X-Git-Url: https://git.xonotic.org/?a=blobdiff_plain;f=model_shared.h;h=3247d0f96e49a57af337234583e2bb1fe9aab1a2;hb=7de8b7bc89c7c708cd4a527dcafa391b96fdaf17;hp=15808eab9a224d7c6eca6b56906a635f7ddfb82a;hpb=0f80ff51ff9f369233d17b3377d3a0d34b4c8e5a;p=xonotic%2Fdarkplaces.git diff --git a/model_shared.h b/model_shared.h index 15808eab..3247d0f9 100644 --- a/model_shared.h +++ b/model_shared.h @@ -101,13 +101,6 @@ typedef struct blendweights_s } blendweights_t; -typedef struct r_vertexposition_s -{ - // 12 bytes - float vertex3f[3]; -} -r_vertexposition_t; - typedef struct r_vertexgeneric_s { // 24 bytes @@ -190,9 +183,8 @@ typedef struct surfmesh_s qboolean isanimated; // vertex and index buffers for rendering - r_vertexposition_t *vertexposition; r_vertexmesh_t *vertexmesh; - r_meshbuffer_t *vertexpositionbuffer; + r_meshbuffer_t *vertex3fbuffer; r_meshbuffer_t *vertexmeshbuffer; } surfmesh_t; @@ -244,9 +236,8 @@ typedef struct shadowmesh_s size_t vbooffset_texcoord2f; // vertex/index buffers for rendering // (created by Mod_ShadowMesh_Finish if possible) - r_vertexposition_t *vertexposition; r_vertexmesh_t *vertexmesh; // usually NULL - r_meshbuffer_t *vertexpositionbuffer; + r_meshbuffer_t *vertex3fbuffer; r_meshbuffer_t *vertexmeshbuffer; // usually NULL } shadowmesh_t; @@ -471,11 +462,15 @@ typedef struct q3shaderinfo_s float reflectfactor; // amount of reflection distort (1.0 = like the cvar specifies) vec4_t reflectcolor4f; // color tint of reflection (including alpha factor) float r_water_wateralpha; // additional wateralpha to apply when r_water is active + float r_water_waterscroll[2]; // water normalmapscrollblend - scale and speed // offsetmapping dpoffsetmapping_technique_t offsetmapping; float offsetscale; + // polygonoffset (only used if Q3TEXTUREFLAG_POLYGONOFFSET) + float biaspolygonoffset, biaspolygonfactor; + // gloss float specularscalemod; float specularpowermod; @@ -607,6 +602,7 @@ typedef struct texture_s float reflectfactor; // amount of reflection distort (1.0 = like the cvar specifies) vec4_t reflectcolor4f; // color tint of reflection (including alpha factor) float r_water_wateralpha; // additional wateralpha to apply when r_water is active + float r_water_waterscroll[2]; // scale and speed int camera_entity; // entity number for use by cameras // offsetmapping @@ -879,7 +875,9 @@ typedef struct model_brushq3_s // lightmap textures int num_originallightmaps; int num_mergedlightmaps; - int num_lightmapmergepower; + int num_lightmapmergedwidthpower; + int num_lightmapmergedheightpower; + int num_lightmapmergedwidthheightdeluxepower; int num_lightmapmerge; rtexture_t **data_lightmaps; rtexture_t **data_deluxemaps; @@ -1017,6 +1015,7 @@ typedef struct model_s void(*DrawLight)(struct entity_render_s *ent, int numsurfaces, const int *surfacelist, const unsigned char *trispvs); // trace a box against this model void (*TraceBox)(struct model_s *model, const struct frameblend_s *frameblend, const struct skeleton_s *skeleton, struct trace_s *trace, const vec3_t start, const vec3_t boxmins, const vec3_t boxmaxs, const vec3_t end, int hitsupercontentsmask); + void (*TraceBrush)(struct model_s *model, const struct frameblend_s *frameblend, const struct skeleton_s *skeleton, struct trace_s *trace, struct colbrushf_s *start, struct colbrushf_s *end, int hitsupercontentsmask); // trace a box against this model void (*TraceLine)(struct model_s *model, const struct frameblend_s *frameblend, const struct skeleton_s *skeleton, struct trace_s *trace, const vec3_t start, const vec3_t end, int hitsupercontentsmask); // trace a point against this model (like PointSuperContents) @@ -1033,6 +1032,9 @@ typedef struct model_s model_brushq3_t brushq3; // flags this model for offseting sounds to the model center (used by brush models) int soundfromcenter; + + // if set, the model contains light information (lightmap, or vertexlight) + qboolean lit; } dp_model_t; @@ -1045,6 +1047,7 @@ extern unsigned char *mod_base; //extern cvar_t gl_subdivide_size; // texture fullbrights extern cvar_t r_fullbrights; +extern cvar_t r_enableshadowvolumes; void Mod_Init (void); void Mod_Reload (void); @@ -1170,6 +1173,7 @@ void R_Q1BSP_DrawLight(struct entity_render_s *ent, int numsurfaces, const int * void Mod_CollisionBIH_TracePoint(dp_model_t *model, const struct frameblend_s *frameblend, const skeleton_t *skeleton, struct trace_s *trace, const vec3_t start, int hitsupercontentsmask); void Mod_CollisionBIH_TraceLine(dp_model_t *model, const struct frameblend_s *frameblend, const skeleton_t *skeleton, struct trace_s *trace, const vec3_t start, const vec3_t end, int hitsupercontentsmask); void Mod_CollisionBIH_TraceBox(dp_model_t *model, const struct frameblend_s *frameblend, const skeleton_t *skeleton, struct trace_s *trace, const vec3_t start, const vec3_t boxmins, const vec3_t boxmaxs, const vec3_t end, int hitsupercontentsmask); +void Mod_CollisionBIH_TraceBrush(dp_model_t *model, const struct frameblend_s *frameblend, const skeleton_t *skeleton, struct trace_s *trace, struct colbrushf_s *start, struct colbrushf_s *end, int hitsupercontentsmask); void Mod_CollisionBIH_TracePoint_Mesh(dp_model_t *model, const struct frameblend_s *frameblend, const skeleton_t *skeleton, struct trace_s *trace, const vec3_t start, int hitsupercontentsmask); int Mod_CollisionBIH_PointSuperContents_Mesh(struct model_s *model, int frame, const vec3_t point); bih_t *Mod_MakeCollisionBIH(dp_model_t *model, qboolean userendersurfaces, bih_t *out);