X-Git-Url: https://git.xonotic.org/?a=blobdiff_plain;f=qcsrc%2Fclient%2Fvehicles%2Fvehicles.qc;h=d8727e1760b4a05941246d7a96a5c0dcf13fb8de;hb=26f74fde4b86df999a01be07a6b78adf8e00a88c;hp=a6dbcef10305d55c3c7ca9f299067d0f3a8ba4ee;hpb=b406886ef085ef818032e8a0bcafe45b85b8f74d;p=xonotic%2Fxonotic-data.pk3dir.git diff --git a/qcsrc/client/vehicles/vehicles.qc b/qcsrc/client/vehicles/vehicles.qc index a6dbcef10..d8727e176 100644 --- a/qcsrc/client/vehicles/vehicles.qc +++ b/qcsrc/client/vehicles/vehicles.qc @@ -75,7 +75,7 @@ void AuxiliaryXhair_Draw2D() psize = self.axh_scale * draw_getimagesize(self.axh_image); loc = project_3d_to_2d(self.move_origin) - 0.5 * psize; - if not (loc_z < 0 || loc_x < 0 || loc_y < 0 || loc_x > vid_conwidth || loc_y > vid_conheight) + if (!(loc_z < 0 || loc_x < 0 || loc_y < 0 || loc_x > vid_conwidth || loc_y > vid_conheight)) { loc_z = 0; psize_z = 0; @@ -103,7 +103,7 @@ void Net_AuXair2(float bIsNew) axh.alpha = 1; AuxiliaryXhair[axh_id] = axh; } - + axh.move_origin_x = ReadCoord(); axh.move_origin_y = ReadCoord(); axh.move_origin_z = ReadCoord(); @@ -111,31 +111,31 @@ void Net_AuXair2(float bIsNew) axh.colormod_y = ReadByte() / 255; axh.colormod_z = ReadByte() / 255; axh.cnt = time; - axh.draw2d = AuxiliaryXhair_Draw2D; + axh.draw2d = AuxiliaryXhair_Draw2D; } void Net_VehicleSetup() { float i; - + float hud_id = ReadByte(); - + // Weapon update? if(hud_id > HUD_VEHICLE_LAST) { weapon2mode = hud_id - HUD_VEHICLE_LAST; return; } - + // hud_id == 0 means we exited a vehicle, so stop alarm sound/s if(hud_id == 0) { - sound(self, CH_TRIGGER_SINGLE, "misc/null.wav", VOL_BASEVOICE, ATTN_NONE); - sound(self, CH_PAIN_SINGLE, "misc/null.wav", VOL_BASEVOICE, ATTN_NONE); + sound(self, CH_TRIGGER_SINGLE, "misc/null.wav", VOL_BASEVOICE, ATTEN_NONE); + sound(self, CH_PAIN_SINGLE, "misc/null.wav", VOL_BASEVOICE, ATTEN_NONE); return; } - + hud_id = bound(HUD_VEHICLE_FIRST, hud_id, HUD_VEHICLE_LAST); // Init auxiliary crosshairs @@ -191,15 +191,15 @@ void Net_VehicleSetup() // Raygun-locked AuxiliaryXhair[0].axh_image = "gfx/vehicles/axh-bracket.tga"; AuxiliaryXhair[0].axh_scale = 0.5; - + // Gunner1 AuxiliaryXhair[1].axh_image = "gfx/vehicles/axh-target.tga"; AuxiliaryXhair[1].axh_scale = 0.75; - + // Gunner2 AuxiliaryXhair[2].axh_image = "gfx/vehicles/axh-target.tga"; AuxiliaryXhair[2].axh_scale = 0.75; - break; + break; case HUD_BUMBLEBEE_GUN: // Plasma cannons AuxiliaryXhair[0].axh_image = "gfx/vehicles/axh-bracket.tga"; @@ -248,12 +248,12 @@ void CSQC_BUMBLE_HUD() pic2size = draw_getimagesize(bumb_ico) * (autocvar_cl_vehicles_hudscale * 0.8); picloc = picsize * 0.5 - pic2size * 0.5; - + if(vh_health < 0.25) drawpic(hudloc + picloc, bumb_ico, pic2size, '1 0 0' + '0 1 1' * sin(time * 8), 1, DRAWFLAG_NORMAL); else drawpic(hudloc + picloc, bumb_ico, pic2size, '1 1 1' * vh_health + '1 0 0' * (1 - vh_health), 1, DRAWFLAG_NORMAL); - + drawpic(hudloc + picloc, bumb_lgun, pic2size, '1 1 1' * energy + '1 0 0' * (1 - energy), 1, DRAWFLAG_NORMAL); drawpic(hudloc + picloc, bumb_lgun, pic2size, '1 1 1' * energy + '1 0 0' * (1 - energy), 1, DRAWFLAG_NORMAL); drawpic(hudloc + picloc, hud_sh, pic2size, '1 1 1', shield, DRAWFLAG_NORMAL); @@ -272,19 +272,19 @@ void CSQC_BUMBLE_HUD() if(alarm1time < time) { alarm1time = time + 2; - sound(self, CH_PAIN_SINGLE, "vehicles/alarm.wav", VOL_BASEVOICE, ATTN_NONE); + sound(self, CH_PAIN_SINGLE, "vehicles/alarm.wav", VOL_BASEVOICE, ATTEN_NONE); } - + drawpic(hudloc + picloc, hud_hp_ico, picsize, '1 0 0' + '0 1 1' * sin(time * 8), 1, DRAWFLAG_NORMAL); - } + } else { drawpic(hudloc + picloc, hud_hp_ico, picsize, '1 1 1', 1, DRAWFLAG_NORMAL); if(alarm1time) { - sound(self, CH_PAIN_SINGLE, "misc/null.wav", VOL_BASEVOICE, ATTN_NONE); + sound(self, CH_PAIN_SINGLE, "misc/null.wav", VOL_BASEVOICE, ATTEN_NONE); alarm1time = 0; - } + } } // Shield bar @@ -301,7 +301,7 @@ void CSQC_BUMBLE_HUD() if(alarm2time < time) { alarm2time = time + 1; - sound(self, CH_TRIGGER_SINGLE, "vehicles/alarm_shield.wav", VOL_BASEVOICE, ATTN_NONE); + sound(self, CH_TRIGGER_SINGLE, "vehicles/alarm_shield.wav", VOL_BASEVOICE, ATTEN_NONE); } drawpic(hudloc + picloc, hud_sh_ico, picsize, '1 0 0' + '0 1 1' * sin(time * 8), 1, DRAWFLAG_NORMAL); } @@ -309,15 +309,15 @@ void CSQC_BUMBLE_HUD() { drawpic(hudloc + picloc, hud_sh_ico, picsize, '1 1 1', 1, DRAWFLAG_NORMAL); if(alarm2time) - { - sound(self, CH_TRIGGER_SINGLE, "misc/null.wav", VOL_BASEVOICE, ATTN_NONE); + { + sound(self, CH_TRIGGER_SINGLE, "misc/null.wav", VOL_BASEVOICE, ATTEN_NONE); alarm2time = 0; } } - + ammo1 *= 0.01; ammo2 *= 0.01; - + // Gunner1 bar picsize = draw_getimagesize(hud_ammo1_bar) * autocvar_cl_vehicles_hudscale; picloc = '450 69 0' * autocvar_cl_vehicles_hudscale; @@ -328,11 +328,11 @@ void CSQC_BUMBLE_HUD() // Right gunner slot occupied? if(!AuxiliaryXhair[1].draw2d) { - shield = (picsize_x * 0.5) - (0.5 * stringwidth(_("No right gunner!"), FALSE, '1 0 0' * picsize_y + '0 1 0' * picsize_y)); + shield = (picsize_x * 0.5) - (0.5 * stringwidth(_("No right gunner!"), FALSE, '1 0 0' * picsize_y + '0 1 0' * picsize_y)); drawfill(hudloc + picloc - '0.2 0.2 0', picsize + '0.4 0.4 0', '0.25 0.25 0.25', 0.75, DRAWFLAG_NORMAL); drawstring(hudloc + picloc + '1 0 0' * shield, _("No right gunner!"), '1 0 0' * picsize_y + '0 1 0' * picsize_y, '1 0 0' + '0 1 1' * sin(time * 10), 1, DRAWFLAG_NORMAL); } - + // .. and icon picsize = 1.5 * draw_getimagesize(hud_energy) * autocvar_cl_vehicles_hudscale; picloc = '664 60 0' * autocvar_cl_vehicles_hudscale; @@ -340,7 +340,7 @@ void CSQC_BUMBLE_HUD() drawpic(hudloc + picloc, hud_energy, picsize, '1 0 0' + '0 1 1' * sin(time * 8), 1, DRAWFLAG_NORMAL); else drawpic(hudloc + picloc, hud_energy, picsize, '1 1 1', 1, DRAWFLAG_NORMAL); - + // Gunner2 bar picsize = draw_getimagesize(hud_ammo2_bar) * autocvar_cl_vehicles_hudscale; picloc = '450 140 0' * autocvar_cl_vehicles_hudscale; @@ -350,7 +350,7 @@ void CSQC_BUMBLE_HUD() // Left gunner slot occupied? if(!AuxiliaryXhair[2].draw2d) { - shield = (picsize_x * 0.5) - (0.5 * stringwidth(_("No left gunner!"), FALSE, '1 0 0' * picsize_y + '0 1 0' * picsize_y)); + shield = (picsize_x * 0.5) - (0.5 * stringwidth(_("No left gunner!"), FALSE, '1 0 0' * picsize_y + '0 1 0' * picsize_y)); drawfill(hudloc + picloc - '0.2 0.2 0', picsize + '0.4 0.4 0', '0.25 0.25 0.25', 0.75, DRAWFLAG_NORMAL); drawstring(hudloc + picloc + '1 0 0' * shield, _("No left gunner!"), '1 0 0' * picsize_y + '0 1 0' * picsize_y, '1 0 0' + '0 1 1' * sin(time * 10), 1, DRAWFLAG_NORMAL); } @@ -372,7 +372,7 @@ void CSQC_BUMBLE_HUD() picsize_y *= 0.5; drawpic('0.5 0 0' * (vid_conwidth - picsize_x) + '0 0.5 0' * (vid_conheight - picsize_y), waki_xhair, picsize, '1 1 1', 1, DRAWFLAG_NORMAL); } - + } void CSQC_BUMBLE_GUN_HUD() @@ -399,12 +399,12 @@ void CSQC_BUMBLE_GUN_HUD() pic2size = draw_getimagesize(bumb_gun_ico) * (autocvar_cl_vehicles_hudscale * 0.8); picloc = picsize * 0.5 - pic2size * 0.5; - + if(vh_health < 0.25) drawpic(hudloc + picloc, bumb_gun_ico, pic2size, '1 0 0' + '0 1 1' * sin(time * 8), 1, DRAWFLAG_NORMAL); else drawpic(hudloc + picloc, bumb_gun_ico, pic2size, '1 1 1' * vh_health + '1 0 0' * (1 - vh_health), 1, DRAWFLAG_NORMAL); - + drawpic(hudloc + picloc, bumb_gun_gun, pic2size, '1 1 1' * energy + '1 0 0' * (1 - energy), 1, DRAWFLAG_NORMAL); drawpic(hudloc + picloc, hud_sh, pic2size, '1 1 1', shield, DRAWFLAG_NORMAL); @@ -422,19 +422,19 @@ void CSQC_BUMBLE_GUN_HUD() if(alarm1time < time) { alarm1time = time + 2; - sound(self, CH_PAIN_SINGLE, "vehicles/alarm.wav", VOL_BASEVOICE, ATTN_NONE); + sound(self, CH_PAIN_SINGLE, "vehicles/alarm.wav", VOL_BASEVOICE, ATTEN_NONE); } - + drawpic(hudloc + picloc, hud_hp_ico, picsize, '1 0 0' + '0 1 1' * sin(time * 8), 1, DRAWFLAG_NORMAL); - } + } else { drawpic(hudloc + picloc, hud_hp_ico, picsize, '1 1 1', 1, DRAWFLAG_NORMAL); if(alarm1time) { - sound(self, CH_PAIN_SINGLE, "misc/null.wav", VOL_BASEVOICE, ATTN_NONE); + sound(self, CH_PAIN_SINGLE, "misc/null.wav", VOL_BASEVOICE, ATTEN_NONE); alarm1time = 0; - } + } } // Shield bar @@ -451,7 +451,7 @@ void CSQC_BUMBLE_GUN_HUD() if(alarm2time < time) { alarm2time = time + 1; - sound(self, CH_TRIGGER_SINGLE, "vehicles/alarm_shield.wav", VOL_BASEVOICE, ATTN_NONE); + sound(self, CH_TRIGGER_SINGLE, "vehicles/alarm_shield.wav", VOL_BASEVOICE, ATTEN_NONE); } drawpic(hudloc + picloc, hud_sh_ico, picsize, '1 0 0' + '0 1 1' * sin(time * 8), 1, DRAWFLAG_NORMAL); } @@ -459,19 +459,19 @@ void CSQC_BUMBLE_GUN_HUD() { drawpic(hudloc + picloc, hud_sh_ico, picsize, '1 1 1', 1, DRAWFLAG_NORMAL); if(alarm2time) - { - sound(self, CH_TRIGGER_SINGLE, "misc/null.wav", VOL_BASEVOICE, ATTN_NONE); + { + sound(self, CH_TRIGGER_SINGLE, "misc/null.wav", VOL_BASEVOICE, ATTEN_NONE); alarm2time = 0; } } - + // Gun bar picsize = draw_getimagesize(hud_ammo1_bar) * autocvar_cl_vehicles_hudscale; picloc = '450 69 0' * autocvar_cl_vehicles_hudscale; drawsetcliparea(hudloc_x + picloc_x, picloc_y, picsize_x * energy, vid_conheight); drawpic(hudloc + picloc, hud_ammo1_bar, picsize, '1 1 1', 1, DRAWFLAG_NORMAL); drawresetcliparea(); - + // .. and icon picsize = 1.5 * draw_getimagesize(hud_energy) * autocvar_cl_vehicles_hudscale; picloc = '664 60 0' * autocvar_cl_vehicles_hudscale; @@ -524,7 +524,7 @@ void CSQC_SPIDER_HUD() if(vh_health < 0.25) drawpic(hudloc + picloc, spider_ico, pic2size, '1 0 0' + '0 1 1' * sin(time * 8), 1, DRAWFLAG_NORMAL); else - drawpic(hudloc + picloc, spider_ico, pic2size, '1 1 1' * vh_health + '1 0 0' * (1 - vh_health), 1, DRAWFLAG_NORMAL); + drawpic(hudloc + picloc, spider_ico, pic2size, '1 1 1' * vh_health + '1 0 0' * (1 - vh_health), 1, DRAWFLAG_NORMAL); drawpic(hudloc + picloc, spider_rkt, pic2size, '1 1 1' * reload2 + '1 0 0' * (1 - reload2), 1, DRAWFLAG_NORMAL); drawpic(hudloc + picloc, spider_mgun, pic2size, '1 1 1' * ammo1 + '1 0 0' * (1 - ammo1), 1, DRAWFLAG_NORMAL); drawpic(hudloc + picloc, hud_sh, pic2size, '1 1 1', shield, DRAWFLAG_NORMAL); @@ -543,18 +543,18 @@ void CSQC_SPIDER_HUD() if(alarm1time < time) { alarm1time = time + 2; - sound(self, CH_PAIN_SINGLE, "vehicles/alarm.wav", VOL_BASEVOICE, ATTN_NONE); - } + sound(self, CH_PAIN_SINGLE, "vehicles/alarm.wav", VOL_BASEVOICE, ATTEN_NONE); + } drawpic(hudloc + picloc, hud_hp_ico, picsize, '1 0 0' + '0 1 1' * sin(time * 8), 1, DRAWFLAG_NORMAL); - } + } else { drawpic(hudloc + picloc, hud_hp_ico, picsize, '1 1 1', 1, DRAWFLAG_NORMAL); if(alarm1time) { - sound(self, CH_PAIN_SINGLE, "misc/null.wav", VOL_BASEVOICE, ATTN_NONE); + sound(self, CH_PAIN_SINGLE, "misc/null.wav", VOL_BASEVOICE, ATTEN_NONE); alarm1time = 0; - } + } } // Shield bar picsize = draw_getimagesize(hud_sh_bar) * autocvar_cl_vehicles_hudscale; @@ -570,7 +570,7 @@ void CSQC_SPIDER_HUD() if(alarm2time < time) { alarm2time = time + 1; - sound(self, CH_TRIGGER_SINGLE, "vehicles/alarm_shield.wav", VOL_BASEVOICE, ATTN_NONE); + sound(self, CH_TRIGGER_SINGLE, "vehicles/alarm_shield.wav", VOL_BASEVOICE, ATTEN_NONE); } drawpic(hudloc + picloc, hud_sh_ico, picsize, '1 0 0' + '0 1 1' * sin(time * 8), 1, DRAWFLAG_NORMAL); } @@ -578,8 +578,8 @@ void CSQC_SPIDER_HUD() { drawpic(hudloc + picloc, hud_sh_ico, picsize, '1 1 1', 1, DRAWFLAG_NORMAL); if(alarm2time) - { - sound(self, CH_TRIGGER_SINGLE, "misc/null.wav", VOL_BASEVOICE, ATTN_NONE); + { + sound(self, CH_TRIGGER_SINGLE, "misc/null.wav", VOL_BASEVOICE, ATTEN_NONE); alarm2time = 0; } } @@ -708,17 +708,17 @@ void CSQC_RAPTOR_HUD() if(alarm1time < time) { alarm1time = time + 2; - sound(self, CH_PAIN_SINGLE, "vehicles/alarm.wav", VOL_BASEVOICE, ATTN_NONE); + sound(self, CH_PAIN_SINGLE, "vehicles/alarm.wav", VOL_BASEVOICE, ATTEN_NONE); } - + drawpic(hudloc + picloc, hud_hp_ico, picsize, '1 0 0' + '0 1 1' * sin(time * 8), 1, DRAWFLAG_NORMAL); - } + } else { drawpic(hudloc + picloc, hud_hp_ico, picsize, '1 1 1', 1, DRAWFLAG_NORMAL); if(alarm1time) { - sound(self, CH_PAIN_SINGLE, "misc/null.wav", VOL_BASEVOICE, ATTN_NONE); + sound(self, CH_PAIN_SINGLE, "misc/null.wav", VOL_BASEVOICE, ATTEN_NONE); alarm1time = 0; } } @@ -737,7 +737,7 @@ void CSQC_RAPTOR_HUD() if(alarm2time < time) { alarm2time = time + 1; - sound(self, CH_TRIGGER_SINGLE, "vehicles/alarm_shield.wav", VOL_BASEVOICE, ATTN_NONE); + sound(self, CH_TRIGGER_SINGLE, "vehicles/alarm_shield.wav", VOL_BASEVOICE, ATTEN_NONE); } drawpic(hudloc + picloc, hud_sh_ico, picsize, '1 0 0' + '0 1 1' * sin(time * 8), 1, DRAWFLAG_NORMAL); } @@ -745,12 +745,12 @@ void CSQC_RAPTOR_HUD() { drawpic(hudloc + picloc, hud_sh_ico, picsize, '1 1 1', 1, DRAWFLAG_NORMAL); if(alarm2time) - { - sound(self, CH_TRIGGER_SINGLE, "misc/null.wav", VOL_BASEVOICE, ATTN_NONE); + { + sound(self, CH_TRIGGER_SINGLE, "misc/null.wav", VOL_BASEVOICE, ATTEN_NONE); alarm2time = 0; } } - + // Gun bar picsize = draw_getimagesize(hud_ammo1_bar) * autocvar_cl_vehicles_hudscale; picloc = '450 69 0' * autocvar_cl_vehicles_hudscale; @@ -778,7 +778,7 @@ void CSQC_RAPTOR_HUD() drawpic(hudloc + picloc, hud_ammo2_ico, pic2size, '1 0 0' + '0 1 1' * sin(time * 8), 1, DRAWFLAG_NORMAL); else drawpic(hudloc + picloc, hud_ammo2_ico, pic2size, '1 1 1', 1, DRAWFLAG_NORMAL); - + if(weapon2mode == RSM_FLARE) { raptor_xhair = "gfx/vehicles/axh-bracket.tga"; @@ -786,7 +786,7 @@ void CSQC_RAPTOR_HUD() else { raptor_xhair = "gfx/vehicles/axh-ring.tga"; - + // Bombing crosshair if(!dropmark) { @@ -808,7 +808,7 @@ void CSQC_RAPTOR_HUD() setorigin(dropmark, trace_endpos); picsize = draw_getimagesize(raptor_drop) * 0.2; - if not (where_z < 0 || where_x < 0 || where_y < 0 || where_x > vid_conwidth || where_y > vid_conheight) + if (!(where_z < 0 || where_x < 0 || where_y < 0 || where_x > vid_conwidth || where_y > vid_conheight)) { where_x -= picsize_x * 0.5; where_y -= picsize_y * 0.5; @@ -825,7 +825,7 @@ void CSQC_RAPTOR_HUD() where = project_3d_to_2d(dropmark.origin); picsize = draw_getimagesize(raptor_drop) * 0.25; - if not (where_z < 0 || where_x < 0 || where_y < 0 || where_x > vid_conwidth || where_y > vid_conheight) + if (!(where_z < 0 || where_x < 0 || where_y < 0 || where_x > vid_conwidth || where_y > vid_conheight)) { where_x -= picsize_x * 0.5; where_y -= picsize_y * 0.5; @@ -835,7 +835,7 @@ void CSQC_RAPTOR_HUD() } } } - + if (scoreboard_showscores) HUD_DrawScoreboard(); else @@ -900,21 +900,21 @@ void CSQC_WAKIZASHI_HUD() if(alarm1time < time) { alarm1time = time + 2; - sound(self, CH_PAIN_SINGLE, "vehicles/alarm.wav", VOL_BASEVOICE, ATTN_NONE); + sound(self, CH_PAIN_SINGLE, "vehicles/alarm.wav", VOL_BASEVOICE, ATTEN_NONE); } - + drawpic(hudloc + picloc, hud_hp_ico, picsize, '1 0 0' + '0 1 1' * sin(time * 8), 1, DRAWFLAG_NORMAL); - } + } else { drawpic(hudloc + picloc, hud_hp_ico, picsize, '1 1 1', 1, DRAWFLAG_NORMAL); if(alarm1time) { - sound(self, CH_PAIN_SINGLE, "misc/null.wav", VOL_BASEVOICE, ATTN_NONE); + sound(self, CH_PAIN_SINGLE, "misc/null.wav", VOL_BASEVOICE, ATTEN_NONE); alarm1time = 0; - } + } } - + // Shield bar picsize = draw_getimagesize(hud_sh_bar) * autocvar_cl_vehicles_hudscale; @@ -930,7 +930,7 @@ void CSQC_WAKIZASHI_HUD() if(alarm2time < time) { alarm2time = time + 1; - sound(self, CH_TRIGGER_SINGLE, "vehicles/alarm_shield.wav", VOL_BASEVOICE, ATTN_NONE); + sound(self, CH_TRIGGER_SINGLE, "vehicles/alarm_shield.wav", VOL_BASEVOICE, ATTEN_NONE); } drawpic(hudloc + picloc, hud_sh_ico, picsize, '1 0 0' + '0 1 1' * sin(time * 8), 1, DRAWFLAG_NORMAL); } @@ -938,12 +938,12 @@ void CSQC_WAKIZASHI_HUD() { drawpic(hudloc + picloc, hud_sh_ico, picsize, '1 1 1', 1, DRAWFLAG_NORMAL); if(alarm2time) - { - sound(self, CH_TRIGGER_SINGLE, "misc/null.wav", VOL_BASEVOICE, ATTN_NONE); + { + sound(self, CH_TRIGGER_SINGLE, "misc/null.wav", VOL_BASEVOICE, ATTEN_NONE); alarm2time = 0; } } - + // Gun bar picsize = draw_getimagesize(hud_ammo1_bar) * autocvar_cl_vehicles_hudscale; picloc = '450 69 0' * autocvar_cl_vehicles_hudscale; @@ -992,7 +992,7 @@ void Vehicles_Precache() precache_model("models/vehicles/clusterbomb_fragment.md3"); precache_model("models/vehicles/rocket01.md3"); precache_model("models/vehicles/rocket02.md3"); - + precache_sound ("vehicles/alarm.wav"); precache_sound ("vehicles/alarm_shield.wav"); } @@ -1000,12 +1000,12 @@ void Vehicles_Precache() void RaptorCBShellfragDraw() { if(wasfreed(self)) - return; - + return; + Movetype_Physics_MatchTicrate(autocvar_cl_gibs_ticrate, autocvar_cl_gibs_sloppy); self.move_avelocity += randomvec() * 15; self.renderflags = 0; - + if(self.cnt < time) self.alpha = bound(0, self.nextthink - time, 1); @@ -1016,7 +1016,7 @@ void RaptorCBShellfragDraw() void RaptorCBShellfragToss(vector _org, vector _vel, vector _ang) { entity sfrag; - + sfrag = spawn(); setmodel(sfrag, "models/vehicles/clusterbomb_fragment.md3"); setorigin(sfrag, _org);