X-Git-Url: https://git.xonotic.org/?a=blobdiff_plain;f=README.iOS;h=58007ed087a85b51e7b7ab663a2f2c181d55f481;hb=5f8d215217667477114b71b148c5c9890380763e;hp=bc0974834b8df75d76799e4fa7eb6de5265a4bc6;hpb=4d3a66c62338f4ae6b21f4192f0cdcefb2b7f9e1;p=xonotic%2Fdarkplaces.git diff --git a/README.iOS b/README.iOS index bc097483..58007ed0 100644 --- a/README.iOS +++ b/README.iOS @@ -1,4 +1,6 @@ To build DarkPlaces for iOS, you need to extract this zip into the source folder: -http://ghdigital.com/~havoc/SDLiOS20110202.zip +http://ghdigital.com/~havoc/SDLiOS20110208.zip -This is built from SDL 1.3, to make an updated include folder and libSDL*.a files, simply build the SDL Application template for iPhoneOS and copy the include folder and two libSDL*.a files from there. +This is built from the in-development version of SDL 1.3, to make an updated include folder and libSDL*.a files, you need to get the SDL 1.3 source (from hg or a nightly build or whatever), then simply open Xcode-iPhoneOS/SDL/SDLiPhoneOS.xcodeproj and build libSDL for both simulator and device and then the SDL Application xcode template. + +Then copy the include folder and two libSDL*.a files from the Xcode-iPhoneOS/SDL/build/Debug-template (or Release-template) into the darkplaces source folder, and it will build with your updated files.