X-Git-Url: https://git.xonotic.org/?a=blobdiff_plain;f=qcsrc%2Fclient%2Fmiscfunctions.qc;h=b37e209a569bbd74faa991ea2b75b35f21bc334a;hb=e0c1470ac5fcae5caeea336e35909475880357df;hp=cc94efb6e40aec290d834e42223431b0b45ae084;hpb=06f163284faddd0c1e8d66e198eba4771e3ea2f8;p=xonotic%2Fxonotic-data.pk3dir.git diff --git a/qcsrc/client/miscfunctions.qc b/qcsrc/client/miscfunctions.qc index cc94efb6e..b37e209a5 100644 --- a/qcsrc/client/miscfunctions.qc +++ b/qcsrc/client/miscfunctions.qc @@ -8,7 +8,7 @@ void serverAnnouncer() // check for pending announcement, play it and remove it if(announce_snd != "") { - sound(self, CHAN_VOICE, strcat("announcer/", cvar_string("cl_announcer"), "/", announce_snd, ".wav"), VOL_BASEVOICE, ATTN_NONE); + sound(world, CHAN_AUTO, strcat("announcer/", cvar_string("cl_announcer"), "/", announce_snd, ".wav"), VOL_BASEVOICE, ATTN_NONE); strunzone(announce_snd); announce_snd = ""; } @@ -22,7 +22,7 @@ void restartAnnouncer_Think() { if (!spectatee_status) //do cprint only for players centerprint("^1Begin!"); - sound(self, CHAN_VOICE, strcat("announcer/", cvar_string("cl_announcer"), "/begin.wav"), VOL_BASEVOICE, ATTN_NONE); + sound(world, CHAN_AUTO, strcat("announcer/", cvar_string("cl_announcer"), "/begin.wav"), VOL_BASEVOICE, ATTN_NONE); //reset maptime announcers now as well announcer_5min = announcer_1min = FALSE; @@ -34,7 +34,7 @@ void restartAnnouncer_Think() { centerprint(strcat("^1Game starts in ", ftos(countdown_rounded), " seconds")); if(countdown_rounded <= 3 && countdown_rounded >= 1) { - sound(self, CHAN_VOICE, strcat("announcer/", cvar_string("cl_announcer"), "/", ftos(countdown_rounded), ".wav"), VOL_BASEVOICE, ATTN_NONE); + sound(world, CHAN_AUTO, strcat("announcer/", cvar_string("cl_announcer"), "/", ftos(countdown_rounded), ".wav"), VOL_BASEVOICE, ATTN_NONE); } self.nextthink = getstatf(STAT_GAMESTARTTIME) - (countdown - 1); @@ -72,7 +72,7 @@ void maptimeAnnouncer() { if not (warmuplimit == -1 && warmup_stage) { announcer_5min = TRUE; //dprint("i will play the sound, I promise!\n"); - sound(self, CHAN_VOICE, strcat("announcer/", cvar_string("cl_announcer"), "/5minutesremain.wav"), VOL_BASEVOICE, ATTN_NONE); + sound(world, CHAN_AUTO, strcat("announcer/", cvar_string("cl_announcer"), "/5minutesremain.wav"), VOL_BASEVOICE, ATTN_NONE); } } @@ -87,7 +87,7 @@ void maptimeAnnouncer() { //if we're in warmup mode, check whether there's a warmup timelimit if not (warmuplimit == -1 && warmup_stage) { announcer_1min = TRUE; - sound(self, CHAN_VOICE, strcat("announcer/", cvar_string("cl_announcer"), "/1minuteremains.wav"), VOL_BASEVOICE, ATTN_NONE); + sound(world, CHAN_AUTO, strcat("announcer/", cvar_string("cl_announcer"), "/1minuteremains.wav"), VOL_BASEVOICE, ATTN_NONE); } } } @@ -460,43 +460,47 @@ void drawpic_tiled(vector pos, string pic, vector sz, vector area, vector color, } // drawpic wrapper to draw an image as large as possible with preserved aspect ratio into a box -var float imgaspect; -var float aspect; +var float _drawpic_imgaspect; +var float _drawpic_aspect; +var vector _drawpic_imgsize; +var vector _drawpic_sz; +var vector _drawpic_oldsz; +var string _drawpic_picpath; #define drawpic_aspect(pos,pic,mySize,color,alpha,drawflag)\ do {\ - vector imgsize;\ - imgsize = drawgetimagesize(pic);\ - imgaspect = imgsize_x/imgsize_y;\ - vector oldsz, sz;\ - oldsz = sz = mySize;\ - aspect = sz_x/sz_y;\ - if(aspect > imgaspect) {\ - sz_x = sz_y * imgaspect;\ - drawpic(pos + eX * (oldsz_x - sz_x) * 0.5, pic, sz, color, alpha, drawflag);\ + _drawpic_imgsize = drawgetimagesize(pic);\ + _drawpic_imgaspect = _drawpic_imgsize_x/_drawpic_imgsize_y;\ + _drawpic_oldsz = _drawpic_sz = mySize;\ + _drawpic_aspect = _drawpic_sz_x/_drawpic_sz_y;\ + if(_drawpic_aspect > _drawpic_imgaspect) {\ + _drawpic_sz_x = _drawpic_sz_y * _drawpic_imgaspect;\ + drawpic(pos + eX * (_drawpic_oldsz_x - _drawpic_sz_x) * 0.5, pic, _drawpic_sz, color, alpha, drawflag);\ } else {\ - sz_y = sz_x / imgaspect;\ - drawpic(pos + eY * (oldsz_y - sz_y) * 0.5, pic, sz, color, alpha, drawflag);\ + _drawpic_sz_y = _drawpic_sz_x / _drawpic_imgaspect;\ + drawpic(pos + eY * (_drawpic_oldsz_y - _drawpic_sz_y) * 0.5, pic, _drawpic_sz, color, alpha, drawflag);\ }\ } while(0) // draw HUD element with image from gfx/hud/hud_skin/foo.tga if it exists, otherwise gfx/hud/default/foo.tga #define drawpic_aspect_skin(pos,pic,sz,color,alpha,drawflag)\ do{\ - picpath = strcat(hud_skin_path, "/", pic);\ - if(precache_pic(picpath) == "") {\ - picpath = strcat("gfx/hud/default/", pic);\ + _drawpic_picpath = strcat(hud_skin_path, "/", pic);\ + if(precache_pic(_drawpic_picpath) == "") {\ + _drawpic_picpath = strcat("gfx/hud/default/", pic);\ }\ - drawpic_aspect(pos, picpath, sz, color, alpha, drawflag);\ + drawpic_aspect(pos, _drawpic_picpath, sz, color, alpha, drawflag);\ + _drawpic_picpath = string_null;\ } while(0) // draw HUD element with image from gfx/hud/hud_skin/foo.tga if it exists, otherwise gfx/hud/default/foo.tga #define drawpic_skin(pos,pic,sz,color,alpha,drawflag)\ do{\ - picpath = strcat(hud_skin_path, "/", pic);\ - if(precache_pic(picpath) == "") {\ - picpath = strcat("gfx/hud/default/", pic);\ + _drawpic_picpath = strcat(hud_skin_path, "/", pic);\ + if(precache_pic(_drawpic_picpath) == "") {\ + _drawpic_picpath = strcat("gfx/hud/default/", pic);\ }\ - drawpic(pos, picpath, sz, color, alpha, drawflag);\ + drawpic(pos, _drawpic_picpath, sz, color, alpha, drawflag);\ + _drawpic_picpath = string_null;\ } while(0) void drawpic_aspect_skin_expanding(vector position, string pic, vector scale, vector rgb, float alpha, float flag, float fadelerp) @@ -627,26 +631,181 @@ void drawcolorcodedstring_aspect_expanding(vector pos, string text, vector sz, f } // this draws the triangles of a model DIRECTLY. Don't expect high performance, really... -void PolyDrawModel(entity e) +float PolyDrawModelSurface(entity e, float i_s) { - float i_s, i_t; + float i_t; float n_t; vector tri; string tex; + tex = getsurfacetexture(e, i_s); + if not(tex) + return 0; // this is beyond the last one + n_t = getsurfacenumtriangles(e, i_s); + for(i_t = 0; i_t < n_t; ++i_t) + { + tri = getsurfacetriangle(e, i_s, i_t); + R_BeginPolygon(tex, 0); + R_PolygonVertex(getsurfacepoint(e, i_s, tri_x), getsurfacepointattribute(e, i_s, tri_x, SPA_TEXCOORDS0), '1 1 1', 1); + R_PolygonVertex(getsurfacepoint(e, i_s, tri_y), getsurfacepointattribute(e, i_s, tri_y, SPA_TEXCOORDS0), '1 1 1', 1); + R_PolygonVertex(getsurfacepoint(e, i_s, tri_z), getsurfacepointattribute(e, i_s, tri_z, SPA_TEXCOORDS0), '1 1 1', 1); + R_EndPolygon(); + } + return 1; +} +void PolyDrawModel(entity e) +{ + float i_s; for(i_s = 0; ; ++i_s) + if(!PolyDrawModelSurface(e, i_s)) + break; +} + +void DrawCircleClippedPic(vector centre, float radius, string pic, float f, vector rgb, float a, float drawflag) +{ + float x, y, q, d; + vector ringsize, v, t; + ringsize = radius * '1 1 0'; + + x = cos(f * 2 * M_PI); + y = sin(f * 2 * M_PI); + q = fabs(x) + fabs(y); + x /= q; + y /= q; + + if(f >= 1) + { + // draw full rectangle + R_BeginPolygon(pic, drawflag); + v = centre; t = '0.5 0.5 0'; + v_x += 0.5 * ringsize_x; t += '0.5 0.5 0'; + R_PolygonVertex(v, t, rgb, a); + + v = centre; t = '0.5 0.5 0'; + v_y += 0.5 * ringsize_y; t += '0.5 -0.5 0'; + R_PolygonVertex(v, t, rgb, a); + + v = centre; t = '0.5 0.5 0'; + v_x -= 0.5 * ringsize_x; t -= '0.5 0.5 0'; + R_PolygonVertex(v, t, rgb, a); + + v = centre; t = '0.5 0.5 0'; + v_y -= 0.5 * ringsize_y; t -= '0.5 -0.5 0'; + R_PolygonVertex(v, t, rgb, a); + R_EndPolygon(); + + d = q - 1; + if(d > 0) + { + R_BeginPolygon(pic, drawflag); + v = centre; t = '0.5 0.5 0'; + R_PolygonVertex(v, t, rgb, a); + + v = centre; t = '0.5 0.5 0'; + v_x += 0.5 * ringsize_x; t += '0.5 0.5 0'; + R_PolygonVertex(v, t, rgb, a); + } + } + else if(f > 0.75) + { + // draw upper and first triangle + R_BeginPolygon(pic, drawflag); + v = centre; t = '0.5 0.5 0'; + v_x += 0.5 * ringsize_x; t += '0.5 0.5 0'; + R_PolygonVertex(v, t, rgb, a); + + v = centre; t = '0.5 0.5 0'; + v_y += 0.5 * ringsize_y; t += '0.5 -0.5 0'; + R_PolygonVertex(v, t, rgb, a); + + v = centre; t = '0.5 0.5 0'; + v_x -= 0.5 * ringsize_x; t -= '0.5 0.5 0'; + R_PolygonVertex(v, t, rgb, a); + R_EndPolygon(); + R_BeginPolygon(pic, drawflag); + v = centre; t = '0.5 0.5 0'; + R_PolygonVertex(v, t, rgb, a); + + v = centre; t = '0.5 0.5 0'; + v_x -= 0.5 * ringsize_x; t -= '0.5 0.5 0'; + R_PolygonVertex(v, t, rgb, a); + + v = centre; t = '0.5 0.5 0'; + v_y -= 0.5 * ringsize_y; t -= '0.5 -0.5 0'; + R_PolygonVertex(v, t, rgb, a); + + d = q - 0.75; + if(d <= 0) + R_EndPolygon(); + } + else if(f > 0.5) { - tex = getsurfacetexture(e, i_s); - if not(tex) - break; // this is beyond the last one - n_t = getsurfacenumtriangles(e, i_s); - for(i_t = 0; i_t < n_t; ++i_t) + // draw upper triangle + R_BeginPolygon(pic, drawflag); + v = centre; t = '0.5 0.5 0'; + v_x += 0.5 * ringsize_x; t += '0.5 0.5 0'; + R_PolygonVertex(v, t, rgb, a); + + v = centre; t = '0.5 0.5 0'; + v_y += 0.5 * ringsize_y; t += '0.5 -0.5 0'; + R_PolygonVertex(v, t, rgb, a); + + v = centre; t = '0.5 0.5 0'; + v_x -= 0.5 * ringsize_x; t -= '0.5 0.5 0'; + R_PolygonVertex(v, t, rgb, a); + R_EndPolygon(); + + d = q - 0.5; + if(d > 0) { - tri = getsurfacetriangle(e, i_s, i_t); - R_BeginPolygon(tex, 0); - R_PolygonVertex(getsurfacepoint(e, i_s, tri_x), getsurfacepointattribute(e, i_s, tri_x, SPA_TEXCOORDS0), '1 1 1', 1); - R_PolygonVertex(getsurfacepoint(e, i_s, tri_y), getsurfacepointattribute(e, i_s, tri_y, SPA_TEXCOORDS0), '1 1 1', 1); - R_PolygonVertex(getsurfacepoint(e, i_s, tri_z), getsurfacepointattribute(e, i_s, tri_z, SPA_TEXCOORDS0), '1 1 1', 1); + R_BeginPolygon(pic, drawflag); + v = centre; t = '0.5 0.5 0'; + R_PolygonVertex(v, t, rgb, a); + + v = centre; t = '0.5 0.5 0'; + v_x -= 0.5 * ringsize_x; t -= '0.5 0.5 0'; + R_PolygonVertex(v, t, rgb, a); + } + } + else if(f > 0.25) + { + // draw first triangle + R_BeginPolygon(pic, drawflag); + v = centre; t = '0.5 0.5 0'; + R_PolygonVertex(v, t, rgb, a); + + v = centre; t = '0.5 0.5 0'; + v_x += 0.5 * ringsize_x; t += '0.5 0.5 0'; + R_PolygonVertex(v, t, rgb, a); + + v = centre; t = '0.5 0.5 0'; + v_y += 0.5 * ringsize_y; t += '0.5 -0.5 0'; + R_PolygonVertex(v, t, rgb, a); + + d = q - 0.25; + if(d <= 0) R_EndPolygon(); + } + else + { + d = q; + if(d > 0) + { + R_BeginPolygon(pic, drawflag); + v = centre; t = '0.5 0.5 0'; + R_PolygonVertex(v, t, rgb, a); + + v = centre; t = '0.5 0.5 0'; + v_x += 0.5 * ringsize_x; t += '0.5 0.5 0'; + R_PolygonVertex(v, t, rgb, a); } } + + if(d > 0) + { + v = centre; t = '0.5 0.5 0'; + v_x += x * 0.5 * ringsize_x; t += x * '0.5 0.5 0'; + v_y += y * 0.5 * ringsize_y; t += y * '0.5 -0.5 0'; + R_PolygonVertex(v, t, rgb, a); + R_EndPolygon(); + } }