X-Git-Url: https://git.xonotic.org/?a=blobdiff_plain;f=host.c;h=924e655e200bb679da3afd9478df5ea69a21e3f2;hb=44062df4df97288f0c76edd003f4e6d809add1c3;hp=543ab5a6720731196b8e9cfaae02e231c47202b9;hpb=6b6279b585b0c84cbb109a26121027f5e6b723b0;p=xonotic%2Fdarkplaces.git diff --git a/host.c b/host.c index 543ab5a6..924e655e 100644 --- a/host.c +++ b/host.c @@ -156,7 +156,7 @@ static void Host_Quit_f(cmd_state_t *cmd) static void Host_Version_f(cmd_state_t *cmd) { - Con_Printf("Version: %s build %s\n", gamename, buildstring); + Con_Printf("Version: %s\n", engineversion); } static void Host_Framerate_c(cvar_t *var) @@ -365,7 +365,6 @@ Host_Init static void Host_Init (void) { int i; - const char* os; char vabuf[1024]; host.hook.ConnectLocal = NULL; @@ -445,8 +444,7 @@ static void Host_Init (void) FS_Init(); // construct a version string for the corner of the console - os = DP_OS_NAME; - dpsnprintf (engineversion, sizeof (engineversion), "%s %s %s", gamename, os, buildstring); + dpsnprintf (engineversion, sizeof (engineversion), "%s %s%s, buildstring: %s", gamename, DP_OS_NAME, cls.state == ca_dedicated ? " dedicated" : "", buildstring); Con_Printf("%s\n", engineversion); // initialize process nice level @@ -503,6 +501,7 @@ static void Host_Init (void) { // put up the loading image so the user doesn't stare at a black screen... SCR_BeginLoadingPlaque(true); + S_Startup(); #ifdef CONFIG_MENU MR_Init(); #endif @@ -643,40 +642,42 @@ static double Host_Frame(double time) // Run any downloads Curl_Frame(); + // get new SDL events and add commands from keybindings to the cbuf + Sys_SDL_HandleEvents(); + // process console commands Cbuf_Frame(host.cbuf); R_TimeReport("---"); - sv_wait = SV_Frame(time); - cl_wait = CL_Frame(time); - -// Con_Printf("%6.0f %6.0f\n", cl_wait * 1000000.0, sv_wait * 1000000.0); + // if the accumulators haven't become positive yet, wait a while + sv_wait = - SV_Frame(time); + cl_wait = - CL_Frame(time); Mem_CheckSentinelsGlobal(); - if(host.restless) - return 0; - - // if the accumulators haven't become positive yet, wait a while if (cls.state == ca_dedicated) - return sv_wait * -1000000.0; // dedicated + return sv_wait; // dedicated else if (!sv.active || svs.threaded) - return cl_wait * -1000000.0; // connected to server, main menu, or server is on different thread + return cl_wait; // connected to server, main menu, or server is on different thread else - return max(cl_wait, sv_wait) * -1000000.0; // listen server or singleplayer + return min(cl_wait, sv_wait); // listen server or singleplayer } -static inline void Host_Sleep(double time) +static inline double Host_Sleep(double time) { double delta, time0; + // convert to microseconds + time *= 1000000.0; + + if (time < 1 || host.restless) + return 0; // not sleeping this frame + if(host_maxwait.value <= 0) time = min(time, 1000000.0); else time = min(time, host_maxwait.value * 1000.0); - if(time < 1) - time = 1; // because we cast to int time0 = Sys_DirtyTime(); if (sv_checkforpacketsduringsleep.integer && !sys_usenoclockbutbenchmark.integer && !svs.threaded) { @@ -691,12 +692,13 @@ static inline void Host_Sleep(double time) Curl_Select(&time); Sys_Sleep((int)time); } + delta = Sys_DirtyTime() - time0; if (delta < 0 || delta >= 1800) delta = 0; - host.sleeptime += delta; -// R_TimeReport("sleep"); - return; + +// R_TimeReport("sleep"); + return delta; } // Cloudwalk: Most overpowered function declaration... @@ -722,7 +724,7 @@ static inline double Host_UpdateTime (double newtime, double oldtime) void Host_Main(void) { - double time, newtime, oldtime, sleeptime; + double time, oldtime, sleeptime; Host_Init(); // Start! @@ -739,19 +741,15 @@ void Host_Main(void) continue; } - newtime = host.dirtytime = Sys_DirtyTime(); - host.realtime += time = Host_UpdateTime(newtime, oldtime); + host.dirtytime = Sys_DirtyTime(); + host.realtime += time = Host_UpdateTime(host.dirtytime, oldtime); sleeptime = Host_Frame(time); - oldtime = newtime; - - if (sleeptime >= 1) - { - Host_Sleep(sleeptime); - continue; - } + oldtime = host.dirtytime; + ++host.framecount; - host.framecount++; + sleeptime -= Sys_DirtyTime() - host.dirtytime; // execution time + host.sleeptime = Host_Sleep(sleeptime); } return;