X-Git-Url: https://git.xonotic.org/?a=blobdiff_plain;f=cl_parse.c;h=ae96302b42cceb6cac3335f0ac661e8af06b5f95;hb=6dca288eb9bac8251395386e6495866e05806f4e;hp=ecd250fc56da0f21100b204b00e5ff74cc9a1232;hpb=2f5dfa4708db4112f682b31146a8db1d456a0482;p=xonotic%2Fdarkplaces.git diff --git a/cl_parse.c b/cl_parse.c index ecd250fc..ae96302b 100644 --- a/cl_parse.c +++ b/cl_parse.c @@ -184,6 +184,8 @@ cvar_t cl_readpicture_force = {CF_CLIENT, "cl_readpicture_force", "0", "when ena #define RIC_GUNSHOTQUAD 2 cvar_t cl_sound_ric_gunshot = {CF_CLIENT, "cl_sound_ric_gunshot", "0", "specifies if and when the related cl_sound_ric and cl_sound_tink sounds apply to TE_GUNSHOT/TE_GUNSHOTQUAD, 0 = no sound, 1 = TE_GUNSHOT, 2 = TE_GUNSHOTQUAD, 3 = TE_GUNSHOT and TE_GUNSHOTQUAD"}; cvar_t cl_sound_r_exp3 = {CF_CLIENT, "cl_sound_r_exp3", "weapons/r_exp3.wav", "sound to play during TE_EXPLOSION and related effects (empty cvar disables sound)"}; +cvar_t snd_cdautopause = {CF_CLIENT | CF_ARCHIVE, "snd_cdautopause", "1", "pause the CD track while the game is paused"}; + cvar_t cl_serverextension_download = {CF_CLIENT, "cl_serverextension_download", "0", "indicates whether the server supports the download command"}; cvar_t cl_joinbeforedownloadsfinish = {CF_CLIENT | CF_ARCHIVE, "cl_joinbeforedownloadsfinish", "1", "if non-zero the game will begin after the map is loaded before other downloads finish"}; cvar_t cl_nettimesyncfactor = {CF_CLIENT | CF_ARCHIVE, "cl_nettimesyncfactor", "0", "rate at which client time adapts to match server time, 1 = instantly, 0.125 = slowly, 0 = not at all (only applied in bound modes 0, 1, 2, 3)"}; @@ -197,6 +199,13 @@ static void QW_CL_NextUpload_f(cmd_state_t *cmd); //static qbool QW_CL_IsUploading(void); static void QW_CL_StopUpload_f(cmd_state_t *cmd); +static inline void CL_SetSignonStage_WithMsg(int signon_stage) +{ + cls.signon = signon_stage; + dpsnprintf(cl_connect_status, sizeof(cl_connect_status), "Connect: signon stage %i of %i", cls.signon, SIGNONS); + Con_DPrint(cl_connect_status); +} + /* ================== CL_ParseStartSoundPacket @@ -331,10 +340,7 @@ void CL_KeepaliveMessage (qbool readmessages) if(cls.state != ca_dedicated) { if(countdownupdate <= 0) // check if time stepped backwards - { - SCR_UpdateLoadingScreenIfShown(); countdownupdate = 2; - } } } @@ -615,7 +621,7 @@ static void QW_CL_RequestNextDownload(void) // if we're still in signon stages, request the next one if (cls.signon != SIGNONS) { - cls.signon = SIGNONS-1; + CL_SetSignonStage_WithMsg(SIGNONS - 1); // we'll go to SIGNONS when the first entity update is received MSG_WriteByte(&cls.netcon->message, qw_clc_stringcmd); MSG_WriteString(&cls.netcon->message, va(vabuf, sizeof(vabuf), "begin %i", cl.qw_servercount)); @@ -843,7 +849,7 @@ static void QW_CL_ParseModelList(void) return; } - cls.signon = 2; + CL_SetSignonStage_WithMsg(2); cls.qw_downloadnumber = 0; cls.qw_downloadtype = dl_model; QW_CL_RequestNextDownload(); @@ -879,7 +885,7 @@ static void QW_CL_ParseSoundList(void) return; } - cls.signon = 2; + CL_SetSignonStage_WithMsg(2); cls.qw_downloadnumber = 0; cls.qw_downloadtype = dl_sound; QW_CL_RequestNextDownload(); @@ -899,7 +905,7 @@ static void QW_CL_Changing_f(cmd_state_t *cmd) S_StopAllSounds(); cl.intermission = 0; - cls.signon = 1; // not active anymore, but not disconnected + CL_SetSignonStage_WithMsg(1); // not active anymore, but not disconnected Con_Printf("\nChanging map...\n"); } @@ -1603,8 +1609,10 @@ CL_SignonReply An svc_signonnum has been received, perform a client side setup ===================== */ -static void CL_SignonReply (void) +static void CL_SignonReply(int signon_stage) { + CL_SetSignonStage_WithMsg(signon_stage); + Con_DPrintf("CL_SignonReply: %i\n", cls.signon); switch (cls.signon) @@ -1688,8 +1696,11 @@ static void CL_ParseServerInfo (void) { SCR_BeginLoadingPlaque(false); S_StopAllSounds(); + // prevent dlcache assets from the previous map from interfering with this one + FS_UnloadPacks_dlcache(); // free q3 shaders so that any newly downloaded shaders will be active - Mod_FreeQ3Shaders(); + // bones_was_here: we free the q3 shaders later in CL_SignonReply + //Mod_FreeQ3Shaders(); } // check memory integrity @@ -1785,7 +1796,7 @@ static void CL_ParseServerInfo (void) cl.loadfinished = false; cls.state = ca_connected; - cls.signon = 1; + CL_SetSignonStage_WithMsg(1); // note: on QW protocol we can't set up the gameworld until after // downloads finish... @@ -3279,9 +3290,10 @@ extern cvar_t host_timescale; extern cvar_t cl_lerpexcess; static void CL_NetworkTimeReceived(double newtime) { + cl.opt_inputs_since_update = 0; cl.mtime[1] = cl.mtime[0]; cl.mtime[0] = newtime; - if (cl_nolerp.integer || cls.timedemo || cl.mtime[1] == cl.mtime[0] || cls.signon < SIGNONS) + if (cls.timedemo || cl.mtime[1] == cl.mtime[0] || cls.signon < SIGNONS) cl.time = cl.mtime[1] = newtime; else if (cls.demoplayback) { @@ -3304,27 +3316,32 @@ static void CL_NetworkTimeReceived(double newtime) Con_DPrintf("--- cl.time > cl.mtime[0] (%f > %f ... %f)\n", cl.time, cl.mtime[1], cl.mtime[0]); } - if (cl_nettimesyncboundmode.integer < 4) - { - // doesn't make sense for modes > 3 - cl.time += (cl.mtime[1] - cl.time) * bound(0, cl_nettimesyncfactor.value, 1); - timehigh = cl.mtime[1] + (cl.mtime[0] - cl.mtime[1]) * cl_nettimesyncboundtolerance.value; - } - +selectmode: switch (cl_nettimesyncboundmode.integer) { + default: + Cvar_SetQuick(&cl_nettimesyncboundmode, cl_nettimesyncboundmode.defstring); + goto selectmode; case 1: - cl.time = bound(cl.mtime[1], cl.time, cl.mtime[0]); - break; - case 2: - if (cl.time < cl.mtime[1] || cl.time > timehigh) - cl.time = cl.mtime[1]; - break; - case 3: - if ((cl.time < cl.mtime[1] && cl.oldtime < cl.mtime[1]) || (cl.time > timehigh && cl.oldtime > timehigh)) - cl.time = cl.mtime[1]; + // doesn't make sense for modes > 3 + cl.time += (cl.mtime[1] - cl.time) * bound(0, cl_nettimesyncfactor.value, 1); + timehigh = cl.mtime[1] + (cl.mtime[0] - cl.mtime[1]) * cl_nettimesyncboundtolerance.value; + switch (cl_nettimesyncboundmode.integer) + { + case 1: + cl.time = bound(cl.mtime[1], cl.time, cl.mtime[0]); + break; + case 2: + if (cl.time < cl.mtime[1] || cl.time > timehigh) + cl.time = cl.mtime[1]; + break; + case 3: + if ((cl.time < cl.mtime[1] && cl.oldtime < cl.mtime[1]) || (cl.time > timehigh && cl.oldtime > timehigh)) + cl.time = cl.mtime[1]; + break; + } break; case 4: @@ -3765,20 +3782,14 @@ void CL_ParseServerMessage(void) EntityFrameQW_CL_ReadFrame(false); // first update is the final signon stage if (cls.signon == SIGNONS - 1) - { - cls.signon = SIGNONS; - CL_SignonReply (); - } + CL_SignonReply(SIGNONS); break; case qw_svc_deltapacketentities: EntityFrameQW_CL_ReadFrame(true); // first update is the final signon stage if (cls.signon == SIGNONS - 1) - { - cls.signon = SIGNONS; - CL_SignonReply (); - } + CL_SignonReply(SIGNONS); break; case qw_svc_maxspeed: @@ -3793,9 +3804,9 @@ void CL_ParseServerMessage(void) case qw_svc_setpause: cl.paused = MSG_ReadByte(&cl_message) != 0; - if (cl.paused) + if (cl.paused && snd_cdautopause.integer) CDAudio_Pause (); - else + else if (bgmvolume.value > 0.0f) CDAudio_Resume (); S_PauseGameSounds (cl.paused); break; @@ -3838,11 +3849,8 @@ void CL_ParseServerMessage(void) cmdlogname[cmdindex] = temp; SHOWNET("fast update"); if (cls.signon == SIGNONS - 1) - { // first update is the final signon stage - cls.signon = SIGNONS; - CL_SignonReply (); - } + CL_SignonReply(SIGNONS); EntityFrameQuake_ReadEntity (cmd&127); continue; } @@ -4120,9 +4128,9 @@ void CL_ParseServerMessage(void) case svc_setpause: cl.paused = MSG_ReadByte(&cl_message) != 0; - if (cl.paused) + if (cl.paused && snd_cdautopause.integer) CDAudio_Pause (); - else + else if (bgmvolume.value > 0.0f) CDAudio_Resume (); S_PauseGameSounds (cl.paused); break; @@ -4133,8 +4141,7 @@ void CL_ParseServerMessage(void) // reconnect somehow, so allow signon 1 even if at signon 1 if (i <= cls.signon && i != 1) Host_Error ("Received signon %i when at %i", i, cls.signon); - cls.signon = i; - CL_SignonReply (); + CL_SignonReply(i); break; case svc_killedmonster: @@ -4238,11 +4245,8 @@ void CL_ParseServerMessage(void) break; case svc_entities: if (cls.signon == SIGNONS - 1) - { // first update is the final signon stage - cls.signon = SIGNONS; - CL_SignonReply (); - } + CL_SignonReply(SIGNONS); if (cls.protocol == PROTOCOL_DARKPLACES1 || cls.protocol == PROTOCOL_DARKPLACES2 || cls.protocol == PROTOCOL_DARKPLACES3) EntityFrame_CL_ReadFrame(); else if (cls.protocol == PROTOCOL_DARKPLACES4) @@ -4324,6 +4328,7 @@ void CL_Parse_Init(void) Cvar_RegisterVariable(&cl_sound_ric3); Cvar_RegisterVariable(&cl_sound_ric_gunshot); Cvar_RegisterVariable(&cl_sound_r_exp3); + Cvar_RegisterVariable(&snd_cdautopause); Cvar_RegisterVariable(&cl_joinbeforedownloadsfinish);