X-Git-Url: https://git.xonotic.org/?a=blobdiff_plain;f=menu.c;h=5ad0755ae45f138a1021e173c5a5a9afed462b57;hb=8b47c85e9f68469c822e942b5c22d4e5aa3b3700;hp=f7abc2d19515aa55cea4c035303c8fde70ff40dc;hpb=0eef2e98e99d86f1380c52275f8ed027d1a5cca3;p=xonotic%2Fdarkplaces.git diff --git a/menu.c b/menu.c index f7abc2d1..5ad0755a 100644 --- a/menu.c +++ b/menu.c @@ -2124,8 +2124,6 @@ static void M_Menu_Options_ColorControl_AdjustSliders (int dir) optnum = 1; if (options_colorcontrol_cursor == optnum++) - Cvar_SetValueQuick (&v_hwgamma, !v_hwgamma.integer); - else if (options_colorcontrol_cursor == optnum++) { Cvar_SetValueQuick (&v_color_enable, 0); Cvar_SetValueQuick (&v_gamma, bound(1, v_gamma.value + dir * 0.125, 5)); @@ -2218,7 +2216,8 @@ static void M_Menu_Options_ColorControl_AdjustSliders (int dir) static void M_Options_ColorControl_Draw (void) { int visible; - float x, c, s, t, u, v; + float x, s, t, u, v; + float c[3]; cachepic_t *p, *dither; dither = Draw_CachePic_Flags ("gfx/colorcontrol/ditherpattern", CACHEPICFLAG_NOCLAMP); @@ -2235,8 +2234,7 @@ static void M_Options_ColorControl_Draw (void) m_opty = 32 - bound(0, m_optcursor - (visible >> 1), max(0, OPTIONS_COLORCONTROL_ITEMS - visible)) * 8; M_Options_PrintCommand( " Reset to defaults", true); - M_Options_PrintCheckbox("Hardware Gamma Control", vid_hardwaregammasupported.integer, v_hwgamma.integer); - M_Options_PrintSlider( " Gamma", !v_color_enable.integer && vid_hardwaregammasupported.integer && v_hwgamma.integer, v_gamma.value, 1, 5); + M_Options_PrintSlider( " Gamma", !v_color_enable.integer, v_gamma.value, 1, 5); M_Options_PrintSlider( " Contrast", !v_color_enable.integer, v_contrast.value, 1, 5); M_Options_PrintSlider( " Brightness", !v_color_enable.integer, v_brightness.value, 0, 0.8); M_Options_PrintCheckbox(" Color Level Controls", true, v_color_enable.integer); @@ -2244,10 +2242,10 @@ static void M_Options_ColorControl_Draw (void) M_Options_PrintSlider( " Black: Green", v_color_enable.integer, v_color_black_g.value, 0, 0.8); M_Options_PrintSlider( " Black: Blue ", v_color_enable.integer, v_color_black_b.value, 0, 0.8); M_Options_PrintSlider( " Black: Grey ", v_color_enable.integer, (v_color_black_r.value + v_color_black_g.value + v_color_black_b.value) / 3, 0, 0.8); - M_Options_PrintSlider( " Grey: Red ", v_color_enable.integer && vid_hardwaregammasupported.integer && v_hwgamma.integer, v_color_grey_r.value, 0, 0.95); - M_Options_PrintSlider( " Grey: Green", v_color_enable.integer && vid_hardwaregammasupported.integer && v_hwgamma.integer, v_color_grey_g.value, 0, 0.95); - M_Options_PrintSlider( " Grey: Blue ", v_color_enable.integer && vid_hardwaregammasupported.integer && v_hwgamma.integer, v_color_grey_b.value, 0, 0.95); - M_Options_PrintSlider( " Grey: Grey ", v_color_enable.integer && vid_hardwaregammasupported.integer && v_hwgamma.integer, (v_color_grey_r.value + v_color_grey_g.value + v_color_grey_b.value) / 3, 0, 0.95); + M_Options_PrintSlider( " Grey: Red ", v_color_enable.integer, v_color_grey_r.value, 0, 0.95); + M_Options_PrintSlider( " Grey: Green", v_color_enable.integer, v_color_grey_g.value, 0, 0.95); + M_Options_PrintSlider( " Grey: Blue ", v_color_enable.integer, v_color_grey_b.value, 0, 0.95); + M_Options_PrintSlider( " Grey: Grey ", v_color_enable.integer, (v_color_grey_r.value + v_color_grey_g.value + v_color_grey_b.value) / 3, 0, 0.95); M_Options_PrintSlider( " White: Red ", v_color_enable.integer, v_color_white_r.value, 1, 5); M_Options_PrintSlider( " White: Green", v_color_enable.integer, v_color_white_g.value, 1, 5); M_Options_PrintSlider( " White: Blue ", v_color_enable.integer, v_color_white_b.value, 1, 5); @@ -2266,26 +2264,29 @@ static void M_Options_ColorControl_Draw (void) DrawQ_SuperPic(menu_x + 4, menu_y + m_opty, dither, 312, 4, 0,0, 1,1,1,1, s,0, 1,1,1,1, 0,t, 1,1,1,1, s,t, 1,1,1,1, 0);m_opty += 4; DrawQ_SuperPic(menu_x + 4, menu_y + m_opty, NULL , 312, 4, 0,0, 0,0,0,1, 1,0, 1,1,1,1, 0,1, 0,0,0,1, 1,1, 1,1,1,1, 0);m_opty += 4; - c = menu_options_colorcontrol_correctionvalue.value; // intensity value that should be matched up to a 50% dither to 'correct' quake + c[0] = menu_options_colorcontrol_correctionvalue.value; // intensity value that should be matched up to a 50% dither to 'correct' quake + c[1] = c[0]; + c[2] = c[1]; + VID_ApplyGammaToColor(c, c); s = (float) 48 / 2 * vid.width / vid_conwidth.integer; t = (float) 48 / 2 * vid.height / vid_conheight.integer; u = s * 0.5; v = t * 0.5; m_opty += 8; x = 4; - DrawQ_Fill(menu_x + x, menu_y + m_opty, 64, 48, c, 0, 0, 1, 0); + DrawQ_Fill(menu_x + x, menu_y + m_opty, 64, 48, c[0], 0, 0, 1, 0); DrawQ_SuperPic(menu_x + x + 16, menu_y + m_opty + 16, dither, 16, 16, 0,0, 1,0,0,1, s,0, 1,0,0,1, 0,t, 1,0,0,1, s,t, 1,0,0,1, 0); DrawQ_SuperPic(menu_x + x + 32, menu_y + m_opty + 16, dither, 16, 16, 0,0, 1,0,0,1, u,0, 1,0,0,1, 0,v, 1,0,0,1, u,v, 1,0,0,1, 0); x += 80; - DrawQ_Fill(menu_x + x, menu_y + m_opty, 64, 48, 0, c, 0, 1, 0); + DrawQ_Fill(menu_x + x, menu_y + m_opty, 64, 48, 0, c[1], 0, 1, 0); DrawQ_SuperPic(menu_x + x + 16, menu_y + m_opty + 16, dither, 16, 16, 0,0, 0,1,0,1, s,0, 0,1,0,1, 0,t, 0,1,0,1, s,t, 0,1,0,1, 0); DrawQ_SuperPic(menu_x + x + 32, menu_y + m_opty + 16, dither, 16, 16, 0,0, 0,1,0,1, u,0, 0,1,0,1, 0,v, 0,1,0,1, u,v, 0,1,0,1, 0); x += 80; - DrawQ_Fill(menu_x + x, menu_y + m_opty, 64, 48, 0, 0, c, 1, 0); + DrawQ_Fill(menu_x + x, menu_y + m_opty, 64, 48, 0, 0, c[2], 1, 0); DrawQ_SuperPic(menu_x + x + 16, menu_y + m_opty + 16, dither, 16, 16, 0,0, 0,0,1,1, s,0, 0,0,1,1, 0,t, 0,0,1,1, s,t, 0,0,1,1, 0); DrawQ_SuperPic(menu_x + x + 32, menu_y + m_opty + 16, dither, 16, 16, 0,0, 0,0,1,1, u,0, 0,0,1,1, 0,v, 0,0,1,1, u,v, 0,0,1,1, 0); x += 80; - DrawQ_Fill(menu_x + x, menu_y + m_opty, 64, 48, c, c, c, 1, 0); + DrawQ_Fill(menu_x + x, menu_y + m_opty, 64, 48, c[0], c[1], c[2], 1, 0); DrawQ_SuperPic(menu_x + x + 16, menu_y + m_opty + 16, dither, 16, 16, 0,0, 1,1,1,1, s,0, 1,1,1,1, 0,t, 1,1,1,1, s,t, 1,1,1,1, 0); DrawQ_SuperPic(menu_x + x + 32, menu_y + m_opty + 16, dither, 16, 16, 0,0, 1,1,1,1, u,0, 1,1,1,1, 0,v, 1,1,1,1, u,v, 1,1,1,1, 0); } @@ -2304,7 +2305,6 @@ static void M_Options_ColorControl_Key (int k, int ascii) switch (options_colorcontrol_cursor) { case 0: - Cvar_SetValueQuick(&v_hwgamma, 1); Cvar_SetValueQuick(&v_gamma, 1); Cvar_SetValueQuick(&v_contrast, 1); Cvar_SetValueQuick(&v_brightness, 0); @@ -4535,21 +4535,27 @@ static void ModList_RebuildList(void) { int i,j; stringlist_t list; + const char *description; stringlistinit(&list); listdirectory(&list, fs_basedir, ""); stringlistsort(&list, true); modlist_count = 0; modlist_numenabled = fs_numgamedirs; - for (i = 0;i < list.numstrings;i++) + for (i = 0;i < list.numstrings && modlist_count < MODLIST_TOTALSIZE;i++) { - if (modlist_count >= MODLIST_TOTALSIZE) break; - // check all dirs to see if they "appear" to be mods + // quickly skip names with dot characters - generally these are files, not directories + if (strchr(list.strings[i], '.')) continue; + // reject any dirs that are part of the base game if (gamedirname1 && !strcasecmp(gamedirname1, list.strings[i])) continue; //if (gamedirname2 && !strcasecmp(gamedirname2, list.strings[i])) continue; - if (FS_CheckNastyPath (list.strings[i], true)) continue; - if (!FS_CheckGameDir(list.strings[i])) continue; + + // check if we can get a description of the gamedir (from modinfo.txt), + // or if the directory is valid but has no description (fs_checkgamedir_missing) + // otherwise this isn't a valid gamedir + description = FS_CheckGameDir(list.strings[i]); + if (description == NULL || description == fs_checkgamedir_missing) continue; strlcpy (modlist[modlist_count].dir, list.strings[i], sizeof(modlist[modlist_count].dir)); //check currently loaded mods