X-Git-Url: https://git.xonotic.org/?a=blobdiff_plain;f=cmd.c;h=82a98ae5e56dc947e22bffcc9760781804536266;hb=09d3eabe1610af8dd0a5d8530d90adcc50d1083d;hp=7a4c5c17ee7a4ef94510b5bb93e04816876b0c7e;hpb=16538d1c3734ca88fe949234e4dc7d37d3e584fe;p=xonotic%2Fdarkplaces.git diff --git a/cmd.c b/cmd.c index 7a4c5c17..82a98ae5 100644 --- a/cmd.c +++ b/cmd.c @@ -1169,6 +1169,7 @@ Sends an entire command string over to the server, unprocessed */ void Cmd_ForwardStringToServer (const char *s) { + char temp[128]; if (cls.state != ca_connected) { Con_Printf("Can't \"%s\", not connected\n", s); @@ -1185,7 +1186,105 @@ void Cmd_ForwardStringToServer (const char *s) MSG_WriteByte(&cls.netcon->message, qw_clc_stringcmd); else MSG_WriteByte(&cls.netcon->message, clc_stringcmd); - SZ_Write(&cls.netcon->message, (const unsigned char *)s, (int)strlen(s) + 1); + if ((!strncmp(s, "say ", 4) || !strncmp(s, "say_team ", 9)) && cl_locs_enable.integer) + { + // say/say_team commands can replace % character codes with status info + while (*s) + { + if (*s == '%' && s[1]) + { + // handle proquake message macros + temp[0] = 0; + switch (s[1]) + { + case 'l': // current location + CL_Locs_FindLocationName(temp, sizeof(temp), cl.movement_origin); + break; + case 'h': // current health + dpsnprintf(temp, sizeof(temp), "%i", cl.stats[STAT_HEALTH]); + break; + case 'a': // current armor + dpsnprintf(temp, sizeof(temp), "%i", cl.stats[STAT_ARMOR]); + break; + case 'x': // current rockets + dpsnprintf(temp, sizeof(temp), "%i", cl.stats[STAT_ROCKETS]); + break; + case 'c': // current cells + dpsnprintf(temp, sizeof(temp), "%i", cl.stats[STAT_CELLS]); + break; + // silly proquake macros + case 'd': // loc at last death + CL_Locs_FindLocationName(temp, sizeof(temp), cl.lastdeathorigin); + break; + case 't': // current time + dpsnprintf(temp, sizeof(temp), "%.0f:%.0f", floor(cl.time / 60), cl.time - floor(cl.time / 60) * 60); + break; + case 'r': // rocket launcher status ("I have RL", "I need rockets", "I need RL") + if (!(cl.stats[STAT_ITEMS] & IT_ROCKET_LAUNCHER)) + dpsnprintf(temp, sizeof(temp), "I need RL"); + else if (!cl.stats[STAT_ROCKETS]) + dpsnprintf(temp, sizeof(temp), "I need rockets"); + else + dpsnprintf(temp, sizeof(temp), "I have RL"); + break; + case 'p': // powerup status (outputs "quad" "pent" and "eyes" according to status) + if (cl.stats[STAT_ITEMS] & IT_QUAD) + { + if (temp[0]) + strlcat(temp, " ", sizeof(temp)); + strlcat(temp, "quad", sizeof(temp)); + } + if (cl.stats[STAT_ITEMS] & IT_INVULNERABILITY) + { + if (temp[0]) + strlcat(temp, " ", sizeof(temp)); + strlcat(temp, "pent", sizeof(temp)); + } + if (cl.stats[STAT_ITEMS] & IT_INVISIBILITY) + { + if (temp[0]) + strlcat(temp, " ", sizeof(temp)); + strlcat(temp, "eyes", sizeof(temp)); + } + break; + case 'w': // weapon status (outputs "SSG:NG:SNG:GL:RL:LG" with the text between : characters omitted if you lack the weapon) + if (cl.stats[STAT_ITEMS] & IT_SUPER_SHOTGUN) + strlcat(temp, "SSG", sizeof(temp)); + strlcat(temp, ":", sizeof(temp)); + if (cl.stats[STAT_ITEMS] & IT_NAILGUN) + strlcat(temp, "NG", sizeof(temp)); + strlcat(temp, ":", sizeof(temp)); + if (cl.stats[STAT_ITEMS] & IT_SUPER_NAILGUN) + strlcat(temp, "SNG", sizeof(temp)); + strlcat(temp, ":", sizeof(temp)); + if (cl.stats[STAT_ITEMS] & IT_GRENADE_LAUNCHER) + strlcat(temp, "GL", sizeof(temp)); + strlcat(temp, ":", sizeof(temp)); + if (cl.stats[STAT_ITEMS] & IT_ROCKET_LAUNCHER) + strlcat(temp, "RL", sizeof(temp)); + strlcat(temp, ":", sizeof(temp)); + if (cl.stats[STAT_ITEMS] & IT_LIGHTNING) + strlcat(temp, "LG", sizeof(temp)); + break; + default: + // not a recognized macro, print it as-is... + temp[0] = s[0]; + temp[1] = s[1]; + temp[2] = 0; + break; + } + // write the resulting text + SZ_Write(&cls.netcon->message, (unsigned char *)temp, strlen(temp)); + s += 2; + continue; + } + MSG_WriteByte(&cls.netcon->message, *s); + s++; + } + MSG_WriteByte(&cls.netcon->message, 0); + } + else // any other command is passed on as-is + SZ_Write(&cls.netcon->message, (const unsigned char *)s, (int)strlen(s) + 1); } /*