X-Git-Url: https://git.xonotic.org/?a=blobdiff_plain;f=qcsrc%2Fcommon%2Fminigames%2Fminigame%2Fc4.qc;h=5aeb7dfb2e4cf13f02de9b5b2e0c6796f78d343a;hb=d24e46b65c1fe73fae4cf8034f4e7f318a17053a;hp=c8f8184f5b0bd019862d1b73ecc631faea5084f1;hpb=2bddfb42fdbb3318aa319d228d8c99adcc90b128;p=xonotic%2Fxonotic-data.pk3dir.git diff --git a/qcsrc/common/minigames/minigame/c4.qc b/qcsrc/common/minigames/minigame/c4.qc index c8f8184f5..5aeb7dfb2 100644 --- a/qcsrc/common/minigames/minigame/c4.qc +++ b/qcsrc/common/minigames/minigame/c4.qc @@ -1,5 +1,5 @@ #include "c4.qh" -REGISTER_MINIGAME(c4, "Connect Four"); +REGISTER_MINIGAME(c4, _("Connect Four")); const float C4_TURN_PLACE = 0x0100; // player has to place a piece on the board const float C4_TURN_WIN = 0x0200; // player has won @@ -163,7 +163,7 @@ void c4_move(entity minigame, entity player, string pos ) if ( c4_valid_tile(pos) ) if ( !c4_find_piece(minigame,pos) ) { - entity piece = msle_spawn(minigame,"minigame_board_piece"); + entity piece = msle_spawn(minigame,new(minigame_board_piece)); piece.team = player.team; piece.netname = strzone(pos); minigame_server_sendflags(piece,MINIG_SF_ALL); @@ -308,13 +308,13 @@ void c4_hud_board(vector pos, vector mySize) vector win_pos = pos+eY*(mySize_y-winfs_y)/2; vector win_sz; win_sz = minigame_drawcolorcodedstring_wrapped(mySize_x,win_pos, - sprintf("%s^7 won the game!",pname), + sprintf(_("%s^7 won the game!"), pname), winfs, 0, DRAWFLAG_NORMAL, 0.5); drawfill(win_pos-eY*hud_fontsize_y,win_sz+2*eY*hud_fontsize_y,'1 1 1',0.5,DRAWFLAG_ADDITIVE); minigame_drawcolorcodedstring_wrapped(mySize_x,win_pos, - sprintf("%s^7 won the game!",pname), + sprintf(_("%s^7 won the game!"), pname), winfs, panel_fg_alpha, DRAWFLAG_NORMAL, 0.5); } } @@ -413,7 +413,12 @@ int c4_client_event(entity minigame, string event, ...) case "activate": { c4_set_curr_pos(""); - minigame.message = c4_turn_to_string(minigame.minigame_flags); + strcpy(minigame.message, c4_turn_to_string(minigame.minigame_flags)); + return false; + } + case "deactivate": + { + strfree(minigame.message); return false; } case "key_pressed": @@ -490,7 +495,7 @@ int c4_client_event(entity minigame, string event, ...) { if ( sf & MINIG_SF_UPDATE ) { - sent.message = c4_turn_to_string(sent.minigame_flags); + strcpy(sent.message, c4_turn_to_string(sent.minigame_flags)); if ( sent.minigame_flags & minigame_self.team ) minigame_prompt(); }