X-Git-Url: https://git.xonotic.org/?a=blobdiff_plain;f=host.c;h=3274be807cd098c522c2953c076f25092f7e3327;hb=cd51987a9fd5813e15dfb442b7ded432173390f9;hp=a20903a9823c7d156920999aac66077ac778bbf1;hpb=4a705e0b274fb1a5489d32dd67a8c36418402e08;p=xonotic%2Fdarkplaces.git diff --git a/host.c b/host.c index a20903a9..3274be80 100644 --- a/host.c +++ b/host.c @@ -133,6 +133,9 @@ void Host_Error (const char *error, ...) if (cls.state == ca_dedicated) Sys_Error ("Host_Error: %s",hosterrorstring2); // dedicated servers exit + // prevent an endless loop if the error was triggered by a command + Cbuf_Clear(cmd_local->cbuf); + CL_Disconnect(); cls.demonum = -1; @@ -156,7 +159,7 @@ static void Host_Quit_f(cmd_state_t *cmd) static void Host_Version_f(cmd_state_t *cmd) { - Con_Printf("Version: %s build %s\n", gamename, buildstring); + Con_Printf("Version: %s\n", engineversion); } static void Host_Framerate_c(cvar_t *var) @@ -365,9 +368,12 @@ Host_Init static void Host_Init (void) { int i; - const char* os; char vabuf[1024]; + Sys_SDL_Init(); + + Memory_Init(); + host.hook.ConnectLocal = NULL; host.hook.Disconnect = NULL; host.hook.ToggleMenu = NULL; @@ -445,8 +451,7 @@ static void Host_Init (void) FS_Init(); // construct a version string for the corner of the console - os = DP_OS_NAME; - dpsnprintf (engineversion, sizeof (engineversion), "%s %s %s", gamename, os, buildstring); + dpsnprintf (engineversion, sizeof (engineversion), "%s %s%s, buildstring: %s", gamename, DP_OS_NAME, cls.state == ca_dedicated ? " dedicated" : "", buildstring); Con_Printf("%s\n", engineversion); // initialize process nice level @@ -503,6 +508,7 @@ static void Host_Init (void) { // put up the loading image so the user doesn't stare at a black screen... SCR_BeginLoadingPlaque(true); + S_Startup(); #ifdef CONFIG_MENU MR_Init(); #endif @@ -607,7 +613,7 @@ void Host_Shutdown(void) TaskQueue_Shutdown(); Thread_Shutdown(); Cmd_Shutdown(); - Sys_Shutdown(); + Sys_SDL_Shutdown(); Log_Close(); Crypto_Shutdown(); @@ -644,7 +650,7 @@ static double Host_Frame(double time) Curl_Frame(); // get new SDL events and add commands from keybindings to the cbuf - Sys_SendKeyEvents(); + Sys_SDL_HandleEvents(); // process console commands Cbuf_Frame(host.cbuf); @@ -665,43 +671,6 @@ static double Host_Frame(double time) return min(cl_wait, sv_wait); // listen server or singleplayer } -static inline double Host_Sleep(double time) -{ - double delta, time0; - - // convert to microseconds - time *= 1000000.0; - - if (time < 1 || host.restless) - return 0; // not sleeping this frame - - if(host_maxwait.value <= 0) - time = min(time, 1000000.0); - else - time = min(time, host_maxwait.value * 1000.0); - - time0 = Sys_DirtyTime(); - if (sv_checkforpacketsduringsleep.integer && !sys_usenoclockbutbenchmark.integer && !svs.threaded) { - NetConn_SleepMicroseconds((int)time); - if (cls.state != ca_dedicated) - NetConn_ClientFrame(); // helps server browser get good ping values - // TODO can we do the same for ServerFrame? Probably not. - } - else - { - if (cls.state != ca_dedicated) - Curl_Select(&time); - Sys_Sleep((int)time); - } - - delta = Sys_DirtyTime() - time0; - if (delta < 0 || delta >= 1800) - delta = 0; - -// R_TimeReport("sleep"); - return delta; -} - // Cloudwalk: Most overpowered function declaration... static inline double Host_UpdateTime (double newtime, double oldtime) { @@ -744,13 +713,12 @@ void Host_Main(void) host.dirtytime = Sys_DirtyTime(); host.realtime += time = Host_UpdateTime(host.dirtytime, oldtime); + oldtime = host.dirtytime; sleeptime = Host_Frame(time); - oldtime = host.dirtytime; ++host.framecount; - sleeptime -= Sys_DirtyTime() - host.dirtytime; // execution time - host.sleeptime = Host_Sleep(sleeptime); + host.sleeptime = Sys_Sleep(sleeptime); } return;