X-Git-Url: https://git.xonotic.org/?a=blobdiff_plain;f=qcsrc%2Fserver%2Fclientcommands.qc;h=13cddc0d22cf87a7734b7d8ec77dbd07ba92d792;hb=0eb0554153c1c1a12d9cd28699069fdf4059bffd;hp=40e0fcd469723d9bcae56b594a7cb8b3c6ca863f;hpb=ba32536fe000fd90a7babd4d7ba442578a56a4d5;p=xonotic%2Fxonotic-data.pk3dir.git diff --git a/qcsrc/server/clientcommands.qc b/qcsrc/server/clientcommands.qc index 40e0fcd46..13cddc0d2 100644 --- a/qcsrc/server/clientcommands.qc +++ b/qcsrc/server/clientcommands.qc @@ -1,11 +1,22 @@ entity nagger; float readycount; + float Nagger_SendEntity(entity to, float sendflags) { float nags, i, f, b; entity e; WriteByte(MSG_ENTITY, ENT_CLIENT_NAGGER); + // bits: + // 1 = ready + // 2 = player needs to ready up + // 4 = vote + // 8 = player needs to vote + // 16 = warmup + // sendflags: + // 64 = vote counts + // 128 = vote string + nags = 0; if(readycount) { @@ -22,16 +33,28 @@ float Nagger_SendEntity(entity to, float sendflags) if(inWarmupStage) nags |= 16; + if(sendflags & 64) + nags |= 64; + if(sendflags & 128) nags |= 128; + if(!(nags & 4)) // no vote called? send no string + nags &~= (64 | 128); + WriteByte(MSG_ENTITY, nags); - if(nags & 128) + if(nags & 64) { - WriteString(MSG_ENTITY, votecalledvote_display); + WriteByte(MSG_ENTITY, vote_yescount); + WriteByte(MSG_ENTITY, vote_nocount); + WriteByte(MSG_ENTITY, vote_needed_absolute); + WriteChar(MSG_ENTITY, to.vote_vote); } + if(nags & 128) + WriteString(MSG_ENTITY, votecalledvote_display); + if(nags & 1) { for(i = 1; i <= maxclients; i += 8) @@ -57,7 +80,7 @@ void Nagger_VoteChanged() void Nagger_VoteCountChanged() { if(nagger) - nagger.SendFlags |= 1; + nagger.SendFlags |= 64; } void Nagger_ReadyCounted() { @@ -174,7 +197,7 @@ void SV_ParseClientCommand(string s) { ClientKill_TeamChange(-2); // observe } else if(autocvar_g_campaign || autocvar_g_balance_teams || autocvar_g_balance_teams_force) { //JoinBestTeam(self, FALSE, TRUE); - } else if(teams_matter && !autocvar_sv_spectate && !(self.team_forced > 0)) { + } else if(teamplay && !autocvar_sv_spectate && !(self.team_forced > 0)) { self.classname = "observer"; stuffcmd(self,"menu_showteamselect\n"); } @@ -216,6 +239,11 @@ void SV_ParseClientCommand(string s) { if(self.classname == "player" && autocvar_sv_spectate == 1) { ClientKill_TeamChange(-2); // observe } + if(g_ca && self.caplayer && (self.classname == "spectator" || self.classname == "observer")) { + // in CA, allow a dead player to move to spectatators (without that, caplayer!=0 will be moved back to the player list) + sprint(self, "WARNING: you will spectate in the next round.\n"); + self.caplayer = 0; + } } else if(cmd == "join") { if not(self.flags & FL_CLIENT) return; @@ -234,13 +262,13 @@ void SV_ParseClientCommand(string s) { } else { //player may not join because of g_maxplayers is set - centerprint_atprio(self, CENTERPRIO_MAPVOTE, PREVENT_JOIN_TEXT); + centerprint(self, PREVENT_JOIN_TEXT); } } } else if( cmd == "selectteam" ) { if not(self.flags & FL_CLIENT) return; - if( !teams_matter ) { + if( !teamplay ) { sprint( self, "selectteam can only be used in teamgames\n"); } else if(autocvar_g_campaign) { //JoinBestTeam(self, 0); @@ -442,7 +470,7 @@ void ReadyRestartForce() readycount = 0; Nagger_ReadyCounted(); // NOTE: this causes a resend of that entity, and will also turn off warmup state on the client - if(autocvar_teamplay_lockonrestart && teams_matter) { + if(autocvar_teamplay_lockonrestart && teamplay) { lockteams = 1; bprint("^1The teams are now locked.\n"); }