X-Git-Url: https://git.xonotic.org/?a=blobdiff_plain;f=docs%2FTODO.txt;h=e0f070c16335b1a4318be1589f0d7d292356ecb1;hb=d74783cdaefc98a965718d027b90986561a9b574;hp=7f206f5faa1d0e9962f2fdfc3728e1c78c4e7441;hpb=9763b2e26115ed55972c46508391ef56fc2a3ac5;p=voretournament%2Fvoretournament.git diff --git a/docs/TODO.txt b/docs/TODO.txt index 7f206f5f..e0f070c1 100644 --- a/docs/TODO.txt +++ b/docs/TODO.txt @@ -204,4 +204,58 @@ - 0.8: Prey - Use EF_NODRAW instead of self.alpha = -1 -- 0.8: New bloom with the bloom scene brightness feature \ No newline at end of file +- +0.8: Add some inclined HUD effect for more coolness, if it's possible. Maybe for the menu too + +- 0.8: Make crosshair size change based on distance of what you're looking at? + +- 0.8: Play grab sound when grabbing consumable items? (maybe a different one) + +- 0.8 BUG: Dodging seems to be less for macros and more for micros, so it's not perfectly centered + +- 0.8: Do what Xonotic did to avoid conflicting versions when joining + +- 0.8: Use a modded version of Xonotic's menu skin? + +- 0.8 BUG: When bunny-hopping, you don't hear the landing sound each time. + +- 0.8 NEW HUD: With the new system, put all HUD settings in one place + +- 0.8: Colorize weapon icon in accuracy + +- 0.8: Rename defaultVT to default-VT and so on + +- 0.8: Introduction movie (ask LH how you do it in DP) + +- +0.8 A menu to edit the new HUD + +- 0.8 BUG: The crosshair mysteriously gets larger when you have prey + +- 0.8: Optional 3rd person view for being swallowed and prey + +- 0.8: Place server.cfg in data by default? Also, do we need the server folder any more then? + +- +0.9?: Multiple mods, and different maps and textures (so I can keep the existing VT plus a version with the Xonotic maps) + +- 0.8: Add shortcuts for video capture keys, and make sure video capture defaults are good. + +- 0.8: Orient swallow model based on the direction between you and the player eating you + +- 0.8: Use a new texture I found for the stomach + +- 0.8: If you see the swallow model of a predator you swallow first, clear the model instantly + +- 0.8: Black & White view when dead? + +- 0.8: Define all weapons in a single text file (rename the grabber file to be general) + +- 0.8: Add patterns for stomach kicking, where you need to match some movement keys + +- 0.8: Tweak balance so that less damage is dealt and vore lasts more + +- 0.8 BUG: When inside the stomach, the "Respawning in" field inside the scoreboard shouldn't keep resetting over and over again, and instead say something else + +- 0.8: Smart hint system detecting gameplay errors client-side + +- 0.8: Make acceleration / deceleration play a role in swallow speed + +- 0.8: Does the "viewsize" cvar still need to be used for the HUD?