X-Git-Url: https://git.xonotic.org/?a=blobdiff_plain;f=qcsrc%2Flib%2Fcsqcmodel%2Fsettings.qh;h=359cf1738f01666e5f9902a7cad17980bf14d194;hb=4435e6a342e65c52cb1fc00aea84f6018eff16ac;hp=b365d2626e2d39a633eb66e68fc640048d1cd160;hpb=7bcb3a89b3271e018da4d92437dc5ba125ea8698;p=xonotic%2Fxonotic-data.pk3dir.git diff --git a/qcsrc/lib/csqcmodel/settings.qh b/qcsrc/lib/csqcmodel/settings.qh index b365d2626..359cf1738 100644 --- a/qcsrc/lib/csqcmodel/settings.qh +++ b/qcsrc/lib/csqcmodel/settings.qh @@ -1,5 +1,4 @@ -#ifndef LIB_CSQCMODEL_SETTINGS_H -#define LIB_CSQCMODEL_SETTINGS_H +#pragma once // define this if svqc code wants to use .frame2 and .lerpfrac //#define CSQCMODEL_HAVE_TWO_FRAMES @@ -12,9 +11,6 @@ /* CSQCMODEL_PROPERTY(2, float, ReadInt24_t, WriteInt24_t, effects) */ // add hook function calls here -#define CSQCMODEL_HOOK_PREUPDATE -#define CSQCMODEL_HOOK_POSTUPDATE -#define CSQCMODEL_HOOK_PREDRAW #define CSQCPLAYER_HOOK_POSTCAMERASETUP // force updates of player entities this frequently (per second) even if unchanged @@ -27,4 +23,3 @@ //vector PL_CROUCH_MIN = ...; //vector PL_CROUCH_MAX = ...; //vector PL_CROUCH_VIEW_OFS = ...; -#endif