X-Git-Url: https://git.xonotic.org/?a=blobdiff_plain;f=data%2FdefaultVT.cfg;h=c39442dce452467f06c6e07477bb595f925f04eb;hb=HEAD;hp=7f65b00813ba966fd02705616fc13ed6f6c9218c;hpb=890c4ee7a8c814a6eb822120ee3dfcb8f4ff3048;p=voretournament%2Fvoretournament.git diff --git a/data/defaultVT.cfg b/data/defaultVT.cfg index 7f65b008..c39442dc 100644 --- a/data/defaultVT.cfg +++ b/data/defaultVT.cfg @@ -683,6 +683,7 @@ r_mipsprites 1 r_mipskins 1 r_shadow_realtime_world_lightmaps 1 r_shadow_shadowmapping 1 +r_shadow_deferred 1 seta r_ambient 4 cl_decals_fadetime 1 cl_decals_time 2 @@ -1188,8 +1189,8 @@ seta hud_damage_pain_threshold_lower_health 50 "at which health we start lowerin seta hud_damage_pain_threshold_pulsating_min 0.6 "minimum value when calculating the pulse: max(pulsating_min, fabs(sin(PI * time / period))" seta hud_damage_pain_threshold_pulsating_period 0.8 "one pulse every X seconds" -seta hud_cartoon 0 "cartoon effect, reverses when you own a powerup, default is 1.5" -seta hud_cartoon_tolerance 0.15 "where to apply the cartoon effect between bright and dark areas" +seta hud_powerup 0 "cartoon effect, reverses when you own a powerup, default is 1.5" +seta hud_powerup_tolerance 0.15 "where to apply the cartoon effect between bright and dark areas" seta hud_saturation_armor 0 "saturation changes based on the amount of armor you have" seta hud_saturation_death 0 "black and white vision when dead"