X-Git-Url: https://git.xonotic.org/?a=blobdiff_plain;f=qcsrc%2Fcommon%2Fstate.qc;h=d174eeb6bac526e0bfd0a0fba21b779384456e97;hb=804fe9a9efdb8f1689fa4ac63e3398547b3fa477;hp=7a5979e2bc2c0ba261c11281798bf1d2355fdc1a;hpb=6bf2ddbf7560ca09c4529a4b243e9b34cf83232c;p=xonotic%2Fxonotic-data.pk3dir.git diff --git a/qcsrc/common/state.qc b/qcsrc/common/state.qc index 7a5979e2b..d174eeb6b 100644 --- a/qcsrc/common/state.qc +++ b/qcsrc/common/state.qc @@ -1,11 +1,13 @@ #include "state.qh" +#include #include void Inventory_new(PlayerState this); void Inventory_delete(entity this); +void Inventory_clear(PlayerState this); void InventoryStorage_attach(PlayerState this); -void InventoryStorage_detach(PlayerState this); +void InventoryStorage_delete(PlayerState this); void PlayerState_attach(entity this) { @@ -22,6 +24,7 @@ void PlayerState_detach(entity this) PlayerState ps = PS(this); if (!ps) return; // initial connect PS(this) = NULL; + Inventory_clear(this.inventory_store); // no need to network updates, as there is no inventory attached if (ps.m_client != this) return; // don't own state, spectator ps.ps_push(ps, this); @@ -56,6 +59,7 @@ void ClientState_attach(entity this) anticheat_init(this); W_HitPlotOpen(this); InventoryStorage_attach(this); + StatusEffectsStorage_attach(this); } void bot_clientdisconnect(entity this); @@ -68,13 +72,14 @@ void PlayerScore_Detach(entity this); void ClientState_detach(entity this) { - GetCvars(this, CS(this), -1); // free cvars TODO: is this still needed now that it's stored on the clientstate entity? + GetCvars(this, CS_CVAR(this), -1); // free cvars TODO: is this still needed now that it's stored on the clientstate entity? accuracy_free(this); // TODO: needs to be before CS() is deleted! PlayerScore_Detach(this); // what ^they^ said W_HitPlotClose(this); ClientData_Detach(this); entcs_detach(this); - InventoryStorage_detach(this); + InventoryStorage_delete(this); + StatusEffectsStorage_delete(this); delete(CS(this)); this._cs = NULL;