X-Git-Url: https://git.xonotic.org/?a=blobdiff_plain;f=gl_draw.c;h=d1dbbf4a27b75641411fa97df2d4024e3ee3ff6e;hb=853574d7d26a8a15bee1ea0fc88b08f77084e38a;hp=3f2cddeefa3c3cc4f5b35cb1df2f401e81e64d62;hpb=0d3d375842764cddf50381c115e4f4762f876d6a;p=xonotic%2Fdarkplaces.git diff --git a/gl_draw.c b/gl_draw.c index 3f2cddee..d1dbbf4a 100644 --- a/gl_draw.c +++ b/gl_draw.c @@ -20,6 +20,10 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. #include "quakedef.h" #include "image.h" +#include "wad.h" + +#include "cl_video.h" + static rtexture_t *char_texture; @@ -34,6 +38,67 @@ static int numcachepics; static rtexturepool_t *drawtexturepool; +static qbyte concharimage[13468] = +{ +#include "lhfont.h" +}; + +extern qbyte *LoadTGA (qbyte *f, int matchwidth, int matchheight); + +static rtexture_t *draw_generateconchars(void) +{ + int i; + qbyte buffer[65536][4], *data = NULL; + double random; + + fs_filesize = 13396; + data = LoadTGA (concharimage, 256, 256); + fs_filesize = -1; +// Gold numbers + for (i = 0;i < 8192;i++) + { + random = lhrandom (0.0,1.0); + buffer[i][0] = 83 + (qbyte)(random * 64); + buffer[i][1] = 71 + (qbyte)(random * 32); + buffer[i][2] = 23 + (qbyte)(random * 16); + buffer[i][3] = data[i*4+0]; + } +// White chars + for (i = 8192;i < 32768;i++) + { + random = lhrandom (0.0,1.0); + buffer[i][0] = 95 + (qbyte)(random * 64); + buffer[i][1] = 95 + (qbyte)(random * 64); + buffer[i][2] = 95 + (qbyte)(random * 64); + buffer[i][3] = data[i*4+0]; + } +// Gold numbers + for (i = 32768;i < 40960;i++) + { + random = lhrandom (0.0,1.0); + buffer[i][0] = 83 + (qbyte)(random * 64); + buffer[i][1] = 71 + (qbyte)(random * 32); + buffer[i][2] = 23 + (qbyte)(random * 16); + buffer[i][3] = data[i*4+0]; + } +// Red chars + for (i = 40960;i < 65536;i++) + { + random = lhrandom (0.0,1.0); + buffer[i][0] = 96 + (qbyte)(random * 64); + buffer[i][1] = 43 + (qbyte)(random * 32); + buffer[i][2] = 27 + (qbyte)(random * 32); + buffer[i][3] = data[i*4+0]; + } + +#if 0 + Image_WriteTGARGBA ("gfx/generated_conchars.tga", 256, 256, &buffer[0][0]); +#endif + + Mem_Free(data); + return R_LoadTexture2D(drawtexturepool, "conchars", 256, 256, &buffer[0][0], TEXTYPE_RGBA, TEXF_ALPHA | TEXF_PRECACHE, NULL); +} + static qbyte pointerimage[256] = { "333333332......." @@ -223,11 +288,20 @@ Draw_CachePic ================ */ // FIXME: move this to client somehow -cachepic_t *Draw_CachePic (char *path) +cachepic_t *Draw_CachePic (const char *path, qboolean persistent) { int i, crc, hashkey; cachepic_t *pic; qpic_t *p; + int flags; + + if (!strncmp(CLVIDEOPREFIX, path, sizeof(CLVIDEOPREFIX) - 1)) { + clvideo_t *video; + + video = CL_GetVideo(path); + if( video ) + return &video->cpif; + } crc = CRC_Block(path, strlen(path)); hashkey = ((crc >> 8) ^ crc) % CACHEPICHASHSIZE; @@ -236,19 +310,29 @@ cachepic_t *Draw_CachePic (char *path) return pic; if (numcachepics == MAX_CACHED_PICS) - Sys_Error ("numcachepics == MAX_CACHED_PICS"); + { + Con_Printf ("Draw_CachePic: numcachepics == MAX_CACHED_PICS"); + // FIXME: support NULL in callers? + return cachepics; // return the first one + } pic = cachepics + (numcachepics++); - strcpy (pic->name, path); + strlcpy (pic->name, path, sizeof(pic->name)); // link into list pic->chain = cachepichash[hashkey]; cachepichash[hashkey] = pic; + flags = TEXF_ALPHA; + if (persistent) + flags |= TEXF_PRECACHE; + if (!strcmp(path, "gfx/colorcontrol/ditherpattern.tga")) + flags |= TEXF_CLAMP; + // load the pic from disk - pic->tex = loadtextureimage(drawtexturepool, path, 0, 0, false, TEXF_ALPHA | TEXF_PRECACHE); + pic->tex = loadtextureimage(drawtexturepool, path, 0, 0, false, flags); if (pic->tex == NULL && !strncmp(path, "gfx/", 4)) { // compatibility with older versions - pic->tex = loadtextureimage(drawtexturepool, path + 4, 0, 0, false, TEXF_ALPHA | TEXF_PRECACHE); + pic->tex = loadtextureimage(drawtexturepool, path + 4, 0, 0, false, flags); // failed to find gfx/whatever.tga or similar, try the wad if (pic->tex == NULL && (p = W_GetLumpName (path + 4))) { @@ -260,14 +344,19 @@ cachepic_t *Draw_CachePic (char *path) for (i = 0;i < 128 * 128;i++) if (pix[i] == 0) pix[i] = 255; - pic->tex = R_LoadTexture2D(drawtexturepool, path, 128, 128, pix, TEXTYPE_PALETTE, TEXF_ALPHA | TEXF_PRECACHE, palette_complete); + pic->tex = R_LoadTexture2D(drawtexturepool, path, 128, 128, pix, TEXTYPE_PALETTE, flags, palette_complete); } else - pic->tex = R_LoadTexture2D(drawtexturepool, path, p->width, p->height, p->data, TEXTYPE_PALETTE, TEXF_ALPHA | TEXF_PRECACHE, palette_complete); + pic->tex = R_LoadTexture2D(drawtexturepool, path, p->width, p->height, p->data, TEXTYPE_PALETTE, flags, palette_complete); } } + + if (pic->tex == NULL && !strcmp(path, "gfx/conchars")) + pic->tex = draw_generateconchars(); if (pic->tex == NULL && !strcmp(path, "ui/mousepointer.tga")) pic->tex = draw_generatemousepointer(); + if (pic->tex == NULL && !strcmp(path, "gfx/prydoncursor001.tga")) + pic->tex = draw_generatemousepointer(); if (pic->tex == NULL && !strcmp(path, "gfx/crosshair1.tga")) pic->tex = draw_generatecrosshair(0); if (pic->tex == NULL && !strcmp(path, "gfx/crosshair2.tga")) @@ -283,7 +372,7 @@ cachepic_t *Draw_CachePic (char *path) if (pic->tex == NULL) { Con_Printf("Draw_CachePic: failed to load %s\n", path); - pic->tex = r_notexture; + pic->tex = r_texture_notexture; } pic->width = R_TextureWidth(pic->tex); @@ -291,7 +380,7 @@ cachepic_t *Draw_CachePic (char *path) return pic; } -cachepic_t *Draw_NewPic(char *picname, int width, int height, int alpha, qbyte *pixels) +cachepic_t *Draw_NewPic(const char *picname, int width, int height, int alpha, qbyte *pixels) { int crc, hashkey; cachepic_t *pic; @@ -315,7 +404,11 @@ cachepic_t *Draw_NewPic(char *picname, int width, int height, int alpha, qbyte * if (pic == NULL) { if (numcachepics == MAX_CACHED_PICS) - Sys_Error ("numcachepics == MAX_CACHED_PICS"); + { + Con_Printf ("Draw_NewPic: numcachepics == MAX_CACHED_PICS"); + // FIXME: support NULL in callers? + return cachepics; // return the first one + } pic = cachepics + (numcachepics++); strcpy (pic->name, picname); // link into list @@ -332,7 +425,7 @@ cachepic_t *Draw_NewPic(char *picname, int width, int height, int alpha, qbyte * return pic; } -void Draw_FreePic(char *picname) +void Draw_FreePic(const char *picname) { int crc; int hashkey; @@ -364,7 +457,7 @@ static void gl_draw_start(void) numcachepics = 0; memset(cachepichash, 0, sizeof(cachepichash)); - char_texture = Draw_CachePic("gfx/conchars")->tex; + char_texture = Draw_CachePic("gfx/conchars", true)->tex; } static void gl_draw_shutdown(void) @@ -419,19 +512,19 @@ void R_DrawQueue(void) } } - r_view_width = bound(0, r_refdef.width, vid.realwidth); - r_view_height = bound(0, r_refdef.height, vid.realheight); + r_view_width = bound(0, r_refdef.width, vid.width); + r_view_height = bound(0, r_refdef.height, vid.height); r_view_depth = 1; - r_view_x = bound(0, r_refdef.x, vid.realwidth - r_refdef.width); - r_view_y = bound(0, r_refdef.y, vid.realheight - r_refdef.height); + r_view_x = bound(0, r_refdef.x, vid.width - r_refdef.width); + r_view_y = bound(0, r_refdef.y, vid.height - r_refdef.height); r_view_z = 0; - r_view_fov_x = bound(1, r_refdef.fov_x, 170); - r_view_fov_y = bound(1, r_refdef.fov_y, 170); + r_view_fov_x = bound(0.1, r_refdef.fov_x, 170); + r_view_fov_y = bound(0.1, r_refdef.fov_y, 170); r_view_matrix = r_refdef.viewentitymatrix; GL_ColorMask(r_refdef.colormask[0], r_refdef.colormask[1], r_refdef.colormask[2], 1); - qglViewport(r_view_x, vid.realheight - (r_view_y + r_view_height), r_view_width, r_view_height); - GL_SetupView_Mode_Ortho(0, 0, vid.conwidth, vid.conheight, -10, 100); + qglViewport(r_view_x, vid.height - (r_view_y + r_view_height), r_view_width, r_view_height); + GL_SetupView_Mode_Ortho(0, 0, vid_conwidth.integer, vid_conheight.integer, -10, 100); qglDepthFunc(GL_LEQUAL); R_Mesh_Matrix(&r_identitymatrix); @@ -450,7 +543,7 @@ void R_DrawQueue(void) { dq = (drawqueue_t *)(r_refdef.drawqueue + pos); color = dq->color; - + if(dq->flags == DRAWFLAG_ADDITIVE) GL_BlendFunc(GL_SRC_ALPHA, GL_ONE); else if(dq->flags == DRAWFLAG_MODULATE) @@ -485,7 +578,7 @@ void R_DrawQueue(void) R_Mesh_State(&m); at = varray_texcoord2f[0]; av = varray_vertex3f; - while ((num = *str++) && x < vid.conwidth) + while ((num = *str++) && x < vid_conwidth.integer) { if (num != ' ') { @@ -507,7 +600,7 @@ void R_DrawQueue(void) if (batchcount >= 128) { GL_LockArrays(0, batchcount * 4); - R_Mesh_Draw(batchcount * 4, batchcount * 2, quadelements); + R_Mesh_Draw(0, batchcount * 4, batchcount * 2, quadelements); GL_LockArrays(0, 0); batchcount = 0; at = varray_texcoord2f[0]; @@ -519,7 +612,7 @@ void R_DrawQueue(void) if (batchcount > 0) { GL_LockArrays(0, batchcount * 4); - R_Mesh_Draw(batchcount * 4, batchcount * 2, quadelements); + R_Mesh_Draw(0, batchcount * 4, batchcount * 2, quadelements); GL_LockArrays(0, 0); } break; @@ -533,18 +626,18 @@ void R_DrawQueue(void) m.pointer_texcoord[0] = NULL; R_Mesh_State(&m); GL_LockArrays(0, mesh->num_vertices); - R_Mesh_Draw(mesh->num_vertices, mesh->num_triangles, mesh->data_element3i); + R_Mesh_Draw(0, mesh->num_vertices, mesh->num_triangles, mesh->data_element3i); GL_LockArrays(0, 0); break; case DRAWQUEUE_SETCLIP: { // We have to convert the con coords into real coords int x , y, width, height; - x = dq->x * ((float)vid.realwidth / vid.conwidth); - // OGL uses top to bottom - y = dq->y * ((float) vid.realheight / vid.conheight); - width = dq->scalex * ((float)vid.realwidth / vid.conwidth); - height = dq->scaley * ((float)vid.realheight / vid.conheight); + x = dq->x * ((float)vid.width / vid_conwidth.integer); + // OGL uses top to bottom + y = dq->y * ((float) vid.height / vid_conheight.integer); + width = dq->scalex * ((float)vid.width / vid_conwidth.integer); + height = dq->scaley * ((float)vid.height / vid_conheight.integer); GL_Scissor(x, y, width, height); @@ -553,7 +646,7 @@ void R_DrawQueue(void) break; case DRAWQUEUE_RESETCLIP: GL_ScissorTest(false); - break; + break; } } @@ -579,7 +672,7 @@ void R_DrawQueue(void) while (c[0] >= 1.01f || c[1] >= 1.01f || c[2] >= 1.01f) { GL_Color(bound(0, c[0] - 1, 1), bound(0, c[1] - 1, 1), bound(0, c[2] - 1, 1), 1); - R_Mesh_Draw(3, 1, polygonelements); + R_Mesh_Draw(0, 3, 1, polygonelements); VectorScale(c, 0.5, c); } } @@ -595,7 +688,7 @@ void R_DrawQueue(void) { GL_BlendFunc(GL_ONE, GL_ONE); GL_Color(c[0], c[1], c[2], 1); - R_Mesh_Draw(3, 1, polygonelements); + R_Mesh_Draw(0, 3, 1, polygonelements); } } }