X-Git-Url: https://git.xonotic.org/?a=blobdiff_plain;f=Keepaway.md;h=d48311b4386f701ea2f2d888715936e50054bfa7;hb=19e775a11d31908369f1f1c8e1c230e008739278;hp=4c3830ba2e7f567feff0ffc4e04efccc5fb68e39;hpb=7109b8babe4774475435a44a66ef26539666d15f;p=xonotic%2Fxonotic.wiki.git diff --git a/Keepaway.md b/Keepaway.md index 4c3830b..d48311b 100644 --- a/Keepaway.md +++ b/Keepaway.md @@ -4,24 +4,33 @@ Keepaway Object of the Game ------------------ -![](http://pics.nexuizninjaz.com/images/97kgj2j8monn9twl2e.png) +In Keepaway, a ball will spawn randomly on the map. The goal is to take the ball and—when you have it—kill as many people as possible and protect yourself. -There is a ball spawned randomly on the map. The goals are to get the ball by any means possible and — when you have it, kill as many people as possible and protect yourself. +Scoring +------- -Map Entities ------------- +The following actions can score you points (scores as of 0.8.2): -_(Insert Map Entities here)_ +| Name | Action | Default score | +|:-|:-|-:| +| Kill As Carrier | Kill an opponent while you carry the ball | +1 | +| Ball Carrier Kill | Kill the ball carrier | +1 | +| Time Points | Carry the ball for a short amount of time | 0 | -Helpful Hints and Tips ----------------------- +In 0.8.2, there are no Time Points by default, but they can be enabled by the server (see below). + +The first player to reach the score limit (usually 30) will win the match. + +### Custom scoring -- _(Insert Hints Here)_ +Servers can change the score you get for each action above with [CVars](CVars) (`g_keepway_score_*`). This means they can also enable Time Points. -List of Demos and Videos ------------------------- +Detailed rules +-------------- -- Demo: _(Insert Demo or Video Here)_ -- Players: _(Insert Player Names Here)_ -- Key Points: _(Insert key points in match here)_ +* If nobody collects the ball for a while, it will teleport to a random place + +Helpful Hints and Tips +---------------------- +- _(Insert Hints Here)_ \ No newline at end of file