X-Git-Url: https://git.xonotic.org/?a=blobdiff_plain;f=handicap.md;fp=handicap.md;h=a03435346a7d380a399efd4b404f693039edf1cb;hb=95ee9384bf74c7d3dc7b287c2be31be7b67216f2;hp=3869c9b53013a96e23633d5a829c34f79c1583e4;hpb=e3105aed6545c02ae05dd028f0c0f80385f5c7cf;p=xonotic%2Fxonotic.wiki.git diff --git a/handicap.md b/handicap.md index 3869c9b..a034353 100644 --- a/handicap.md +++ b/handicap.md @@ -2,9 +2,11 @@ Handicap is used to make the game even for players with different skill levels. There are 2 types of handicap: voluntary and forced. Voluntary handicap can be set by client via `cl_handicap` variable. ``` -cl_handicap 1 -sendcvar cl_handicap 1 +cl_handicap 2 ``` + +Since Xonotic 0.8.5 the additional command `sendcvar cl_handicap 2` is no longer needed, as the new value is automatically sent to the server when the cvar value changes. + For obvious reasons, you can't set it to be less than 1. Forced handicap can be set by the server and can be less than 1. For example, by [dynamic handicap](dynamic-handicap) mutator. \ No newline at end of file