/server/teamplay.qc b/qcsrc/server/teamplay.qc index 9b4455fcf..1cfdbf4a0 100644 --- a/qcsrc/server/teamplay.qc +++ b/qcsrc/server/teamplay.qc @@ -58,7 +58,7 @@ entity Team_GetTeamFromIndex(int index) { if (!Team_IsValidIndex(index)) { - LOG_FATALF("Team_GetTeamFromIndex: Index is invalid: %f", index); + LOG_FATALF("Index is invalid: %f", index); } return g_team_entities[index - 1]; } @@ -67,7 +67,7 @@ entity Team_GetTeam(int team_num) { if (!Team_IsValidTeam(team_num)) { - LOG_FATALF("Team_GetTeam: Value is invalid: %f", team_num); + LOG_FATALF("Value is invalid: %f", team_num); } return g_team_entities[Team_TeamToIndex(team_num) - 1]; } @@ -361,7 +361,7 @@ void Player_SetForcedTeamIndex(entity player, int team_index) { if (!Team_IsValidIndex(team_index)) { - LOG_FATAL("Player_SetForcedTeamIndex: Invalid team index."); + LOG_FATAL("Invalid team index."); } else { @@ -640,12 +640,11 @@ int TeamBalance_GetAllowedTeams(entity balance) { if (balance == NULL) { - LOG_FATAL("TeamBalance_GetAllowedTeams: Team balance entity is NULL."); + LOG_FATAL("Team balance entity is NULL."); } if (balance.m_team_balance_state == TEAM_BALANCE_UNINITIALIZED) { - LOG_FATAL("TeamBalance_GetAllowedTeams: " - "Team balance entity is not initialized."); + LOG_FATAL("Team balance entity is not initialized."); } int result = 0; for (int i = 1; i <= NUM_TEAMS; ++i) @@ -662,16 +661,15 @@ bool TeamBalance_IsTeamAllowed(entity balance, int index) { if (balance == NULL) { - LOG_FATAL("TeamBalance_IsTeamAllowed: Team balance entity is NULL."); + LOG_FATAL("Team balance entity is NULL."); } if (balance.m_team_balance_state == TEAM_BALANCE_UNINITIALIZED) { - LOG_FATAL("TeamBalance_IsTeamAllowed: " - "Team balance entity is not initialized."); + LOG_FATAL("Team balance entity is not initialized."); } if (!Team_IsValidIndex(index)) { - LOG_FATALF("TeamBalance_IsTeamAllowed: Team index is invalid: %f", + LOG_FATALF("Team index is invalid: %f", index); } return TeamBalance_IsTeamAllowedInternal(balance, index); @@ -681,12 +679,11 @@ void TeamBalance_GetTeamCounts(entity balance, entity ignore) { if (balance == NULL) { - LOG_FATAL("TeamBalance_GetTeamCounts: Team balance entity is NULL."); + LOG_FATAL("Team balance entity is NULL."); } if (balance.m_team_balance_state == TEAM_BALANCE_UNINITIALIZED) { - LOG_FATAL("TeamBalance_GetTeamCounts: " - "Team balance entity is not initialized."); + LOG_FATAL("Team balance entity is not initialized."); } if (MUTATOR_CALLHOOK(TeamBalance_GetTeamCounts) == true) { @@ -763,18 +760,15 @@ int TeamBalance_GetNumberOfPlayers(entity balance, int index) { if (balance == NULL) { - LOG_FATAL("TeamBalance_GetNumberOfPlayers: " - "Team balance entity is NULL."); + LOG_FATAL("Team balance entity is NULL."); } if (balance.m_team_balance_state != TEAM_BALANCE_TEAM_COUNTS_FILLED) { - LOG_FATAL("TeamBalance_GetNumberOfPlayers: " - "TeamBalance_GetTeamCounts has not been called."); + LOG_FATAL("TeamBalance_GetTeamCounts has not been called."); } if (!Team_IsValidIndex(index)) { - LOG_FATALF("TeamBalance_GetNumberOfPlayers: Team index is invalid: %f", - index); + LOG_FATALF("Team index is invalid: %f", index); } return balance.m_team_balance_team[index - 1].m_num_players; } @@ -783,12 +777,11 @@ int TeamBalance_FindBestTeam(entity balance, entity player, bool ignore_player) { if (balance == NULL) { - LOG_FATAL("TeamBalance_FindBestTeam: Team balance entity is NULL."); + LOG_FATAL("Team balance entity is NULL."); } if (balance.m_team_balance_state == TEAM_BALANCE_UNINITIALIZED) { - LOG_FATAL("TeamBalance_FindBestTeam: " - "Team balance entity is not initialized."); + LOG_FATAL("Team balance entity is not initialized."); } // count how many players are in each team if (ignore_player) @@ -802,8 +795,7 @@ int TeamBalance_FindBestTeam(entity balance, entity player, bool ignore_player) int team_bits = TeamBalance_FindBestTeams(balance, player, true); if (team_bits == 0) { - LOG_FATALF("TeamBalance_FindBestTeam: No teams available for %s\n", - MapInfo_Type_ToString(MapInfo_CurrentGametype())); + LOG_FATALF("No teams available for %s\n", GetGametype()); } RandomSelection_Init(); for (int i = 1; i <= NUM_TEAMS; ++i) @@ -820,12 +812,11 @@ int TeamBalance_FindBestTeams(entity balance, entity player, bool use_score) { if (balance == NULL) { - LOG_FATAL("TeamBalance_FindBestTeams: Team balance entity is NULL."); + LOG_FATAL("Team balance entity is NULL."); } if (balance.m_team_balance_state != TEAM_BALANCE_TEAM_COUNTS_FILLED) { - LOG_FATAL("TeamBalance_FindBestTeams: " - "TeamBalance_GetTeamCounts has not been called."); + LOG_FATAL("TeamBalance_GetTeamCounts has not been called."); } if (MUTATOR_CALLHOOK(TeamBalance_FindBestTeams, player) == true) { @@ -867,21 +858,20 @@ int TeamBalance_CompareTeams(entity balance, int team_index_a, int team_index_b, { if (balance == NULL) { - LOG_FATAL("TeamBalance_CompareTeams: Team balance entity is NULL."); + LOG_FATAL("Team balance entity is NULL."); } if (balance.m_team_balance_state != TEAM_BALANCE_TEAM_COUNTS_FILLED) { - LOG_FATAL("TeamBalance_CompareTeams: " - "TeamBalance_GetTeamCounts has not been called."); + LOG_FATAL("TeamBalance_GetTeamCounts has not been called."); } if (!Team_IsValidIndex(team_index_a)) { - LOG_FATALF("TeamBalance_CompareTeams: team_index_a is invalid: %f", + LOG_FATALF("team_index_a is invalid: %f", team_index_a); } if (!Team_IsValidIndex(team_index_b)) { - LOG_FATALF("TeamBalance_CompareTeams: team_index_b is invalid: %f", + LOG_FATALF("team_index_b is invalid: %f", team_index_b); } if (team_index_a == team_index_b) @@ -1080,7 +1070,7 @@ entity TeamBalance_GetTeamFromIndex(entity balance, int index) { if (!Team_IsValidIndex(index)) { - LOG_FATALF("TeamBalance_GetTeamFromIndex: Index is invalid: %f", index); + LOG_FATALF("Index is invalid: %f", index); } return balance.m_team_balance_team[index - 1]; }