X-Git-Url: https://git.xonotic.org/?a=blobdiff_plain;f=qcsrc%2Fclient%2Fmain.qc;h=10d18dc3e0515197bb64f1196eec52bd2972d9c2;hb=bf072cdd6407201428cf6486e2ebe68a17ba03fe;hp=22f0438f411fd76aa4dda07953d3e09c3f1345ef;hpb=7813b4aefcef935a31a09287fc4618234b154dc6;p=xonotic%2Fxonotic-data.pk3dir.git diff --git a/qcsrc/client/main.qc b/qcsrc/client/main.qc index 22f0438f4..10d18dc3e 100644 --- a/qcsrc/client/main.qc +++ b/qcsrc/client/main.qc @@ -13,6 +13,7 @@ #include #include #include +#include #include #include #include @@ -50,6 +51,8 @@ void CSQC_Init() LOG_TRACEF("^4CSQC Build information: ^1%s", WATERMARK); #endif + CheckEngineExtensions(); + { int i = 0; for ( ; i < 255; ++i) @@ -129,7 +132,6 @@ void CSQC_Init() { get_mi_min_max_texcoords(1); // try the CLEVER way first minimapname = strcat("gfx/", mi_shortname, "_radar"); - shortmapname = mi_shortname; if (precache_pic(minimapname) == "") { @@ -461,6 +463,10 @@ void Release_Common_Keys() localcmd("-use\n"); localcmd("-hook\n"); localcmd("-jump\n"); + localcmd("-forward\n"); + localcmd("-back\n"); + localcmd("-moveleft\n"); + localcmd("-moveright\n"); } // CSQC_InputEvent : Used to perform actions based on any key pressed, key released and mouse on the client. @@ -523,7 +529,7 @@ float CSQC_InputEvent(int bInputType, float nPrimary, float nSecondary) Scoreboard_UI_Enable(0); return true; } - if (!isdemo() && cvar("_menu_gamemenu_dialog_available")) + if (autocvar_menu_gamemenu && !isdemo() && cvar("_menu_gamemenu_dialog_available")) { localcmd("\nmenu_showgamemenudialog\n"); return true; @@ -538,7 +544,7 @@ float CSQC_InputEvent(int bInputType, float nPrimary, float nSecondary) // -------------------------------------------------------------------------- // BEGIN OPTIONAL CSQC FUNCTIONS - +.int survival_status; void Ent_RemovePlayerScore(entity this) { if(this.owner) { @@ -547,6 +553,11 @@ void Ent_RemovePlayerScore(entity this) FOREACH(Scores, true, { this.owner.(scores(it)) = 0; // clear all scores }); + this.owner.ready = 0; + this.owner.eliminated = 0; + this.owner.colormap = 0; + // TODO add a hook to reset this Survival field + this.owner.survival_status = 0; } } @@ -654,6 +665,7 @@ NET_HANDLE(ENT_CLIENT_CLIENTDATA, bool isnew) newspectatee_status = 0; spectatorbutton_zoom = (f & BIT(2)); + observe_blocked = (f & BIT(3)); if(f & BIT(4)) { @@ -705,7 +717,6 @@ NET_HANDLE(ENT_CLIENT_CLIENTDATA, bool isnew) NET_HANDLE(ENT_CLIENT_NAGGER, bool isnew) { make_pure(this); - int i, j, b, f; int nags = ReadByte(); // NAGS NAGS NAGS NAGS NAGS NAGS NADZ NAGS NAGS NAGS @@ -732,20 +743,11 @@ NET_HANDLE(ENT_CLIENT_NAGGER, bool isnew) strcpy(vote_called_vote, ReadString()); } - if(nags & 1) - { - for(j = 0; j < maxclients; ++j) - if(playerslots[j]) - playerslots[j].ready = true; - for(i = 1; i <= maxclients; i += 8) - { - f = ReadByte(); - for(j = i-1, b = BIT(0); b < BIT(8); b <<= 1, ++j) - if (!(f & b)) - if(playerslots[j]) - playerslots[j].ready = false; - } - } + if(nags & BIT(0)) + for(int i = 0; i < maxclients;) + for(int f = ReadByte(), b = 0; b < 8 && i < maxclients; ++b, ++i) + if(playerslots[i]) + playerslots[i].ready = f & BIT(b); return = true; @@ -1061,13 +1063,25 @@ bool CSQC_Parse_TempEntity() return false; } +bool autocvar_r_drawfog; +bool autocvar_r_fog_exp2; string forcefog; void Fog_Force() { if (autocvar_cl_orthoview && autocvar_cl_orthoview_nofog) - localcmd("\nr_drawfog 0\n"); + { + if (autocvar_r_drawfog) + cvar_set("r_drawfog", "0"); + } else if (forcefog != "") - localcmd(sprintf("\nfog %s\nr_fog_exp2 0\nr_drawfog 1\n", forcefog)); + { + // using cvar_set as it's faster and safer than a command + if (!autocvar_r_drawfog) + cvar_set("r_drawfog", "1"); + if (autocvar_r_fog_exp2) + cvar_set("r_fog_exp2", "0"); + localcmd(sprintf("\nfog %s\n", forcefog)); + } } bool net_handle_ServerWelcome(); @@ -1250,11 +1264,11 @@ NET_HANDLE(TE_CSQC_RACE, bool isNew) race_server_record = ReadInt24_t(); break; case RACE_NET_SPEED_AWARD: - race_speedaward = ReadInt24_t() * GetSpeedUnitFactor(autocvar_hud_panel_physics_speed_unit); + race_speedaward = ReadInt24_t(); strcpy(race_speedaward_holder, ReadString()); break; case RACE_NET_SPEED_AWARD_BEST: - race_speedaward_alltimebest = ReadInt24_t() * GetSpeedUnitFactor(autocvar_hud_panel_physics_speed_unit); + race_speedaward_alltimebest = ReadInt24_t(); strcpy(race_speedaward_alltimebest_holder, ReadString()); break; case RACE_NET_RANKINGS_CNT: @@ -1367,7 +1381,7 @@ string translate_weaponarena(string s) int n = tokenizebyseparator(s, " & "); string wpn_list = ""; - for (int i = 0; i < n; i++) + for (int i = 0; i < n; ++i) { Weapon wep = Weapon_from_name(argv(i)); if (wep == WEP_Null) @@ -1400,54 +1414,71 @@ string GetVersionMessage(string hostversion, bool version_mismatch, bool version bool net_handle_ServerWelcome() { - bool campaign = ReadByte(); + int flags = ReadByte(); + + campaign = flags & 1; if (campaign) { - string campaign_title = ReadString(); int campaign_level = ReadByte(); - string campaign_msg = ReadString(); - string welcomedialog_args; - welcomedialog_args = strcat("HOSTNAME \"", campaign_title, "\""); + // Menu can't build the whole campaign message because it lacks getcommandkey and CCR + // so we build part of the message here and let the menu insert the level description + // (that client doesn't know) by replacing the keyword _LEVEL_DESC string key = getcommandkey(_("jump"), "+jump"); string msg = strcat( CCR("^F1"), sprintf(_("Level %d:"), campaign_level), - sprintf(CCR(" ^BG%s\n^3\n"), campaign_msg), + sprintf(CCR(" ^BG%s\n\n"), "_LEVEL_DESC"), sprintf(CCR(_("^BGPress ^F2%s^BG to enter the game")), key)); msg = MakeConsoleSafe(strreplace("\n", "\\n", msg)); - welcomedialog_args = strcat(welcomedialog_args, " WELCOME \"", msg, "\""); + string welcomedialog_args = strcat("CAMPAIGN ", itos(campaign_level), " \"", msg, "\""); + localcmd("\nmenu_cmd directmenu Welcome ", welcomedialog_args, "\n"); return true; } strcpy(hostname, ReadString()); - string hostversion = ReadString(); - bool version_mismatch = ReadByte(); - bool version_check = ReadByte(); - string ver = GetVersionMessage(hostversion, version_mismatch, version_check); - + bool version_mismatch = flags & 2; + bool version_check = flags & 4; + MapInfo_Map_titlestring = ReadString(); + srv_minplayers = ReadByte(); + srv_maxplayers = ReadByte(); string modifications = translate_modifications(ReadString()); string weaponarena_list = translate_weaponarena(ReadString()); string cache_mutatormsg = ReadString(); string motd = ReadString(); - string msg = ""; - msg = strcat(msg, ver); - msg = strcat(msg, "^8\n\n", strcat(_("Gametype:"), " ^1", MapInfo_Type_ToText(gametype)), "^8\n"); + string msg = GetVersionMessage(hostversion, version_mismatch, version_check); + + msg = strcat(msg, "\n\n", _("Gametype:"), " ^1", MapInfo_Type_ToText(gametype), "\n"); + + msg = strcat(msg, "\n", _("Map:"), " ", MapInfo_Map_titlestring, "\n"); + + if (srv_minplayers || srv_maxplayers) + { + msg = strcat(msg, "\n", _("This match supports"), " ^5"); + if (srv_minplayers == srv_maxplayers) + msg = strcat(msg, sprintf(_("%d players"), srv_maxplayers), "\n"); + else if (srv_minplayers && srv_maxplayers) + msg = strcat(msg, sprintf(_("%d to %d players"), srv_minplayers, srv_maxplayers), "\n"); + else if (srv_maxplayers) + msg = strcat(msg, sprintf(_("%d players maximum"), srv_maxplayers), "\n"); + else + msg = strcat(msg, sprintf(_("%d players minimum"), srv_minplayers), "\n"); + } modifications = cons_mid(modifications, ", ", weaponarena_list); if(modifications != "") - msg = strcat(msg, "^8\n", _("Active modifications:"), " ^3", modifications, "^8\n"); + msg = strcat(msg, "\n", _("Active modifications:"), " ^3", modifications, "\n"); if (cache_mutatormsg != "") - msg = strcat(msg, "\n\n^8", _("Special gameplay tips:"), " ^7", cache_mutatormsg); + msg = strcat(msg, "\n", _("Special gameplay tips:"), " ^7", cache_mutatormsg, "\n"); string mutator_msg = ""; MUTATOR_CALLHOOK(BuildGameplayTipsString, mutator_msg); mutator_msg = M_ARGV(0, string); msg = strcat(msg, mutator_msg); // trust that the mutator will do proper formatting if (motd != "") - msg = strcat(msg, "\n\n^8", _("MOTD:"), " ^7", motd); + msg = strcat(msg, "\n^9↓ ", _("Server's message"), " ↓\n", motd); strcpy(welcome_msg, msg); welcome_msg_menu_check_maxtime = time + 1; // wait for menu to load before showing the welcome dialog @@ -1467,10 +1498,26 @@ void Welcome_Message_Show_Try() string welcomedialog_args = strcat("HOSTNAME \"", hostname, "\""); string msg = MakeConsoleSafe(strreplace("\n", "\\n", welcome_msg)); welcomedialog_args = strcat(welcomedialog_args, " WELCOME \"", msg, "\""); - localcmd("\nmenu_cmd directmenu Welcome ", welcomedialog_args, "\n"); + if (intermission || isdemo() || !autocvar_cl_welcome) - // close it after it's been initialized so it can still be opened manually - localcmd("\ntogglemenu 0\n"); + { + if (cvar("_menu_cmd_closemenu_available")) + { + // initialize the dialog without opening it + localcmd("\nmenu_cmd closemenu Welcome ", welcomedialog_args, "\n"); + } + else + { + // legacy code for clients with old menus + // since togglemenu 0 doesn't close the dialog but only hides it, + // playing back a demo the Welcome dialog will pop up on the first ESC press + localcmd("\nmenu_cmd directmenu Welcome ", welcomedialog_args, "\n"); + // close it after it's been initialized so it can still be opened manually + localcmd("\ntogglemenu 0\n"); + } + } + else + localcmd("\nmenu_cmd directmenu Welcome ", welcomedialog_args, "\n"); } strfree(welcome_msg);