X-Git-Url: https://git.xonotic.org/?a=blobdiff_plain;f=_hud_common.cfg;h=2d0d2bade377ed945d5aca433bafa51a2f273ced;hb=375cc3e5fca658111de03169b88402b23a4c4cb5;hp=a31bebd81ba080718913ab999b9c5018441c84aa;hpb=58da008afee39022a54dc4600ba4673101820076;p=xonotic%2Fxonotic-data.pk3dir.git diff --git a/_hud_common.cfg b/_hud_common.cfg index a31bebd81..2d0d2bade 100644 --- a/_hud_common.cfg +++ b/_hud_common.cfg @@ -47,7 +47,7 @@ seta hud_panel_itemstime 2 "enable this panel, 1 = show when spectating, //seta hud_panel_scoreboard 1 "enable this panel" seta hud_panel_scoreboard_accuracy 1 "show weapon accuracy stats panel on scoreboard; colors can be configured with accuracy_color* cvars" seta hud_panel_scoreboard_ctf_leaderboard 1 "show a capture time rankings leaderboard in the scoreboard if allowed by the server" -seta hud_panel_strafehud 0 "enable this panel, 1 = show if not observing, 2 = show always, 3 = show only in race/cts if not observing" +seta hud_panel_strafehud 3 "enable this panel, 1 = show if not observing, 2 = show always, 3 = show only in race/cts if not observing" seta hud_panel_weapons_dynamichud 1 "apply the dynamic hud effects to this panel" seta hud_panel_ammo_dynamichud 1 "apply the dynamic hud effects to this panel" @@ -94,6 +94,8 @@ seta hud_panel_timer_increment "0" "show elapsed time instead of remaining time" seta hud_panel_engineinfo_framecounter_exponentialmovingaverage 1 "use an averaging method for calculating fps instead of counting frametime like engine does" seta hud_panel_engineinfo_framecounter_exponentialmovingaverage_new_weight 0.1 "weight of latest data point" seta hud_panel_engineinfo_framecounter_exponentialmovingaverage_instantupdate_change_threshold 0.5 "threshold for fps change when to update instantly, to make big fps changes update faster" +seta hud_panel_engineinfo_framecounter_decimals "0" "amount of decimals to show" +seta hud_panel_engineinfo_framecounter_time "0.1" "time between framerate display updates" seta hud_panel_physics_acceleration_movingaverage 1 "use an averaging method for calculating acceleration instead of the real value" seta hud_panel_physics_update_interval 0.016 "how often (in seconds) numeric values get updated on screen" @@ -122,22 +124,37 @@ seta hud_panel_scoreboard_accuracy_showdelay 2 "how long to delay displaying acc seta hud_panel_scoreboard_accuracy_showdelay_minpos 0.75 "delay displaying the accuracy panel only if its position is lower than this percentage of the screen height from the top" seta hud_panel_scoreboard_team_size_position 0 "where to show the team size (0 = do not show, 1 = left of scoreboard, 2 = right of scoreboard), will move team scores to the other side if necessary" -seta _hud_panel_strafehud_demo "0" "HUD changes angle during configure" -seta _hud_panel_strafehud_center "0" "puts the angle indicator in the center during HUD configure" -seta hud_panel_strafehud_bar_alpha ".2" "opacity of the strafe meter" -seta hud_panel_strafehud_bar_color "1 1 1" "color of the strafe meter" -seta hud_panel_strafehud_indicator_color "0 1 0" "color of the strafe angle indicator" -seta hud_panel_strafehud_indicator_switch_color "1 1 0" "color of the strafe angle indicator on the opposite side" -seta hud_panel_strafehud_angle "0" "the maximum angle displayed on the HUD, \"0\" = dynamic" -seta hud_panel_strafehud_good_color "0 1 1" "indicator color of the actual strafe angle if the angle matches the ideal angle" -seta hud_panel_strafehud_warning_color "1 1 0" "indicator color of the actual strafe angle if the angle doesn't match the ideal angle" -seta hud_panel_strafehud_alert_color "1 0 1" "indicator color of the actual strafe angle if the angle has a critical value" -seta hud_panel_strafehud_angle_alpha ".8" "indicator transparency of the actual strafe angle" -seta hud_panel_strafehud_direction_color ".5 .25 1" "direction indicator color" -seta hud_panel_strafehud_timeout_air "0" "time after take off before changing HUD mode (prevents flickering on slick ramps)" -seta hud_panel_strafehud_timeout_ground ".03333333" "time after landing before changing HUD mode (prevents flickering on regular strafe turns)" -seta hud_panel_strafehud_timeout_strafe ".1" "time after releasing the strafe keys before changing mode (prevents flickering when switching between left/right strafe turning)" -seta hud_panel_strafehud_indicator_minspeed "-1" "speed at which HUD indicators will be shown, uses maxspeed if negative" +seta _hud_panel_strafehud_demo "0" "strafehud changes angle during configure" +seta hud_panel_strafehud_mode "0" "strafehud mode which controls whether the strafehud is centered at \"0\" = view angle, \"1\" = velocity angle" +seta hud_panel_strafehud_range "0" "the angle range up to 360 degrees displayed on the strafehud, \"0\" = dynamic (chooses the minimum range required to still see the whole area needed for accelerating at once)" +seta hud_panel_strafehud_style "1" "\"0\" = no styling, \"1\" = progress bar style for the strafe zones on the strafe bar" +seta hud_panel_strafehud_bar_neutral_color "1 1 1" "color of the strafe meter neutral zone" +seta hud_panel_strafehud_bar_neutral_alpha "0.3" "opacity of the strafe meter neutral zone" +seta hud_panel_strafehud_bar_accel_color "0 1 0" "color of the strafe meter acceleration zone" +seta hud_panel_strafehud_bar_accel_alpha "0.3" "opacity of the strafe meter acceleration zone" +seta hud_panel_strafehud_bar_overturn_color "1 0 1" "color of the strafe meter overturn zone" +seta hud_panel_strafehud_bar_overturn_alpha "0.3" "opacity of the strafe meter overturn zone" +seta hud_panel_strafehud_angle_alpha "0.8" "opacity of the indicator showing the player's current angle" +seta hud_panel_strafehud_angle_height "1.5" "height of the indicator showing the player's current angle (relative to the panel height)" +seta hud_panel_strafehud_angle_width "0.005" "width of the indicator showing the player's current angle (relative to the panel width)" +seta hud_panel_strafehud_angle_neutral_color "1 1 0" "color of the indicator showing the player's current angle if the player's angle is within the neutral zone" +seta hud_panel_strafehud_angle_accel_color "0 1 1" "color of the indicator showing the player's current angle if the player's angle is within the acceleration zone" +seta hud_panel_strafehud_angle_overturn_color "1 0 1" "color of the indicator showing the player's current angle if the player's angle is within the overturn zone" +seta hud_panel_strafehud_switch_minspeed "-1" "minimum speed in qu/s at which switch indicators which are used to aid changing strafe direction will be shown (uses physics maxspeed + antiflicker speed if negative)" +seta hud_panel_strafehud_switch_active_color "0 1 0" "color of the switch indicator on the current side" +seta hud_panel_strafehud_switch_inactive_color "1 1 0" "color of the switch indicator on the opposite side" +seta hud_panel_strafehud_switch_alpha "1" "opacity of the switch indicators" +seta hud_panel_strafehud_switch_width "0.0075" "width of the strafe angle indicators (relative to the strafe bar width)" +seta hud_panel_strafehud_direction_color "0 0.5 1" "color of the direction caps which indicate the direction the player is currently strafing towards" +seta hud_panel_strafehud_direction_alpha "1" "opacity of the direction caps which indicate the direction the player is currently strafing towards" +seta hud_panel_strafehud_direction_width "0.25" "stroke width of the direction caps which indicate the direction the player is currently strafing towards (relative to the panel height)" +seta hud_panel_strafehud_direction_length "0.02" "length of the horizontal component of the direction caps which indicate the direction the player is currently strafing towards (relative to the panel width)" +seta hud_panel_strafehud_timeout_air "0.1" "time after take off before changing to air strafe physics when not jumping (visually more consistent hud while on slick downwards ramps)" +seta hud_panel_strafehud_timeout_ground "0.03333333" "time after landing before changing to non-air strafe physics (visually more consistent hud while strafe turning when touching the floor after every hop)" +seta hud_panel_strafehud_timeout_turn "0.1" "time after releasing the strafe keys before changing mode (visually more consistent hud while switching between left/right strafe turning)" +seta hud_panel_strafehud_timeout_direction "0.5" "time it takes until direction changes (forward or backward movement) are applied" +seta hud_panel_strafehud_antiflicker_angle "0.01" "how many degrees from 0° to 180° the hud ignores if it could cause visual disturbances otherwise (and to counter rounding errors)" +seta hud_panel_strafehud_antiflicker_speed "0.0001" "how many qu/s the hud ignores if it could cause visual disturbances otherwise (and to counter rounding errors)" // hud panel aliases alias quickmenu "cl_cmd hud quickmenu ${* ?}"