X-Git-Url: https://git.xonotic.org/?a=blobdiff_plain;f=Keepaway.md;h=d48311b4386f701ea2f2d888715936e50054bfa7;hb=d48f0f6236f47b19641a000a433c4a9b3ff1ed1d;hp=d4df4767cfdf7fc9a79def146537f0d139349920;hpb=fb8365d4ac4977500721c0b130c054907bd13e03;p=xonotic%2Fxonotic.wiki.git diff --git a/Keepaway.md b/Keepaway.md index d4df476..d48311b 100644 --- a/Keepaway.md +++ b/Keepaway.md @@ -9,34 +9,28 @@ In Keepaway, a ball will spawn randomly on the map. The goal is to take the ball Scoring ------- -| Action | Score | -|:-:|:-:| -| Kill an opponent while you hold the ball | +1 | -| Kill the ball carrier | +1 | +The following actions can score you points (scores as of 0.8.2): -Other kills score no points. +| Name | Action | Default score | +|:-|:-|-:| +| Kill As Carrier | Kill an opponent while you carry the ball | +1 | +| Ball Carrier Kill | Kill the ball carrier | +1 | +| Time Points | Carry the ball for a short amount of time | 0 | -The first player to reach the frag limit (usually 30) will win the match. +In 0.8.2, there are no Time Points by default, but they can be enabled by the server (see below). -Detailed rules --------------- +The first player to reach the score limit (usually 30) will win the match. -* If nobody collects the ball for 10 seconds, it will teleport to a random place +### Custom scoring -Map Entities ------------- +Servers can change the score you get for each action above with [CVars](CVars) (`g_keepway_score_*`). This means they can also enable Time Points. + +Detailed rules +-------------- -_(Insert Map Entities here)_ +* If nobody collects the ball for a while, it will teleport to a random place Helpful Hints and Tips ---------------------- -- _(Insert Hints Here)_ - -List of Demos and Videos ------------------------- - -- Demo: _(Insert Demo or Video Here)_ -- Players: _(Insert Player Names Here)_ -- Key Points: _(Insert key points in match here)_ - +- _(Insert Hints Here)_ \ No newline at end of file